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Author Topic: RELEASE CARSMASTER GRASS v.1.0  (Read 23037 times)

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Ranwers

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Re: RELEASE CARSMASTER GRASS v.1.0
« Reply #84 on: April 28, 2021, 08:37:16 AM »

Ok Carsmaster - thanks for info :)
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stanislao

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Re: RELEASE CARSMASTER GRASS v.1.0
« Reply #85 on: April 28, 2021, 10:26:26 AM »



The Ranwers hypothesis works automatically on all grassy airport runways, it's a pity that on my PC everything is a sparkle with staggered colors and jerky planes ...    ::(



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carsmaster

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Re: RELEASE CARSMASTER GRASS v.1.0
« Reply #86 on: April 28, 2021, 02:55:19 PM »

WIP_CARSMASTER_GRASS_v.2.0_TEST-1



Сбор пожертвований:   https://sobe.ru/na/ulu4wenie_grafi4eskoi_4asti_il2_wturmovik_1946
Пожертвования Webmoney рубли:   P416603568858
Пожертвования  Pay Pal: carsmasterIL21946@gmail.com 
Donations Webmoney dollars:   Z052971116759
Donations Pay Pal:   carsmasterIL21946@gmail.com
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stanislao

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Re: RELEASE CARSMASTER GRASS v.1.0
« Reply #87 on: May 10, 2021, 08:19:11 AM »


 ;D  An appeal to DESPEREAUX! The variant proposed by
Ranwers works by automatically adding grass on all planned airport runways with turf, the problem is that the definition is perhaps too much for medium-powered PCs and creates the effect of twinkle and jerkiness in the image of the grassy floors during taxiing. . It would be nice if you could change, as you did for Carsmaster weed, the values to enjoy this beautiful mod more satisfactorily!

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DESPEREAUX

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Re: RELEASE CARSMASTER GRASS v.1.0
« Reply #88 on: May 16, 2021, 05:24:23 AM »

OK. Here's my adjusted version:

WxTech
Apr 27, 2021

 Thanks WxTech!
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DESPEREAUX

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Re: RELEASE CARSMASTER GRASS v.1.0
« Reply #89 on: May 16, 2021, 05:26:24 AM »

Here: https://www.mediafire.com/?0q7a6k400wuwc8d

1) This mod is for all ground stripes (all maps, all missions)
2) Only for test (not working properly lods etc.)

Regards
Wow cool! Thanks Ranwers! ;D
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DESPEREAUX

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Re: RELEASE CARSMASTER GRASS v.1.0
« Reply #90 on: May 16, 2021, 05:29:22 AM »


 ;D  An appeal to DESPEREAUX! The variant proposed by
Ranwers works by automatically adding grass on all planned airport runways with turf, the problem is that the definition is perhaps too much for medium-powered PCs and creates the effect of twinkle and jerkiness in the image of the grassy floors during taxiing. . It would be nice if you could change, as you did for Carsmaster weed, the values to enjoy this beautiful mod more satisfactorily!


Thanks to all the guys. Blinded everything into a heap, unpack it to the root of the game, and turn it on in the manager. Disable other grass mods.
Thanks WinTex, your settings make the grass dark, see the screenshots .. The grass is on the ground strips, all that remains is to make the grass a little denser and add a third texture flowers, it looks like Ranwers used only two flower textures, well, adjust the LODs.
https://www.mediafire.com/file/slu4o1wzaokm94k/!!!_Light_CARSMASTER_GRASS_v.1.0_x256_NEW.7z/file



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stanislao

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Re: RELEASE CARSMASTER GRASS v.1.0
« Reply #91 on: May 16, 2021, 07:03:47 AM »


 :)   :D    ;D    Excellent work DESPEREAUX! Your modification works great on all budding airport runways! No more sparkles or jerkiness in the taxiing! A big thank you to you ... and of course I reiterate great gratitude to Carsmaster and Ranwers for their opera! 

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SAS~tsisqua

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Re: RELEASE CARSMASTER GRASS v.1.0
« Reply #92 on: May 16, 2021, 09:36:28 AM »

"Thanks to all the guys. Blinded everything into a heap, unpack it to the root of the game, and turn it on in the manager. Disable other grass mods."

Oh, my, this is great. Thank you, D!!!!!!
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Marat

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Re: RELEASE CARSMASTER GRASS v.1.0
« Reply #93 on: May 17, 2021, 03:41:20 PM »

Hi!
Should it be put into SAS folder or into the root folder of the game? And how to turn it on in the manager?  :-[
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stanislao

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Re: RELEASE CARSMASTER GRASS v.1.0
« Reply #94 on: May 18, 2021, 03:10:43 AM »

 :)    Hello Marat! If you are referring to the latest modification of DESPEREAUX related to the application of Ranwers on the magnificent Carsmaster mod then your task is simple: insert the folder "!!! _ Light_CARSMASTER_GRASS_v.1.0_x256_NEW.7z" directly in your "SAS" or " MODS " folder, and that's it! All airport runways designed with a grass floor will automatically become grassy on their sides! Perhaps the turf could be extended even a little beyond the taxiways ... but that's another story ...   ;)

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Marat

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Re: RELEASE CARSMASTER GRASS v.1.0
« Reply #95 on: May 18, 2021, 02:12:55 PM »

Yes! It works! Thank you very much! Great mod!  :)
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