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Author Topic: BAT water and IL2GE  (Read 6019 times)

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slibenli

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Re: BAT water and IL2GE
« Reply #24 on: April 25, 2022, 06:34:48 AM »

I wonder if it's because of the texture size. Carsmaster's mod has 512x512 while stock BAT is 256x256.

slibenli

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Re: BAT water and IL2GE
« Reply #25 on: April 26, 2022, 01:10:45 AM »

Yep - that's it.

With 512x512 textures I get these artifacts:



With the same textures resized to 256x256 it look OK:



Edit: Here are the resized textures - please try them out.
https://www.mediafire.com/file/pmkrlb354qkifa4/CarsmasterWater-256+v.0+02(3.17).zip/file


Edit: Oops - please ignore what I wrote in this post before.
Somehow I managed to not include the right files in the above zipfile.
In fact I get the same artifacts even with the resized textures.
It seems to be the height of the waves in Carsmaster's mod that's causing those artifacts - the default waves seem to be more more shallow.

shardana

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Re: BAT water and IL2GE
« Reply #26 on: February 13, 2023, 08:39:12 AM »

Just to be sure are 3D waves not implemented yet? I use Il2 ge and carsmaster waterand altough the wateris fine and without artifacts I have lost the more visible 3D waves during poor weather or storms. I'm not talking of foam. I know that is not in the mod yet.  Thanks
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slibenli

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Re: BAT water and IL2GE
« Reply #27 on: February 14, 2023, 01:18:29 PM »

That's correct - no 3D waves.

shardana

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Re: BAT water and IL2GE
« Reply #28 on: February 14, 2023, 04:00:40 PM »

Thank you Sibleni. Love your work. Loooking forward to future improvements
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PaladinX

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Re: BAT water and IL2GE
« Reply #29 on: April 21, 2023, 07:14:59 AM »

Help!

I dont get it.
- GE is activated
- the Water Mod is activated
- everything is on highest setting.
- "Water=4"

but i stil lhave these strange graphics failures / patterns on the water. Looks terrible.
What am i doing wrong?

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Chaoic16

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Re: BAT water and IL2GE
« Reply #30 on: April 22, 2023, 09:57:06 PM »

Help!

I dont get it.
- GE is activated
- the Water Mod is activated
- everything is on highest setting.
- "Water=4"

but i stil lhave these strange graphics failures / patterns on the water. Looks terrible.
What am i doing wrong?



Did you set Water= to 0 (Water=0) in config.ini? That is what we had to do, if we use il2GE and CarsmasterWater mods.


Chaoic16
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PaladinX

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Re: BAT water and IL2GE
« Reply #31 on: April 23, 2023, 02:15:36 AM »

Yes, with Water=0 it looks exactly the same:


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slibenli

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Re: BAT water and IL2GE
« Reply #32 on: April 23, 2023, 06:21:11 AM »

Yes, with Water=0 it looks exactly the same:

That means the water mod ist not activated.

PaladinX

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Re: BAT water and IL2GE
« Reply #33 on: April 23, 2023, 06:43:10 AM »

In the JSGME its on the right side as active.  :(
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slibenli

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Re: BAT water and IL2GE
« Reply #34 on: April 23, 2023, 09:00:27 AM »

Activating should create a subfolder in the #WAW folder.  Does that happen?

PaladinX

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Re: BAT water and IL2GE
« Reply #35 on: April 23, 2023, 10:48:04 AM »

No, it has not created a subfolder.
Dont know, why.
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