Special Aircraft Service

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 7 8 9 [10] 11 12 13 ... 31   Go Down

Author Topic: UPDATE 3: IL-2 1946 Plutonium Universal Max Effects V1 Mod  (Read 235680 times)

0 Members and 3 Guests are viewing this topic.

Helrza

  • member
  • Offline Offline
  • Posts: 2
Re: UPDATE 3: IL-2 1946 Plutonium Universal Max Effects V1 Mod
« Reply #108 on: January 26, 2011, 01:11:12 AM »

been using it for making tracks this morning, also online. hasnt crashed, nothing, even suprising, the black smoke works. but as i said b4 in my initial post, it worked for me, so if it helps some, all good, but sorry to those who it dont work for ;)
Logged

DD_BadAim

  • member
  • Offline Offline
  • Posts: 372
Re: UPDATE 3: IL-2 1946 Plutonium Universal Max Effects V1 Mod
« Reply #109 on: January 26, 2011, 03:11:44 PM »

I've been getting crashes online. Really nassssty ones where I have a hard time getting IL2 to shut down. I think I'll wait for a proper solution from the HG&P&W boyz.
Edit: Ooops, forgot about S.  :P
Logged

Dinosbacsi

  • member
  • Offline Offline
  • Posts: 568
Re: UPDATE 3: IL-2 1946 Plutonium Universal Max Effects V1 Mod
« Reply #110 on: January 27, 2011, 11:46:26 AM »

Any news about a 4.10 compatible version? =D
Logged

SAS~Malone

  • flying as #46 with the FAC
  • Editor
  • member
  • Offline Offline
  • Posts: 14562
  • proud member of that 'other' site
Re: UPDATE 3: IL-2 1946 Plutonium Universal Max Effects V1 Mod
« Reply #111 on: January 27, 2011, 02:02:46 PM »

if there is news, it will be posted...you should know this by now, Dinos....so please stop asking questions repeatedly.  ;)
Logged
.....taking fun seriously since 1968.....  8)

swinggirl11

  • member
  • Offline Offline
  • Posts: 1
Re: UPDATE 3: IL-2 1946 Plutonium Universal Max Effects V1 Mod
« Reply #112 on: January 27, 2011, 07:28:57 PM »

 :-* :-* :-*
Logged

Strike

  • F-16 Crew Chief
  • member
  • Offline Offline
  • Posts: 74
Re: UPDATE 3: IL-2 1946 Plutonium Universal Max Effects V1 Mod
« Reply #113 on: January 30, 2011, 07:37:30 AM »

if there is news, it will be posted...you should know this by now, Dinos....so please stop asking questions repeatedly.  ;)

+1

I've always learned that those who wait for something good, never wait in vein.

Keep up the good work, I'm not going anywhere and I get the feeling Dino isn't either (glued to sas forums on his monitor ;) ) So we'll know when there's news :) I can live with Uranium effects as they beat the heck out of stock version.. I remember the glory days of HG&P mods with "Intermittent fire" and stuff :) was sweet. Now it's just getting better and better. And Dino, HG has promised that 2011 is going to be a very generous year  ;)
Logged

Whiskey_Sierra_972

  • Modder
  • member
  • Offline Offline
  • Posts: 6421
  • In memory of my beloved hero: Saburo SAKAI!
Re: UPDATE 3: IL-2 1946 Plutonium Universal Max Effects V1 Mod
« Reply #114 on: January 30, 2011, 07:46:20 AM »

intermittent fire effects....

Logged

Strike

  • F-16 Crew Chief
  • member
  • Offline Offline
  • Posts: 74
Re: UPDATE 3: IL-2 1946 Plutonium Universal Max Effects V1 Mod
« Reply #115 on: January 30, 2011, 09:07:17 AM »

intermittent fire effects....



Go play all day with your zippo for all I care  ;)

Here's the one




I think the more violent blaze is more realistic though... the intermittent-ness is too violent for realism though (on-off like a light switch) with no soft flickering... I think that is why they went away from that design, also that it was perfectly synced with all other fires so it looked weird. Also at the time they didn't do classfile editing so the blaze effect looked the same either if you were going 400km/h or standing still burning on the ground. Which looks odd.. unless you're in a storm :p
Logged

KG3_V

  • The Man who cannot land
  • member
  • Offline Offline
  • Posts: 401
Re: UPDATE 3: IL-2 1946 Plutonium Universal Max Effects V1 Mod
« Reply #116 on: February 05, 2011, 03:24:23 AM »

I have installed this mod today, and I see the exhaust flames if engine is started
but no flames during flight, also not at night, tested it with P51 D and early Spitfire

is the flames during flight from the exhaust not in this mod ?
Logged

Killer Ghost

  • Jet Member
  • member
  • Offline Offline
  • Posts: 309
  • Oorah
Re: UPDATE 3: IL-2 1946 Plutonium Universal Max Effects V1 Mod
« Reply #117 on: February 05, 2011, 07:47:10 AM »

its in there, just have power about 87% or higher. It increases visibility  as the power % gets higher.
Logged

KG3_V

  • The Man who cannot land
  • member
  • Offline Offline
  • Posts: 401
Re: UPDATE 3: IL-2 1946 Plutonium Universal Max Effects V1 Mod
« Reply #118 on: February 05, 2011, 09:01:56 AM »

I have tested it with P51D and several merlin planes with over 100 % and see nothing, not at day or night
Logged

CWMV

  • Kalashnikov connoisseur
  • Modder
  • member
  • Offline Offline
  • Posts: 2706
  • A free people ought to be armed and disciplined.
Re: UPDATE 3: IL-2 1946 Plutonium Universal Max Effects V1 Mod
« Reply #119 on: February 05, 2011, 10:53:43 AM »

Try re downloading or re installing maybe?
If your installing it correctly, but its not working as it should, then maybe the download was bad.
Logged
Pages: 1 ... 7 8 9 [10] 11 12 13 ... 31   Go Up
 

Page created in 0.044 seconds with 25 queries.