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Author Topic: Full Throttle Smoke Mod for B.A.T. 4.0  (Read 4303 times)

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DESPEREAUX

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Re: Full Throttle Smoke Mod for B.A.T. 4.0
« Reply #12 on: October 15, 2021, 05:49:15 AM »

Quote
That mod you pointed to, isn't the flame only present at engine start-up?
Not only. Also, the flame is present at full throttle. You can check it yourself.
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WxTech

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Re: Full Throttle Smoke Mod for B.A.T. 4.0
« Reply #13 on: October 15, 2021, 07:43:22 AM »

Ahh, the way it was described caused me to miss that fact. I'll definitely look it over.
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DESPEREAUX

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Re: Full Throttle Smoke Mod for B.A.T. 4.0
« Reply #14 on: October 15, 2021, 11:04:24 PM »

Ahh, the way it was described caused me to miss that fact. I'll definitely look it over.
Never mind.
Now, if we make on all planes the effect of prelaunch lights from the exhaust, like for example this Henkel, it would be great. :)

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WxTech

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Re: Full Throttle Smoke Mod for B.A.T. 4.0
« Reply #15 on: October 16, 2021, 01:37:01 AM »

Despereaux,
In that image, do I take it that this blue glow texture is appearing while the engine is starting? Normally, the engine starting flame texture used here is a reddish fire type.

Are you asking for two different starting textures; reddish flames for some engines/planes and a blue glow for others?
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Great minds discuss ideas. Average minds discuss events. Small minds discuss people. - Hyman Rickover (but probably predating his use.)

mikojan3

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Re: Full Throttle Smoke Mod for B.A.T. 4.0
« Reply #16 on: October 16, 2021, 03:16:07 AM »

Ahh, the way it was described caused me to miss that fact. I'll definitely look it over.
Never mind.
Now, if we make on all planes the effect of prelaunch lights from the exhaust, like for example this Henkel, it would be great. :)

at start is yellow red not blue , the blue appear in quote with full throttle mode
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DESPEREAUX

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Re: Full Throttle Smoke Mod for B.A.T. 4.0
« Reply #17 on: October 16, 2021, 02:23:24 PM »

Despereaux,
In that image, do I take it that this blue glow texture is appearing while the engine is starting? Normally, the engine starting flame texture used here is a reddish fire type.

Are you asking for two different starting textures; reddish flames for some engines/planes and a blue glow for others?

I recorded a video for clarity. We see three flames: blue pre-launch, red at launch, and blue at full throttle. We can only observe this on some resins such as Henkel and Bf-209. I meant to take this effect from these planes and make a "pre-launch flame" mod for all other planes.
Video: https://www.mediafire.com/file/jwqlnflob2qfjkt/il2fb+2021-10-16+23-11-39-825.mp4/file

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WxTech

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Re: Full Throttle Smoke Mod for B.A.T. 4.0
« Reply #18 on: October 16, 2021, 04:01:41 PM »

DESPEREAUX,
What would be the physical cause for blue flame before the Engine has got fully going? A blue flame implies a higher temperature, which we would expect when the engine is really banging away at high throttle.
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Great minds discuss ideas. Average minds discuss events. Small minds discuss people. - Hyman Rickover (but probably predating his use.)

DESPEREAUX

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Re: Full Throttle Smoke Mod for B.A.T. 4.0
« Reply #19 on: October 17, 2021, 03:12:03 AM »

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What would be the physical cause for blue flame before the Engine has got fully going?
I’m not saying that the flame should be blue, I’m talking about the flame effect itself. For example, in Me-209, the same flame is red, (as it should be) just the modder that Henkel did, decided to make the flame blue.



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DESPEREAUX

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Re: Full Throttle Smoke Mod for B.A.T. 4.0
« Reply #20 on: October 17, 2021, 04:42:50 AM »

A blue flame implies a higher temperature, which we would expect when the engine is really banging away at high throttle.
The blue flame always has a lower temperature, this is the initial stage of the gas oxidation process, and its acceleration.



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DESPEREAUX

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Re: Full Throttle Smoke Mod for B.A.T. 4.0
« Reply #21 on: October 17, 2021, 05:05:38 AM »

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Now, if we make on all planes the effect of prelaunch lights from the exhaust, like for example this Henkel, it would be great.
Since you are at Java, you could take the classes responsible for that effect from the Me-209 and make a mod for all planes out of it. :)
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WxTech

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Re: Full Throttle Smoke Mod for B.A.T. 4.0
« Reply #22 on: October 17, 2021, 05:51:21 AM »

I've obviously forgotten much of my high school chemistry!

Having most motors exhibit two different flame effects is sufficient variety for me. Creating the definitive Engine Exhaust Simulator ranks lower on my priority hit list than numerous other projects in the works and yet to come.  ;)

What this little diversion has resulted in is the ability to generate BOTH the full throttle smoke AND the carburetor flooding smoke, which I've not been aware was done in the past. (I've seen only one or the other.) And integrating that with the engine exhaust flame effects (start-up and high throttle) is a sufficient degree of completeness for me.

Cheers!
Glenn
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DESPEREAUX

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Re: Full Throttle Smoke Mod for B.A.T. 4.0
« Reply #23 on: October 17, 2021, 07:10:49 AM »

Good. Thanks.
Cheers!
DS
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