hatas01 thank your for the positive feedback, the Harrier FRS.1 and GR.3 have now been rolled into the Cold War Era Pack with AI VTOL, 3D rework, updated GUI for camera & radar operation. new weapons & loadouts, refined default aircraft paint schemes and can be downloaded from the links below
![](https://i.postimg.cc/YSfkCG5X/CWE-Contents.jpg)
Written primarily for BAT and uses Generic Mod Enabler to make installation quick and simple (no need to edit .ini or .properties files)
![](https://i.postimg.cc/fRVJyKC8/CWE_GME.jpg)
However can be used with other game versions such as 4.12 with ModAct 5.3
Many thanks to cbradbury for beta testing and his insightful feedback
A very comprehensive mod, so bound to be issues but please remember to post a logfile if you want a resolution
Cold War Era for BAT 4.3 (75mb download)
https://www.mediafire.com/file/yy70vw8udzjzc03/Cold_War_Era_BAT_4.3_241219.7z/fileCold War Era for non-BAT installations (75mb download)
https://www.mediafire.com/file/mubjc4cz0haxrk8/Cold_War_Era_non-BAT_241219.7z/filecheers mace
Some simple videos displaying features of the Cold War Era pack available here
https://www.youtube.com/@mace-cweNew in release 2412193D rework of the Sea Harrier FRS.1, Harrier GR.3 and RP-54E UCAV. Updated GUI for camera & radar operation. New weapons and weapons loadouts. Refined default aircraft paint schemes.
ECM for all:
These electronic warfare objects will simulate ECM for any aircraft (player or AI) in IL-2 missions. The range and effectiveness of the ECM jamming is set by the Skill: level of the FMB object. ECM jamming zones can also be simulated.
AI VTOL:
AI Harriers will do vertical take-offs and landings from any IL-2 aircraft carrier, ASW frigates, VTOL pads or open ground.
Missiles:
Terrain following cruise missiles [loadout option for Harrier FRS.1 & GR.3]
Range of this missile is more than 160kms [~90nmi] and it will try and stay no more than 150m above the terrain at 700+km/h [~+400kts]. This air launched ordnance can target any IL-2 ship, INS waypoint, and Early warning or Target acquisition radars.
Practice air-to-air missiles & gun camera [loadout option for Harrier FRS.1/GR.3 & RP-54E UCAV]
Allows players to sharpen their close in air-to-air dog fighting skills. Pilots can engage other aircraft with IR guided missiles without the risk of damage to their opponent. AI aircraft will also fire this ordinance, so missile evasion techniques can be practiced safely. For gun fighting, camera shot tallies by both player and adversary are displayed to all. A shutter sound is heard when gun camera is triggered by the cannon key.