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Author Topic: UPDATE 3: IL-2 1946 Plutonium Universal Max Effects V1 Mod  (Read 235542 times)

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hguderian

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Re: UPDATE 3: IL-2 1946 Plutonium Universal Max Effects V1 Mod
« Reply #324 on: November 21, 2011, 10:55:11 AM »

Only for memory ;)
This is one effect that AFAIK it was discarded cause unsolvable java incompatibility problems >:(

Take a look at the underbelly fireburst

http://www.youtube.com/user/ChampionFx?blend=2&ob=5#p/u/0/IO1EPi8EsP8
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sanka

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Re: UPDATE 3: IL-2 1946 Plutonium Universal Max Effects V1 Mod
« Reply #325 on: November 21, 2011, 01:53:04 PM »

Ok here is a new version of the Plutonium classfiles for IL2 4.10.
I have now completely adapted the explosions classfiles so you will have most ground effects back (persistent fires, new explosions, new smokes, new cannon effects,...)  8)

IL-2 1946 Plutonium Universal Max Effects for IL2 4.10 stock, HSFX 5 and DBW
The mod is NOT compatible with UP3

This is still a WIP, I am in the process of converting the remaining classfiles.
Intructions:
- Download and install Plutonium Universal Max Effects V1 from the first page
- In your "0_0_Plutonium_Universal_Max_Effects_V1" folder, delete all class hashfiles (00B509F2DD168B52, 1B5CF71AF243DC02,...). Only the 2 folders "3DO" and "Effects" must remain. Please note that if you don't do this you might still have some crashes with train explosions etc...
- Install my mod
All credits go to HolyGrail & Potenz for this wonderful mod.
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santobr

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Re: UPDATE 3: IL-2 1946 Plutonium Universal Max Effects V1 Mod
« Reply #326 on: November 21, 2011, 03:38:37 PM »

@sanka
No, no, the credits go to them for the creation, and to you for the adaptation. :D

Thank you very much! 8)



santobr.
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cgagan

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Re: UPDATE 3: IL-2 1946 Plutonium Universal Max Effects V1 Mod
« Reply #327 on: November 21, 2011, 11:28:34 PM »

Many thanks for your efforts, Sanka, greatly appreciated!  8)
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BravoFxTrt

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Re: UPDATE 3: IL-2 1946 Plutonium Universal Max Effects V1 Mod
« Reply #328 on: November 22, 2011, 02:24:25 AM »

Thank you Sanka and HG&P :D
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slipper

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Re: UPDATE 3: IL-2 1946 Plutonium Universal Max Effects V1 Mod
« Reply #329 on: November 22, 2011, 04:36:29 AM »

Sanka

Thanks a lot mate, really is a great addition.

Quote
This video dates back from July 2009. It was actually an older version than Plutonium (Uranium I think) with fire glow instead of fluid fires.
I can include the Uranium fire glow for buildings (more FPS friendly), but only after I've completed the adaptation of the original classfiles, which is already taking some time

Would be great if you could look at this when you have the time please mate, even if just as an option for when attacking towns when fps becomes an issue.


Quote
Posted by: hguderian
« on: Yesterday at 18:55:11 »

    Insert Quote


Only for memory ;)
This is one effect that AFAIK it was discarded cause unsolvable java incompatibility problems >:(

Take a look at the underbelly fireburst



hguderian, not sure if you are mistaking what i wrote regards 'fluid' fires mate?
In the link i provided the fluid fires relate to building fires which are more fps friendly, and spread with time. Not sure if you are refering to 'fluid' as in flammable liquids? My fault for not being clearer  :)


regards

slipper
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hguderian

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Re: UPDATE 3: IL-2 1946 Plutonium Universal Max Effects V1 Mod
« Reply #330 on: November 22, 2011, 04:43:17 AM »

No mistake slipper :=))))

It's intended to be only a little remind for another, and unluckily loose, effect from HG&P's factory :=)))

I always hope there is the chance to see it in IL2...once java conflicts could be solved!

Regards
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TICI

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Re: UPDATE 3: IL-2 1946 Plutonium Universal Max Effects V1 Mod
« Reply #331 on: November 22, 2011, 04:52:37 AM »

I tested the effects with the additional files and works pretty good, but I have a question. I was bombing a bridge (Cement ) with a P51 . With perfect hit the bridge after the bomb hit was still intact. Has anything to do with this update like the train before ?.
Thanks and keep the good work.
TICI
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sanka

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Re: UPDATE 3: IL-2 1946 Plutonium Universal Max Effects V1 Mod
« Reply #332 on: November 22, 2011, 06:41:48 AM »

I tested the effects with the additional files and works pretty good, but I have a question. I was bombing a bridge (Cement ) with a P51 . With perfect hit the bridge after the bomb hit was still intact. Has anything to do with this update like the train before ?.
Thanks and keep the good work.
TICI
Hi TICI,
I doubt it has something to do with my classfiles since they don't modify anything concerning the bridges. I think that bridges have been reinforced with the 4.10 patch. Can you retry this without my files and see if anything changes?
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TICI

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Re: UPDATE 3: IL-2 1946 Plutonium Universal Max Effects V1 Mod
« Reply #333 on: November 22, 2011, 06:55:12 AM »

I will re-test a bombing to a cement bridge with a P-51 with 2x500KG bombs and I will let you know. I also noticed that on another mission my wingmen hit a train bridge ( I don't know the material ) and it did collapsed in the middle and had fire for while. So I assume it works but not sure if because of different material. Furthermore if you strafe barges in a canal there is an explosion but soon after ( Immediately after  ) the barge desepears .
Finally I noticed that in your classfiles is missing the file B2726....... which you stated will give all the smoke to the effects. I did install your B2726....  file with your other files and it works ok.
I will let you know about Cement Bridge.
TICI
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sanka

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Re: UPDATE 3: IL-2 1946 Plutonium Universal Max Effects V1 Mod
« Reply #334 on: November 22, 2011, 07:09:39 AM »

Finally I noticed that in your classfiles is missing the file B2726....... which you stated will give all the smoke to the effects. I did install your B2726....  file with your other files and it works ok.
I will let you know about Cement Bridge.
TICI
No, the file B27261D242F3990A does not give you smoke to the effects. It's actually the AircraftState.class and it is related to the effects of your aircraft. This file I am still working on. So it's normal that you won't find it in my classfiles for the moment :)
I didn't upload any B27261D242F3990A file yet. The one that was uploaded before in this thread actually comes from HSFX 5. However you shouldn't use it if you have a DBW install or else the bomb bay doors of your bombers won't work...
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TICI

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Re: UPDATE 3: IL-2 1946 Plutonium Universal Max Effects V1 Mod
« Reply #335 on: November 22, 2011, 07:50:05 AM »

OK, I tested the bombing of cement bridge WITHOUT the mod and 2X500KG bombs with a P51 doesn't destroy the bridge !! So it is not the mod . As far as other classfiles you are working on I will be looking forward for them. By the way I've HSFX 5.01 installed and that's what I'm always referring to.
Thanks again.
TICI
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