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Author Topic: Ultrapack 3.4 "Cassie" Discussion, Talks, Feedback  (Read 32111 times)

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Knochenlutscher

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Re: Ultrapack 3.4 "Cassie" Discussion, Talks, Feedback
« Reply #276 on: September 01, 2023, 05:36:09 AM »

Just ask Mike politely, once you're in, contact Ghost for your FAC personal Number.  :)

Pressing Thumbs, Welcome here

Best wishes
Tobi
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Draken

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Re: Ultrapack 3.4 "Cassie" Discussion, Talks, Feedback
« Reply #277 on: September 02, 2023, 09:23:11 AM »

Sometimes , I slot on Hyperlobby as a mission host .
I do this because I like missions set to " realistic " , which means : no external view , no icons, no AI planes...
But if nobody uses Hyperlobby , nobody sees my mission.

Please use Hyperlobby to populate my mission .
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Knochenlutscher

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Re: Ultrapack 3.4 "Cassie" Discussion, Talks, Feedback
« Reply #278 on: September 03, 2023, 01:24:56 AM »

We do fly "not as realistic" for purpose "Flying Ass Clowns" with a steep
attitude towards Comradeship, fairness. If all agree, we democraticly fly "real" Missions as well.
That's the case when someone over-beefed semi real flying, stalking, stealing kills or we just simply
wanna kick a real Mission.
i.e. to me there's no difference, I deleted all non Player View Points (shuffle, BlaBla,Lock Mode, spy BlaBla)
So seat me in a Semi Mission, I can't cycle but my own view, outside view/Player I use to taxy out of the shelter.
we do have Members who use the cheat out of every snippet "surplus" semi real asset. But who cares, as long
as they don't beef it up too harsh.

I'm Okay with The FAC SAS Server, we have plenty of Missions, fine People joining, no stress so far,
if there's a bar fight, it's not worth a fight, we settle it all Gentlemen style.
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Frankiek

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Re: Ultrapack 3.4 "Cassie" Discussion, Talks, Feedback
« Reply #279 on: September 03, 2023, 01:39:16 AM »

Also full realistic setting penalize people that don't have/use trackIR or similar
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Draken

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Re: Ultrapack 3.4 "Cassie" Discussion, Talks, Feedback
« Reply #280 on: September 03, 2023, 11:14:06 AM »

Having no TrackIr is not very penalizing when flying a bomber , because a bomber cannot do acrobatic manoeuvers . And it is possible to pilot the bomber while using a MG turret .
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Juliux1337LTU

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Re: Ultrapack 3.4 "Cassie" Discussion, Talks, Feedback
« Reply #281 on: September 04, 2023, 09:47:29 AM »

@edit by SAS~Storebror: Invalid bug report removed because this is not the bug report thread and questions to this invalid report have deliberately been left unanswered.
Any further bug report from you, GUN123pro, will be removed without further notice until you finally care to answer questions, read what you are being told, and file bug reports in a concise manner in the threads where they are supposed to be filed.
Thanks for your understanding.
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SAS~Storebror

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Re: Ultrapack 3.4 "Cassie" Discussion, Talks, Feedback
« Reply #282 on: September 04, 2023, 10:25:38 AM »

Which aircraft?
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Froge

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Re: Ultrapack 3.4 "Cassie" Discussion, Talks, Feedback
« Reply #283 on: September 04, 2023, 10:33:59 AM »

from the looks of the cockpit, probably the LaGG-3
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SAS~Storebror

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Re: Ultrapack 3.4 "Cassie" Discussion, Talks, Feedback
« Reply #284 on: September 04, 2023, 11:45:08 AM »

The single LaGG 3 we have?
Sorry but I'm not here for guessing things a bug reporter could and should provide in the first place.
Especially not if the same thing - incomplete bug report - happened 20 times in a row and the reporter never cared to answer my question.
Therefore, this report is scheduled for removal like the previous three.
@edit: Report removed as announced.
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Froge

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Re: Ultrapack 3.4 "Cassie" Discussion, Talks, Feedback
« Reply #285 on: September 04, 2023, 11:46:34 AM »

To be honest, it's just a small bug for me. There's like 700+ planes in UP3.4. Idk if the LaGG-3 series had a pilot death animation, probably mandela effect.
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Juliux1337LTU

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Re: Ultrapack 3.4 "Cassie" Discussion, Talks, Feedback
« Reply #286 on: September 05, 2023, 05:09:57 AM »

@edit by SAS~Storebror: Post removed as announced here.
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SAS~Storebror

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Re: Ultrapack 3.4 "Cassie" Discussion, Talks, Feedback
« Reply #287 on: September 07, 2023, 01:22:25 AM »

Just to point out the obvious:
The LaGG-3, like almost any other plane in Ultrapack, has a dead pilot animation.





If however you set...
Code: [Select]
[game]
HighGore=0
...or don't have HighGore set in conf.ini at all, then you won't see that animation.
Just like in any other IL-2 Version dare I say.
Pure user error.

]cheers[
Mike
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