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Author Topic: New 3D for Hawker Fury  (Read 9628 times)

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Chaoic16

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Re: New 3D for Hawker Fury
« Reply #24 on: September 30, 2021, 06:16:14 PM »

I noticed that I could fly with wing under ground without crashing, so I fixed that. https://www.mediafire.com/file/9dzn0m1ii8tba3j/Hawker_Fury_fix.7z/file
I also included cockpit hier.him fix by Ranwers if someone still happens to have it missing.

Prop had one _Clip more than usually, so I removed it and made sure remaining four ones are well placed for proper thrust vector calculation. Then _Clip23 was only in Rudder1_D2.msh that's not included in hier.him, so remaining _Clip hooks didn't work. Thus, I renamed last two _Clip hooks as the removed _Clip04 and missing _Clip23 so that ground collision of all parts works fine now.

Thank you for the hotfixes.  If I remember correctly, BAT import this new 3D hawker Fury mod right?  If yes, will this work with BAT 4.2 too?

Still old 3D in BAT v4.2 but I installed this in BAT without other issues so far.

That is noted, thank you. 

Cheers
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DONAGHY

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Re: New 3D for Hawker Fury
« Reply #25 on: November 06, 2021, 02:53:10 AM »

i get the wing thing  but only mid section every thing else ok but hay ho iv tried every thing  but many thanks s all ::( ::( ::(
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Yaro59

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Re: New 3D for Hawker Fury
« Reply #26 on: December 23, 2021, 03:05:01 AM »

This has been fixed in the latest v4.2.1 update.



But this is no longer

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Vampire_pilot

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Re: New 3D for Hawker Fury
« Reply #27 on: December 23, 2021, 04:04:24 AM »

this mod is not compatible to BAT in terms of Java and 3do and cockpit

Whiskey_Sierra_972

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Re: New 3D for Hawker Fury
« Reply #28 on: January 22, 2024, 10:03:20 AM »

.......
But this is no longer



Just installed this one in my BAT 422HF4 and got issues partially solved....

1) The work is very good and the external model of the plane quite impressive....my congratulation for the skill level reached by 101tfs!

2) I also have the center wing glitch while in cockpit and deleting the entries in cockpit hier doesn't solve the issues....

3) Tried Vasya new FM but (I had the same difficulties with MB-155 C1 mod) I can't manage his work to run in my rig....the plane became unselectable , when loaded directly from QMB give mission loading null....as this issue with Vasya works is a diffuse condition for me I don't investigate further and remove it....

4) Now I'm using the plane with old 3d (to avoid wing glitch and keep old skins) but with new cockpit enabled....

I hope to see the center wing fix in the future and also to collect time to investigate why Vasya fixes (a very accurate study of the plane in the whole and in relation to other virtual planes) give me so much issues....I specify that I'll do the latter in the next future but in separate topic....
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Vasya

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Re: New 3D for Hawker Fury
« Reply #29 on: March 14, 2024, 05:42:32 PM »

.........................
Just installed this one in my BAT 422HF4 and got issues partially solved....

1) The work is very good and the external model of the plane quite impressive....my congratulation for the skill level reached by 101tfs!

2) I also have the center wing glitch while in cockpit and deleting the entries in cockpit hier doesn't solve the issues....

3) Tried Vasya new FM but (I had the same difficulties with MB-155 C1 mod) I can't manage his work to run in my rig....the plane became unselectable , when loaded directly from QMB give mission loading null....as this issue with Vasya works is a diffuse condition for me I don't investigate further and remove it....

4) Now I'm using the plane with old 3d (to avoid wing glitch and keep old skins) but with new cockpit enabled....

I hope to see the center wing fix in the future and also to collect time to investigate why Vasya fixes (a very accurate study of the plane in the whole and in relation to other virtual planes) give me so much issues....I specify that I'll do the latter in the next future but in separate topic....
I just saw your comments today.
I'll try to rebuild this mod for more reliable operation in patch 4.12.2. Most likely you will need to add an adjustable stabilizer to the class. In the photo there is a separate rod for the stabilizer. I also found the original wing profile of the RAF-28. You need to count the shoulders and write down at least the approximate areas of the steering surfaces. One of these days I’ll let you know how Fury’s modernization is going.
There are no classes in the downloaded update, unfortunately.
I will use classes from the old mod.

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Whiskey_Sierra_972

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Re: New 3D for Hawker Fury
« Reply #30 on: March 15, 2024, 11:02:33 AM »

Thanks Vasya!

Before or later I'll try to understand why I can't have your FM working....atm I'm still adding missing last 2 years mod before....
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Vasya

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Re: New 3D for Hawker Fury
« Reply #31 on: March 15, 2024, 08:40:05 PM »

Thanks Vasya!

Before or later I'll try to understand why I can't have your FM working....atm I'm still adding missing last 2 years mod before....
A small fix for classes and fm for Fury was posted on the forum by aviaskins in the new aircraft section, discussion on the last page.
If you have any problems, write and attach the log file.
If the MB-155 C1 mod does not work for you, then write in the section/page of this aircraft and attach the log file.
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Whiskey_Sierra_972

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Re: New 3D for Hawker Fury
« Reply #32 on: April 11, 2024, 11:56:31 AM »

Hi Vasya!

Tested your new Fury FM

No issues at all , good handling and good balance while in flight....I'm not an expert but the torque at take off is very realistic for a light weight plane and a almost powerfule engine!

As reported in the A2N tread if enabling the raised seat could be possible a camera up position view should be historically correct for open cockpit aircrafts....
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Whiskey_Sierra_972

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Re: New 3D for Hawker Fury
« Reply #33 on: April 11, 2024, 12:01:18 PM »

......
4) Now I'm using the plane with old 3d (to avoid wing glitch and keep old skins) but with new cockpit enabled....

I hope to see the center wing fix in the future and also to collect time to investigate why Vasya fixes (a very accurate study of the plane in the whole and in relation to other virtual planes) give me so much issues....I specify that I'll do the latter in the next future but in separate topic....

About the cockpit...I noticed that the gunsight have 2 reticles...the main and bigger is offset and the smaller one are correctly positioned to aim while firing....
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