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Author Topic: UPDATE 3: IL-2 1946 Plutonium Universal Max Effects V1 Mod  (Read 235616 times)

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SkyDrive1

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Re: UPDATE 3: IL-2 1946 Plutonium Universal Max Effects V1 Mod
« Reply #192 on: April 07, 2011, 09:35:05 PM »

 :D :D
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Whiskey_Sierra_972

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  • In memory of my beloved hero: Saburo SAKAI!
Re: UPDATE 3: IL-2 1946 Plutonium Universal Max Effects V1 Mod
« Reply #193 on: April 15, 2011, 09:16:38 AM »

Hi mates!

About your development of the new effects for 4.101 can I ask you to take a look at this portion of the HSFX fix tread by the reply exchange from western0221 and me about the IJN CV stack smokes?

https://www.sas1946.com/main/index.php/topic,14774.msg161957.html#msg161957

I find his observation very useful to develope a dedicated and historical smoke effect!!!!

All the best!

walter
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Avala

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Re: UPDATE 3: IL-2 1946 Plutonium Universal Max Effects V1 Mod
« Reply #194 on: April 16, 2011, 02:10:20 PM »

Just to say that I'm using Uranium edition in 4.101 version, just deleted code files. It works.
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mandrill

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Re: UPDATE 3: IL-2 1946 Plutonium Universal Max Effects V1 Mod
« Reply #195 on: April 16, 2011, 07:47:04 PM »

Just to say that I'm using Uranium edition in 4.101 version, just deleted code files. It works.

Err,Avala.... for us stupid guys. Which are the code files and which are the files that should not be deleted?
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Verhängnis

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Re: UPDATE 3: IL-2 1946 Plutonium Universal Max Effects V1 Mod
« Reply #196 on: April 16, 2011, 08:16:26 PM »

Just to say that I'm using Uranium edition in 4.101 version, just deleted code files. It works.

Err,Avala.... for us stupid guys. Which are the code files and which are the files that should not be deleted?

They are the files with all the random numbers and letters.

But if you delete these then you will also lose alot of the effects included in the pack, but atleast some will work.
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Avala

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Re: UPDATE 3: IL-2 1946 Plutonium Universal Max Effects V1 Mod
« Reply #197 on: April 17, 2011, 08:26:38 AM »

Just to say that I'm using Uranium edition in 4.101 version, just deleted code files. It works.

Err,Avala.... for us stupid guys. Which are the code files and which are the files that should not be deleted?

Delete those that looks like "10BDHRKJAUBLABLA20NFJHF". There are less of them in the Uranium edition, so I'm using it for that reason. Less effects loss.
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Cobra427so

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Re: UPDATE 3: IL-2 1946 Plutonium Universal Max Effects V1 Mod
« Reply #198 on: April 22, 2011, 08:20:54 PM »

Dino: "Why doesn't you install the Bomb Bay Doors mod?"   

I'd love to, but where do I find it???   I've looked all over but can't locate it.  :(  Can anyone help me out with a link please?

Thanks,
Cobra427so
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Dinosbacsi

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Re: UPDATE 3: IL-2 1946 Plutonium Universal Max Effects V1 Mod
« Reply #199 on: April 23, 2011, 12:30:49 AM »

You can dinf the BBD at AAS (All-Aircraft-Simulations) ^^
http://allaircraftsimulations.com/forum/viewtopic.php?f=18&t=10234
But it is also 4.09 only =D
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Cobra427so

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Re: UPDATE 3: IL-2 1946 Plutonium Universal Max Effects V1 Mod
« Reply #200 on: April 23, 2011, 01:33:27 AM »

Ahhh RATS! Im in v4.101m... think there's a chance it might still work? Probably have to wait till the mods get updated, huh?

Thanks,
Cobra427so
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Dinosbacsi

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Re: UPDATE 3: IL-2 1946 Plutonium Universal Max Effects V1 Mod
« Reply #201 on: April 23, 2011, 01:56:18 AM »

By deleting the classfiles, it works in 4.101 without BBD too. By deleting the classfiles, some of the special effects won't work, but the simple effects, like smokes, etc will ^^
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Cobra427so

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Re: UPDATE 3: IL-2 1946 Plutonium Universal Max Effects V1 Mod
« Reply #202 on: April 23, 2011, 08:53:31 AM »

Hmm, ok, worth a try - I'll tinker - which ones are the class files? And is it possible do remove some and not all - get lucky and keep some of the effects?
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Dinosbacsi

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Re: UPDATE 3: IL-2 1946 Plutonium Universal Max Effects V1 Mod
« Reply #203 on: April 23, 2011, 10:22:00 AM »

Classfiles are those weird named files, like "10BDHRKJAUBLABLA20NFJHF". =D
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