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Author Topic: Harriers FRS.1 & GR.3 - 05.01.22 by Ranwers  (Read 24938 times)

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xxxautoxxx

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Re: Harriers FRS.1 & GR.3 - 4mb Delault skins
« Reply #36 on: January 10, 2022, 11:21:41 AM »

I know this isnt so much a tech issue or bug  - but for online the default 12mb/HD skins are problematic :(

Can anyone with their graphics saavy fix the .TGB file (or show me how to do that in PS, etcc?) please?

thanks again gang !

xAx
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Gaston

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Re: Harriers FRS.1 & GR.3 - 05.01.22 by Ranwers
« Reply #37 on: January 10, 2022, 11:38:16 AM »

I know this isnt so much a tech issue or bug  - but for online the default 12mb/HD skins are problematic :(

Can anyone with their graphics saavy fix the .TGB file (or show me how to do that in PS, etcc?) please?

thanks again gang !

xAx

That's always the problem with Hi-Rez skins... I have tried to down-size them, but it does not work. Problem is the tgb file who does not seem to allow low-rez skins. A lo-rez version of it would also interest me...
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MarvinT

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Re: Harriers FRS.1 & GR.3 - 05.01.22 by Ranwers
« Reply #38 on: January 10, 2022, 08:21:04 PM »

Hello I'm back. The Harriers function just fine.  In your missions for these mods, VTOL  works just fine. However in my missions ( built one and tried others ), they only take off in the normal jet mode. Is this a map problem?   Or , do I need a multifunction keyboard ( gaming keys ) for the Reaction Control System. My older Harrier mods from 4.12 also work fine in the missions that came with your Harrier mods. Yet they don't in my BAT 4.2 Jet War 3 missions.
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poiana44

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Re: Harriers FRS.1 & GR.3 - 05.01.22 by Ranwers
« Reply #39 on: January 11, 2022, 11:37:39 AM »

"The Sea Harrier is the Swiss watch of aeronautical engineering" .... Since the appearance of the Jet Era for IL-2 this package has been expected !!! Hats off, congratulations to everyone involved !!! Cockpit, new radar features ... EVERYTHING IS AWESOME !!!
However, I have a constructive criticism. Although the plane flies wonderfully by yourself, the AI ​​does not know what it is doing. I fought against him aboard a Mirage in various scenarios and in all cases it is the same, he does not attack !!! I put it in pairs of two, the wingman does not maintain the formation and goes down and both fly in a straight line undaunted waiting for death. They do not turn, they do not go up, they do not go down ... I even pass them and it is rare that they shoot me ... This happens to me both against Sea Harrier and Harrier GR.3 ... Will it be possible to correct this ??? The Sea Harrier that currently exists in BAT fights like a charm !!! It would be great if they could behave the same. Also, it would be great if you could add the missing Aim-9H and R-550 combinations to the loadout, just as the Sea Harrier we currently have at BAT now has. For the rest, it is a superlative job !!!

Same issue here... even after last update/patch... very annoying  :(
I hope it it will solved.
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cbradbury

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Re: Harriers FRS.1 & GR.3 - 05.01.22 by Ranwers
« Reply #40 on: January 11, 2022, 12:51:20 PM »

Hello I'm back. The Harriers function just fine.  In your missions for these mods, VTOL  works just fine. However in my missions ( built one and tried others ), they only take off in the normal jet mode. Is this a map problem?   Or , do I need a multifunction keyboard ( gaming keys ) for the Reaction Control System. My older Harrier mods from 4.12 also work fine in the missions that came with your Harrier mods. Yet they don't in my BAT 4.2 Jet War 3 missions.

Hi Marvin. I have ONLY tried the Harrier in my own missions (not the shipped ones), and VTOL is fine. I have the RCS mapped to a four-way switch on my Thrustmaster throttle - works fine. Probably a stupid question, but you have set the engine nozzles to 90 degrees? The RCS will not operate until you do that.
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MarvinT

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Re: Harriers FRS.1 & GR.3 - 05.01.22 by Ranwers
« Reply #41 on: January 11, 2022, 04:39:13 PM »

 Yes I set the throttle to 90 . Every thing is fine in the missions that accompanied the new Harriers. It is only a problem when using other maps and mission. Previous Harrier mods VTOL worked AOK in 4.12.  I just need to solve or find out what the issue is. Its' a fun project. Thanks. No fun using two different keyboards. I almost got a new one today. Forgot I had a Razor with my other PC.
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mace

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Re: Harriers FRS.1 & GR.3 - 05.01.22 by Ranwers
« Reply #42 on: January 12, 2022, 01:37:13 AM »

Thank you for the community's ongoing feedback with this project, which assists greatly in making it a better mod.


Latest update now released

Direct link (44mb download)
https://www.mediafire.com/file/q6k3ctdouhjirfv/Harriers_FRS1_%2526_GR3_230207.7z/file

cheers mace
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mace

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Re: Harriers FRS.1 & GR.3 - 05.01.22 by Ranwers
« Reply #43 on: January 12, 2022, 02:56:36 AM »

xAx & Gaston, I have resized the 2048px skin1o.tgb's for the FRS.1 and GR.3 to 1024px. Hopefully it is what you were after.

Link https://www.mediafire.com/file/zis0zocnbcx45c3/Harriers_FRS1_GR3_1024px_tgb%2527s.7z/file

cheers mace
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Gaston

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Re: Harriers FRS.1 & GR.3 - 05.01.22 by Ranwers
« Reply #44 on: January 12, 2022, 03:22:59 AM »

Thanks, mace !!!

Yes, I do not like to use HR skins : they take too much space on a harddisk.
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KingTiger503

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Re: Harriers FRS.1 & GR.3 - 05.01.22 by Ranwers
« Reply #45 on: January 12, 2022, 05:14:37 AM »

Thanks Ranwers and Mace, For great Work for the Project.

I just Release my video.




Best Regards KT503
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My Greatest and Best Regards KT503

Gaston

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Re: Harriers FRS.1 & GR.3 - 05.01.22 by Ranwers
« Reply #46 on: January 12, 2022, 06:01:23 AM »

Nice video, KT503 !

And mace... the new tgb's work perfectly : have reduced all the skins I had downloaded to 1024/1 Mo, and fitting all !!! Love it that way !
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Hans-Joachim Marseille

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Re: Harriers FRS.1 & GR.3 - 05.01.22 by Ranwers
« Reply #47 on: January 12, 2022, 08:21:01 AM »

@Mace: Thx a lot for all updates.  :)
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