Nice work ! Thanks !
Beware of the inconsistency of the collision box names!
"c1" in the mesh but "live1" in the mono.sim!
Thanks, but after testing them both with ships and aerial weapons, I don't think it affects the objects' functionality in any tangible way.
Swordfish:
There're many species of billfish (marlin & sailfish), but I chose swordfish (
Xiphias gladius) due to its near-global distribution.
It's a fish that can be targeted visually, usually with harpoon (particularly in Italy & Greece).
So that makes it a good candidate for flight sim.
Now what we've been waiting for:
SHARK!Oceanic whitetip: a notorious man-eater. Being highly pelagic, most of its victims perished out of sight, hence are unaccounted for. Chances are, a good many shipwreck victims are killed by oceanic whitetip, making it far more dangerous than great white or tiger shark.
It's believed that hundreds of men from USS Indianapolis were killed by oceanic whitetip.
Distribution of
Carcharhinus longimanusNote: this shark is too pelagic, I might add a smaller coastal shark to adorn the islands in the future.
Manta ray:
I chose manta ray instead of others, because it's the one mostly likely to stay near the surface, and the habit of some species to form large schools (at least in Mexico).
Distribution of Mobula thurstoni
Sea turtle:
At least in Mexico, these are the most easily observed marine creatures from the surface.
Distribution of
Lepidochelys olivaceaDolphin, probably the most widespread and visible marine mammal.
Distribution of
Tursiops truncatusSalmon: due to the turbidity of northern seas, sea-run salmons are not easily visible. However, due to their preference for cold, clear streams during spawning runs, and their schooling habit, they're among the most visible of freshwater fish.
Sorry for choosing the Pacific salmon, but these are the only salmons I've ever
caught! I've only fished for salmon on the West Coast of the US.
Distribution of
Oncorhynchus nerka: clearly it's only relevant for the Aleutian map.
I may add the Atlantic salmon (
Salmo salar) for other more relevant maps in the future.
Still accepting request for fish!But please be sensible, you'll never see a snakehead fish in the murky Mekong Delta.
Note for installation:As you've probably noticed from my static.ini entries, the intention was to drop the content in some pre-existing object pack with the following folder arrangement: 3do > Buildings > Troops > animals. However, you're more than welcome to create your own independent folder with the afore-mentioned arrangement.
I've also included a few entries to "elevate" some stock objects, mainly for the following visual effects.
Radio & operator for Henderson tower.
Elevate radar that sits on top of bunker.