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Author Topic: HMS Hermes SkiJump carrier hooks fix  (Read 5004 times)

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WxTech

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HMS Hermes SkiJump carrier hooks fix
« on: February 26, 2022, 10:09:12 PM »



This little mod fixes the hooks, as defined in Hull2.msh. The _Left and _Right hooks were reversed, which for my reworked wake creation math in bigShipsGeneric.class caused the wake to be well displaced to the right of the ship.

I've also made these two hooks and the _Centre hook exactly align, as they were slightly offset both longitudinally and vertically. And I moved all three farther aft by just over 30m, to the point where the hull width about gets to its widest aft of the bow. Furthermore, the L and R hooks were moved outward a further 1.5m.


Get it here:

https://www.mediafire.com/file/hn7s7cxzjlalpci/HMSHermesSJ_hooks_fix.7z/file

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cbradbury

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Re: HMS Hemes SkiJump carrier hooks fix
« Reply #1 on: February 27, 2022, 02:42:56 AM »

Hi Glenn,

when I apply the fix (via jgsme) the Hermes no longer shows up in FMB or the mission. For now I have reverted back to your 1.3 pack, at least for JTW, which I was pretty happy with anyway, tbh.

Yours,

Clive
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WxTech

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Re: HMS Hemes SkiJump carrier hooks fix
« Reply #2 on: February 27, 2022, 03:25:25 AM »

I didn't install this tub in my BAT 4.0, WAW-only game, supposing that it has incompatible features in its classes. And so I didn't test my changes. The only things altered are a few hooks in that one mesh containing them. What Java error or errors are being generated?
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cbradbury

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Re: HMS Hermes SkiJump carrier hooks fix
« Reply #3 on: February 27, 2022, 03:40:26 AM »

Code: [Select]
INTERNAL ERROR: MeshObj: Can't load mesh 3do/Ships/HMSHermesSJ/Hull2.msh
[2022-02-27 11:37:45.803 UTC +1] dT:    0 WARNING: object '3do/Ships/HMSHermesSJ/Hier.him' of class 'HIM' not loaded
[2022-02-27 11:37:45.803 UTC +1] dT:    0 INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Ships/HMSHermesSJ/Hier.him
[2022-02-27 11:37:45.803 UTC +1] dT:    0 INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Ships/HMSHermesSJ/Hier.him
[2022-02-27 11:37:45.803 UTC +1] dT:    0
[2022-02-27 11:37:45.803 UTC +1] dT:    0 java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Ships/HMSHermesSJ/Hier.him
[2022-02-27 11:37:45.803 UTC +1] dT:    0
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WxTech

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Re: HMS Hermes SkiJump carrier hooks fix
« Reply #4 on: February 27, 2022, 03:46:38 AM »

How about giving this a try. In my first stab at it I also did change the transformation matrix for several hooks which were (strangely, to me) disproportionate, via a reduced scaling on one axis. In the following I restore the full, original hook data, changing ONLY the reversed sign of the X values for the _Left and _Right hooks.

Copy and paste the following replacement into Hull2.msh:

Code: [Select]
[HookLoc]
0 -0.564388 0   1 -2.88668E-007 0   0 0 1   5.5 -130.747 0  //L B U
0 1 0   -1 0 0   0 0 1   7.47992 102 0.5
0.564388 0 0   0 1 0   0 0 1   11 -42.3417 -13.5721  //_Left (REVERSED!)
0.564388 0 0   0 1 0   0 0 1   -1.96695E-005 0 3
0.564388 0 0   0 1 0   0 0 1   -2.38419E-005 -97.8373 -13.5688  //_Nose
0.564388 0 0   0 1 0   0 0 1   -11 -42.3417 -13.5721  //_Right (REVERSED!)
0 0.240477 0.510592   0 0.904683 -0.426085 -1   -4.35188E-007 0 -16.492 -5.131 13.89
0 0.240477 0.510592   0 0.904683 -0.426085 -1   -4.35188E-007 0 -16.492 -3.294 14.049
0 -0.564388 0   1 -2.88668E-007 0   0 0 1   -2.14456E-005 -42.7716 -13.9915  //_Centre
0 0.564388 0   -1 0 0   0 0 1   -2.06196E-005 108.011 -13.5091  //_Prop

//0 -0.564388 0   1 0 0   0 0 1   5.5 -130.747 0.0  //_RWY_TO
//0 1 0   -1 0 0   0 0 1   7.47992 102 0.5  //_RWY_LDG
//0 1 0   -1 0 0   0 0 1   11 -42.3417 -13.5721  //_Left
//1 0 0   0 1 0   0 0 1   0.0 0.0 3.0  //_Light01
//0 1 0   -1 0 0   0 0 1   0.0 -97.8373 -13.5688  //_Nose
//0 1 0   -1 0 0   0 0 1   -11 -42.3417 -13.5721  //_Right
//0 0.240477 0.510592   0 0.904683 -0.426085   -1 0 0   -16.492 -5.131 13.89  //Vapor1
//0 0.240477 0.510592   0 0.904683 -0.426085   -1 0 0   -16.492 -3.294 14.049  //Vapor
//0 1 0   -1 0 0   0 0 1   0.0 -42.3417 -13.5721  //_Centre
//0 1 0   -1 0 0   0 0 1   0.0 108.011 -13.5091  //_Prop
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cbradbury

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Re: HMS Hermes SkiJump carrier hooks fix
« Reply #5 on: February 27, 2022, 04:19:09 AM »

No difference. No sign of the ship in FMB.
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Epervier

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Re: HMS Hermes SkiJump carrier hooks fix
« Reply #6 on: February 27, 2022, 05:04:24 AM »

In Hull2.msh : You see

[LOD1_FaceGroups]
189 249
0 0 189 0 249 0
-1 0 0 0 0 0

Try change to :

[LOD1_FaceGroups]
189 249
0 0 189 0 249 0
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cbradbury

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Re: HMS Hermes SkiJump carrier hooks fix
« Reply #7 on: February 27, 2022, 05:40:37 AM »

Thanks for the input, Gabriel. Nearly there.

Removing that line enables the Hermes in the game. Interestingly, using Glenn's amended code the wake is still offset to one side. However use the original in his fix, the wake is now aligned with the bow, but too far forward. What do I need to change to move it aft?
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WxTech

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Re: HMS Hermes SkiJump carrier hooks fix
« Reply #8 on: February 27, 2022, 05:53:34 AM »

Fix properly done! Re-download from the top post.

Gabriel beat me to it! I found the same problem in 14 meshes in that download I used. In order to get the ship to show up I had to fix them all. Once I could check things out in the game, I could then make the proper hook fixes. This included re-orienting some of them.

I also moved the _Centre, _Left and _Right hooks a bit farther aft.
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WxTech

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Re: HMS Hermes SkiJump carrier hooks fix
« Reply #9 on: February 27, 2022, 06:04:19 AM »

This was a few hours of effort over a ship I may never use... What labours I'll undertake to keep you peeps happy!   ;D
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cbradbury

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Re: HMS Hermes SkiJump carrier hooks fix
« Reply #10 on: February 27, 2022, 06:26:49 AM »

This was a few hours of effort over a ship I may never use... What labours I'll undertake to keep you peeps happy!   ;D

Your work is appreciated, Glenn, I assure you.

However still a couple of problems with the latest fix, I'm afraid. Hermes still doesn't show. Remove the line Gabriel suggested and it appears, but the 'rectangular' wake is still too far forward from the bow (it is in line, though).
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WxTech

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Re: HMS Hermes SkiJump carrier hooks fix
« Reply #11 on: February 27, 2022, 06:44:39 AM »

Strange, because in my BAT 4.0 WAW install the wakes behave properly, as my screenie in the top post shows.  Just to be sure you have the right set of hooks, here they are:

Code: [Select]
0 -0.564388 0   1 0 0   0 0 1   5.5 -130.747 0.0  //_RWY_TO
0 1 0   -1 0 0   0 0 1   7.47992 102 0.5  //_RWY_LDG
1 0 0   0 1 0   0 0 1   12.5 -8.0 -13.5721  //_Left
1 0 0   0 1 0   0 0 1   0.0 0.0 3.0  //_Light01
0 -1 0   1 0 0   0 0 1   0.0 -97.8373 -13.5688  //_Nose
-1 0 0   0 -1 0   0 0 1   -12.5 -8.0 -13.5721  //_Right
0 0.240477 0.510592   0 0.904683 -0.426085   -1 0 0   -16.492 -5.131 13.89  //Vapor1
0 0.240477 0.510592   0 0.904683 -0.426085   -1 0 0   -16.492 -3.294 14.049  //Vapor
0 1 0   -1 0 0   0 0 1   0.0 -8.0 -13.5721  //_Centre
0 1 0   -1 0 0   0 0 1   0.0 108.011 -13.5091  //_Prop
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