Thanks guys, for the positive comments(criticism is also welcome of course).
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Good stuff, and speedily done! Looking at the discolored shallows in the photo should perhaps inspire to add a shallows texture if the map doesn't already utilize one.
Very observant! I didn't pick up on that, a shallows texture would add to immersion big time.
Glenn, Blender is completely free and is regularly updated .
https://www.blender.org/download/ I recommend version 2.79 for editing and 2.76 for importing and exporting msh textures, it uses a brilliant msh plugin for that. You do get weird shading issues caused by blender which you'll find on Dover castle and some other Boomer objects, though this can be easily fixed by splitting the affected edges.
I want to add Folkestone and Ramsgate models next. These like the cliffs can be ported over to Canons maps with a bit of height and coastline editing.
I'm kind of regretting not initially adding these objects to Cannons maps instead of the 352nd map, but this map was an open canvas and I've gotten a bit carried away with it.
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