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Author Topic: C6N1- C6N1-S Saiun - Myrt  (Read 17654 times)

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Dandolo513

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Re: C6N1- C6N1-S Saiun - Myrt
« Reply #72 on: August 18, 2022, 12:51:14 AM »

Hi RABIZO.

Of course.
Your suggestion is good.
I have sent the lines to edit the hier him on original spinner's position.
If You want I will send all the mod edited.
I suppose we could use PM to not bore all gents. :D

Best regards.

Dandolo513
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yutaka142

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Re: C6N1- C6N1-S Saiun - Myrt unusable
« Reply #73 on: December 10, 2022, 06:37:21 AM »

game version:4.12.2m HSFXv7.0.2
The C6N1 "Saiun" made by Dandolo513 is described in air.ini, put the C6N1 Myrts folder in the MODS folder, create a folder in paint skins and put various Saiun texture bmp files. , the aircraft name as attached is displayed on the screen and the game stops. I would appreciate it if you could tell me how to solve it.


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Dandolo513

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Re: C6N1- C6N1-S Saiun - Myrt
« Reply #74 on: December 10, 2022, 07:51:20 AM »

Hallo yutaka142.
Could You share the log file?
Best regards
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Epervier

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Re: C6N1- C6N1-S Saiun - Myrt unusable
« Reply #75 on: December 10, 2022, 07:56:27 AM »

game version:4.12.2m HSFXv7.0.2
And why not try with HSFX 7.0.3 ? The last last last version !
And as it has just been said... LOG!

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If your results do not live up to your expectations, tell yourself that the great oak was once an acorn too. - Lao Zi -

yutaka142

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Re: C6N1- C6N1-S Saiun - Myrt errorlog
« Reply #76 on: December 11, 2022, 12:31:32 AM »

Sincerest apologies.
Attached is the error log that seems to be the relevant part.
Am I doing something wrong here?

-----------------------------------------------

Code: [Select]
[7:26:45] Loading mission Records/Intro 04 Ed.trk...
[7:26:45] Total number of airports for loaded mission: 0
[7:26:45] Load bridges
[7:26:45] Load static objects
[7:26:47] SectFile load failed: null
[7:26:47] java.io.FileNotFoundException
[7:26:47] at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
[7:26:47] at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
[7:26:47] at com.maddox.rts.SectFile.loadFile(SectFile.java:227)
[7:26:47] at com.maddox.rts.SectFile.loadFile(SectFile.java:154)
[7:26:47] at com.maddox.rts.SectFile.<init>(SectFile.java:126)
[7:26:47] at com.maddox.rts.SectFile.<init>(SectFile.java:86)
[7:26:47] at com.maddox.il2.gui.GUIBWDemoPlay.gameBegin(GUIBWDemoPlay.java:305)
[7:26:47] at com.maddox.il2.gui.GUIBWDemoPlay.gameBeginNet(GUIBWDemoPlay.java:272)
[7:26:47] at com.maddox.il2.gui.GUIBWDemoPlay.access$1200(GUIBWDemoPlay.java:22)
[7:26:47] at com.maddox.il2.gui.GUIBWDemoPlay$MissionListener.netMissionState(GUIBWDemoPlay.java:201)
[7:26:47] at com.maddox.il2.game.Mission.netInput(Mission.java:3257)
[7:26:47] at com.maddox.il2.game.Mission.access$3(Mission.java:3028)
[7:26:47] at com.maddox.il2.game.Mission$NetMissionObj.netInput(Mission.java:387)
[7:26:47] at com.maddox.rts.NetObj.msgNet(NetObj.java:375)
[7:26:47] at com.maddox.rts.MsgNet.invokeListener(MsgNet.java:56)
[7:26:47] at com.maddox.rts.Message._send(Message.java:1217)
[7:26:47] at com.maddox.rts.Message.sendToObject(Message.java:1191)
[7:26:47] at com.maddox.rts.Message.sendTo(Message.java:1134)
[7:26:47] at com.maddox.rts.Message.trySend(Message.java:1115)
[7:26:47] at com.maddox.rts.Time.loopMessages(Time.java:180)
[7:26:47] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[7:26:47] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
[7:26:47] at com.maddox.il2.game.Main.exec(Main.java:439)
[7:26:47] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[7:27:06] warning: no files : music/crash
[7:27:16] Total number of airports for loaded mission: 0
[7:27:17] Load bridges
[7:27:17] Load static objects
[7:27:27] INTERNAL ERROR: BmpLoad_Pal8() - Bitmap 'PaintSchemes/Skins/C6N1/(2048)C6N1-White.bmp'Bad BMP Format!
[7:27:27] Valid BMP format is only  uncompressed 8bit (palette) image
[7:27:27] With width and height equals power of 2
[7:27:27] Skin PaintSchemes/Skins/C6N1/(2048)C6N1-White.bmp NOT loaded
[7:27:27] INTERNAL ERROR: BmpLoad_Pal8() - Bitmap 'PaintSchemes/Skins/C6N1/C6N1 601-362.bmp'Bad BMP Format!
[7:27:27] Valid BMP format is only  uncompressed 8bit (palette) image
[7:27:27] With width and height equals power of 2
[7:27:27] Skin PaintSchemes/Skins/C6N1/C6N1 601-362.bmp NOT loaded
[7:27:27] INTERNAL ERROR: BmpLoad_Pal8() - Bitmap 'PaintSchemes/Skins/C6N1/C6N1 A_141-35.bmp'Bad BMP Format!
[7:27:27] Valid BMP format is only  uncompressed 8bit (palette) image
[7:27:27] With width and height equals power of 2
[7:27:27] Skin PaintSchemes/Skins/C6N1/C6N1 A_141-35.bmp NOT loaded
[7:27:27] INTERNAL ERROR: BmpLoad_Pal8() - Bitmap 'PaintSchemes/Skins/C6N1/C6N1 Green.bmp'Bad BMP Format!
[7:27:27] Valid BMP format is only  uncompressed 8bit (palette) image
[7:27:27] With width and height equals power of 2
[7:27:27] Skin PaintSchemes/Skins/C6N1/C6N1 Green.bmp NOT loaded
[7:27:27] INTERNAL ERROR: BmpLoad_Pal8() - Bitmap 'PaintSchemes/Skins/C6N1/C6N1 Iridescent Cloud.bmp'Bad BMP Format!
[7:27:27] Valid BMP format is only  uncompressed 8bit (palette) image
[7:27:27] With width and height equals power of 2
[7:27:27] Skin PaintSchemes/Skins/C6N1/C6N1 Iridescent Cloud.bmp NOT loaded
[7:27:27] INTERNAL ERROR: BmpLoad_Pal8() - Bitmap 'PaintSchemes/Skins/C6N1/C6N1 Trainer.bmp'Bad BMP Format!
[7:27:27] Valid BMP format is only  uncompressed 8bit (palette) image
[7:27:27] With width and height equals power of 2
[7:27:27] Skin PaintSchemes/Skins/C6N1/C6N1 Trainer.bmp NOT loaded
[7:27:27] INTERNAL ERROR: BmpLoad_Pal8() - Bitmap 'PaintSchemes/Skins/C6N1/C6N1 White-B.bmp'Bad BMP Format!
[7:27:27] Valid BMP format is only  uncompressed 8bit (palette) image
[7:27:27] With width and height equals power of 2
[7:27:27] Skin PaintSchemes/Skins/C6N1/C6N1 White-B.bmp NOT loaded
[7:27:27] INTERNAL ERROR: BmpLoad_Pal8() - Bitmap 'PaintSchemes/Skins/C6N1/C6N1-Generic.bmp'Bad BMP Format!
[7:27:27] Valid BMP format is only  uncompressed 8bit (palette) image
[7:27:27] With width and height equals power of 2
[7:27:27] Skin PaintSchemes/Skins/C6N1/C6N1-Generic.bmp NOT loaded
[7:27:27] INTERNAL ERROR: BmpLoad_Pal8() - Bitmap 'PaintSchemes/Skins/C6N1/C6N1-Green.bmp'Bad BMP Format!
[7:27:27] Valid BMP format is only  uncompressed 8bit (palette) image
[7:27:27] With width and height equals power of 2
[7:27:27] Skin PaintSchemes/Skins/C6N1/C6N1-Green.bmp NOT loaded
[7:27:27] INTERNAL ERROR: BmpLoad_Pal8() - Bitmap 'PaintSchemes/Skins/C6N1/C6N1-Test (1).bmp'Bad BMP Format!
[7:27:27] Valid BMP format is only  uncompressed 8bit (palette) image
[7:27:27] With width and height equals power of 2
[7:27:27] Skin PaintSchemes/Skins/C6N1/C6N1-Test (1).bmp NOT loaded
[7:27:27] INTERNAL ERROR: BmpLoad_Pal8() - Bitmap 'PaintSchemes/Skins/C6N1/C6N1-Test.bmp'Bad BMP Format!
[7:27:27] Valid BMP format is only  uncompressed 8bit (palette) image
[7:27:27] With width and height equals power of 2
[7:27:27] Skin PaintSchemes/Skins/C6N1/C6N1-Test.bmp NOT loaded
[7:27:27] INTERNAL ERROR: BmpLoad_Pal8() - Bitmap 'PaintSchemes/Skins/C6N1/Senza titolo.bmp'Bad BMP Format!
[7:27:27] Valid BMP format is only  uncompressed 8bit (palette) image
[7:27:27] With width and height equals power of 2
[7:27:27] Skin PaintSchemes/Skins/C6N1/Senza titolo.bmp NOT loaded
[7:27:28] ERROR: CARSLPFG: Too many facess (3242)
[7:27:28] java.lang.RuntimeException: ERROR: CARSLPFG: Too many facess (3242)
[7:27:28]
[7:27:28] at com.maddox.il2.engine.HierMesh.Render(Native Method)
[7:27:28] at com.maddox.il2.engine.HierMesh.render(HierMesh.java:39)
[7:27:28] at com.maddox.il2.engine.ActorMeshDraw.render(ActorMeshDraw.java:58)
[7:27:28] at com.maddox.il2.builder.WSelect$_Render3D.render(WSelect.java:106)
[7:27:28] at com.maddox.il2.engine.GUIRenders$WinRenders.doRender(GUIRenders.java:195)
[7:27:28] at com.maddox.il2.engine.GUIRenders.render(GUIRenders.java:116)
[7:27:28] at com.maddox.gwindow.GWindow.doRender(GWindow.java:767)
[7:27:28] at com.maddox.gwindow.GWindow.doChildrensRender(GWindow.java:782)
[7:27:28] at com.maddox.gwindow.GWindow.doRender(GWindow.java:770)
[7:27:28] at com.maddox.gwindow.GWindow.doChildrensRender(GWindow.java:782)
[7:27:28] at com.maddox.gwindow.GWindow.doRender(GWindow.java:770)
[7:27:28] at com.maddox.gwindow.GWindow.doChildrensRender(GWindow.java:782)
[7:27:28] at com.maddox.gwindow.GWindow.doRender(GWindow.java:770)
[7:27:28] at com.maddox.gwindow.GWindow.doChildrensRender(GWindow.java:782)
[7:27:28] at com.maddox.gwindow.GWindow.doRender(GWindow.java:770)
[7:27:28] at com.maddox.gwindow.GWindow.doChildrensRender(GWindow.java:782)
[7:27:28] at com.maddox.gwindow.GWindow.doRender(GWindow.java:770)
[7:27:28] at com.maddox.gwindow.GWindowRoot.doRender(GWindowRoot.java:167)
[7:27:28] at com.maddox.gwindow.GWindowManager.doRender(GWindowManager.java:57)
[7:27:28] at com.maddox.il2.engine.GUIWindowManager$_Render.render(GUIWindowManager.java:168)
[7:27:28] at com.maddox.il2.engine.Renders.doPaint(Renders.java:412)
[7:27:28] at com.maddox.il2.engine.Renders.paint(Renders.java:253)
[7:27:28] at com.maddox.il2.engine.RendersTicker.msgTimeOut(Renders.java:637)
[7:27:28] at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
[7:27:28] at com.maddox.rts.Message._send(Message.java:1217)
[7:27:28] at com.maddox.rts.Message.sendToObject(Message.java:1191)
[7:27:28] at com.maddox.rts.Message.sendTo(Message.java:1134)
[7:27:28] at com.maddox.rts.Message.trySend(Message.java:1115)
[7:27:28] at com.maddox.rts.Time.loopMessages(Time.java:180)
[7:27:28] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[7:27:28] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
[7:27:28] at com.maddox.il2.game.Main.exec(Main.java:439)
[7:27:28] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[7:27:28] ERROR: CARSLPFG: Too many facess (3242)
[7:27:28] java.lang.RuntimeException: ERROR: CARSLPFG: Too many facess (3242)
[7:27:28]
[7:27:28] at com.maddox.il2.engine.HierMesh.Render(Native Method)
[7:27:28] at com.maddox.il2.engine.HierMesh.render(HierMesh.java:39)
[7:27:28] at com.maddox.il2.engine.ActorMeshDraw.render(ActorMeshDraw.java:58)
[7:27:28] at com.maddox.il2.builder.WSelect$_Render3D.render(WSelect.java:106)
[7:27:28] at com.maddox.il2.engine.GUIRenders$WinRenders.doRender(GUIRenders.java:195)
[7:27:28] at com.maddox.il2.engine.GUIRenders.render(GUIRenders.java:116)
[7:27:28] at com.maddox.gwindow.GWindow.doRender(GWindow.java:767)
[7:27:28] at com.maddox.gwindow.GWindow.doChildrensRender(GWindow.java:782)
[7:27:28] at com.maddox.gwindow.GWindow.doRender(GWindow.java:770)
[7:27:28] at com.maddox.gwindow.GWindow.doChildrensRender(GWindow.java:782)
[7:27:28] at com.maddox.gwindow.GWindow.doRender(GWindow.java:770)
[7:27:28] at com.maddox.gwindow.GWindow.doChildrensRender(GWindow.java:782)
[7:27:28] at com.maddox.gwindow.GWindow.doRender(GWindow.java:770)
[7:27:28] at com.maddox.gwindow.GWindow.doChildrensRender(GWindow.java:782)
[7:27:28] at com.maddox.gwindow.GWindow.doRender(GWindow.java:770)
[7:27:28] at com.maddox.gwindow.GWindow.doChildrensRender(GWindow.java:782)
[7:27:28] at com.maddox.gwindow.GWindow.doRender(GWindow.java:770)
[7:27:28] at com.maddox.gwindow.GWindowRoot.doRender(GWindowRoot.java:167)
[7:27:28] at com.maddox.gwindow.GWindowManager.doRender(GWindowManager.java:57)
[7:27:28] at com.maddox.il2.engine.GUIWindowManager$_Render.render(GUIWindowManager.java:168)
[7:27:28] at com.maddox.il2.engine.Renders.doPaint(Renders.java:412)
[7:27:28] at com.maddox.il2.engine.Renders.paint(Renders.java:253)
[7:27:28] at com.maddox.il2.engine.RendersTicker.msgTimeOut(Renders.java:637)
[7:27:28] at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
[7:27:28] at com.maddox.rts.Message._send(Message.java:1217)
[7:27:28] at com.maddox.rts.Message.sendToObject(Message.java:1191)
[7:27:28] at com.maddox.rts.Message.sendTo(Message.java:1134)
[7:27:28] at com.maddox.rts.Message.trySend(Message.java:1115)
[7:27:28] at com.maddox.rts.Time.loopMessages(Time.java:180)
[7:27:28] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[7:27:28] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
[7:27:28] at com.maddox.il2.game.Main.exec(Main.java:439)
[7:27:28] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[11.12.2022 7:27:39] -------------- END log session -------------

Edited by Epervier
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Dandolo513

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Re: C6N1- C6N1-S Saiun - Myrt
« Reply #77 on: December 11, 2022, 02:00:51 AM »

Hallo ,
According my very poor skills it seems an issue with skins's format. Your IL2 is not able to open HD skins.  Saiun's skins has been relaized on HD size.
I hope my post could be useful.
Best regards .

Dandolo513
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yutaka142

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Re: C6N1- C6N1-S Saiun - Myrt
« Reply #78 on: December 11, 2022, 06:08:55 AM »

Dandolo513, thank you for your reply.
I heard that there was a problem with the texture, so I tried replacing the texture in PaintSchemes with another aircraft that I had been using until now. As far as the log is concerned, I think that "ERROR: CARSLPFG: Too many faces (3258)" is the problem.


Code: [Select]
[13:01:37] Initializing DirectSound playback device...
[13:01:37] Primary buffer created.
[13:01:37] Playback format is set : sampling rate = 44100, num channels = 2.
[13:01:37] Not enought hardware buffers (0), hardware disabled
[13:01:37] Buffer caps : Transfer rate = 0, CPU overhead = 0.
[13:01:37] Default speaker config is : 1310724.
[13:01:37] Direct sound audio device initialized successfully :
[13:01:37] DX Version : 7
[13:01:37] Hardware    - disabled [buffers : 0]
[13:01:37] Extensions  - enabled :
[13:01:37]   EAX ver. 1 [ ]  - disabled
[13:01:37]   EAX ver. 2 [ ]  - disabled
[13:01:37]   EAX ver. 3 [ ]  - disabled
[13:01:37]   I3D ver. 2 [ ]  - disabled
[13:01:37]   ZoomFX     [ ]  - disabled
[13:01:37]   MacroFX    [ ]  - disabled
[13:01:37] SIMD render [X]
[13:01:37] num channels 16
[13:01:37]
[13:01:37] Loading mission Records/Intro 04 Ed.trk...
[13:01:37] Total number of airports for loaded mission: 0
[13:01:38] Load bridges
[13:01:38] Load static objects
[13:01:39] SectFile load failed: null
[13:01:39] java.io.FileNotFoundException
[13:01:39] at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
[13:01:39] at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
[13:01:39] at com.maddox.rts.SectFile.loadFile(SectFile.java:227)
[13:01:39] at com.maddox.rts.SectFile.loadFile(SectFile.java:154)
[13:01:39] at com.maddox.rts.SectFile.<init>(SectFile.java:126)
[13:01:39] at com.maddox.rts.SectFile.<init>(SectFile.java:86)
[13:01:39] at com.maddox.il2.gui.GUIBWDemoPlay.gameBegin(GUIBWDemoPlay.java:305)
[13:01:39] at com.maddox.il2.gui.GUIBWDemoPlay.gameBeginNet(GUIBWDemoPlay.java:272)
[13:01:39] at com.maddox.il2.gui.GUIBWDemoPlay.access$1200(GUIBWDemoPlay.java:22)
[13:01:39] at com.maddox.il2.gui.GUIBWDemoPlay$MissionListener.netMissionState(GUIBWDemoPlay.java:201)
[13:01:39] at com.maddox.il2.game.Mission.netInput(Mission.java:3257)
[13:01:39] at com.maddox.il2.game.Mission.access$3(Mission.java:3028)
[13:01:39] at com.maddox.il2.game.Mission$NetMissionObj.netInput(Mission.java:387)
[13:01:39] at com.maddox.rts.NetObj.msgNet(NetObj.java:375)
[13:01:39] at com.maddox.rts.MsgNet.invokeListener(MsgNet.java:56)
[13:01:39] at com.maddox.rts.Message._send(Message.java:1217)
[13:01:39] at com.maddox.rts.Message.sendToObject(Message.java:1191)
[13:01:39] at com.maddox.rts.Message.sendTo(Message.java:1134)
[13:01:39] at com.maddox.rts.Message.trySend(Message.java:1115)
[13:01:39] at com.maddox.rts.Time.loopMessages(Time.java:180)
[13:01:39] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[13:01:39] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
[13:01:39] at com.maddox.il2.game.Main.exec(Main.java:439)
[13:01:39] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[13:01:48] warning: no files : music/crash
[13:01:58] Total number of airports for loaded mission: 0
[13:01:58] Load bridges
[13:01:58] Load static objects
[13:02:09] ERROR: CARSLPFG: Too many facess (3258)
[13:02:09] java.lang.RuntimeException: ERROR: CARSLPFG: Too many facess (3258)
[13:02:09]
[13:02:09] at com.maddox.il2.engine.HierMesh.Render(Native Method)
[13:02:09] at com.maddox.il2.engine.HierMesh.render(HierMesh.java:39)
[13:02:09] at com.maddox.il2.engine.ActorMeshDraw.render(ActorMeshDraw.java:58)
[13:02:09] at com.maddox.il2.builder.WSelect$_Render3D.render(WSelect.java:106)
[13:02:09] at com.maddox.il2.engine.GUIRenders$WinRenders.doRender(GUIRenders.java:195)
[13:02:09] at com.maddox.il2.engine.GUIRenders.render(GUIRenders.java:116)
[13:02:09] at com.maddox.gwindow.GWindow.doRender(GWindow.java:767)
[13:02:09] at com.maddox.gwindow.GWindow.doChildrensRender(GWindow.java:782)
[13:02:09] at com.maddox.gwindow.GWindow.doRender(GWindow.java:770)
[13:02:09] at com.maddox.gwindow.GWindow.doChildrensRender(GWindow.java:782)
[13:02:09] at com.maddox.gwindow.GWindow.doRender(GWindow.java:770)
[13:02:09] at com.maddox.gwindow.GWindow.doChildrensRender(GWindow.java:782)
[13:02:09] at com.maddox.gwindow.GWindow.doRender(GWindow.java:770)
[13:02:09] at com.maddox.gwindow.GWindow.doChildrensRender(GWindow.java:782)
[13:02:09] at com.maddox.gwindow.GWindow.doRender(GWindow.java:770)
[13:02:09] at com.maddox.gwindow.GWindow.doChildrensRender(GWindow.java:782)
[13:02:09] at com.maddox.gwindow.GWindow.doRender(GWindow.java:770)
[13:02:09] at com.maddox.gwindow.GWindowRoot.doRender(GWindowRoot.java:167)
[13:02:09] at com.maddox.gwindow.GWindowManager.doRender(GWindowManager.java:57)
[13:02:09] at com.maddox.il2.engine.GUIWindowManager$_Render.render(GUIWindowManager.java:168)
[13:02:09] at com.maddox.il2.engine.Renders.doPaint(Renders.java:412)
[13:02:09] at com.maddox.il2.engine.Renders.paint(Renders.java:253)
[13:02:09] at com.maddox.il2.engine.RendersTicker.msgTimeOut(Renders.java:637)
[13:02:09] at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
[13:02:09] at com.maddox.rts.Message._send(Message.java:1217)
[13:02:09] at com.maddox.rts.Message.sendToObject(Message.java:1191)
[13:02:09] at com.maddox.rts.Message.sendTo(Message.java:1134)
[13:02:09] at com.maddox.rts.Message.trySend(Message.java:1115)
[13:02:09] at com.maddox.rts.Time.loopMessages(Time.java:180)
[13:02:09] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[13:02:09] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
[13:02:09] at com.maddox.il2.game.Main.exec(Main.java:439)
[13:02:09] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[13:02:09] ERROR: CARSLPFG: Too many facess (3258)
[13:02:09] java.lang.RuntimeException: ERROR: CARSLPFG: Too many facess (3258)
[13:02:09]
[13:02:09] at com.maddox.il2.engine.HierMesh.Render(Native Method)
[13:02:09] at com.maddox.il2.engine.HierMesh.render(HierMesh.java:39)
[13:02:09] at com.maddox.il2.engine.ActorMeshDraw.render(ActorMeshDraw.java:58)
[13:02:09] at com.maddox.il2.builder.WSelect$_Render3D.render(WSelect.java:106)
[13:02:09] at com.maddox.il2.engine.GUIRenders$WinRenders.doRender(GUIRenders.java:195)
[13:02:09] at com.maddox.il2.engine.GUIRenders.render(GUIRenders.java:116)
[13:02:09] at com.maddox.gwindow.GWindow.doRender(GWindow.java:767)
[13:02:09] at com.maddox.gwindow.GWindow.doChildrensRender(GWindow.java:782)
[13:02:09] at com.maddox.gwindow.GWindow.doRender(GWindow.java:770)
[13:02:09] at com.maddox.gwindow.GWindow.doChildrensRender(GWindow.java:782)
[13:02:09] at com.maddox.gwindow.GWindow.doRender(GWindow.java:770)
[13:02:09] at com.maddox.gwindow.GWindow.doChildrensRender(GWindow.java:782)
[13:02:09] at com.maddox.gwindow.GWindow.doRender(GWindow.java:770)
[13:02:09] at com.maddox.gwindow.GWindow.doChildrensRender(GWindow.java:782)
[13:02:09] at com.maddox.gwindow.GWindow.doRender(GWindow.java:770)
[13:02:09] at com.maddox.gwindow.GWindow.doChildrensRender(GWindow.java:782)
[13:02:09] at com.maddox.gwindow.GWindow.doRender(GWindow.java:770)
[13:02:09] at com.maddox.gwindow.GWindowRoot.doRender(GWindowRoot.java:167)
[13:02:09] at com.maddox.gwindow.GWindowManager.doRender(GWindowManager.java:57)
[13:02:09] at com.maddox.il2.engine.GUIWindowManager$_Render.render(GUIWindowManager.java:168)
[13:02:09] at com.maddox.il2.engine.Renders.doPaint(Renders.java:412)
[13:02:09] at com.maddox.il2.engine.Renders.paint(Renders.java:253)
[13:02:09] at com.maddox.il2.engine.RendersTicker.msgTimeOut(Renders.java:637)
[13:02:09] at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
[13:02:09] at com.maddox.rts.Message._send(Message.java:1217)
[13:02:09] at com.maddox.rts.Message.sendToObject(Message.java:1191)
[13:02:09] at com.maddox.rts.Message.sendTo(Message.java:1134)
[13:02:09] at com.maddox.rts.Message.trySend(Message.java:1115)
[13:02:09] at com.maddox.rts.Time.loopMessages(Time.java:180)
[13:02:09] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[13:02:09] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
[13:02:09] at com.maddox.il2.game.Main.exec(Main.java:439)
[13:02:09] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[11.12.2022 13:02:16] -------------- END log session -------------

Edited by Epervier
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Epervier

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    • Some tinkering here
Re: C6N1- C6N1-S Saiun - Myrt
« Reply #79 on: December 11, 2022, 06:52:21 AM »

To yutaka142
Please read this...

- Read how to get the log here, and the instant log here (Except for BAT which contains InstantLog).

- When you want to post only the relevant parts from the log
read here how to do this. (code option!)

- If you want to post all lines of the logfile we suggest to use https://pastebin.com/
to paste your log and then paste the link here which you got from them.
Read and see here how to do this.

Note: It is preferable to provide the LOG in its entirety!



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If your results do not live up to your expectations, tell yourself that the great oak was once an acorn too. - Lao Zi -

Frankiek

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Re: C6N1- C6N1-S Saiun - Myrt
« Reply #80 on: December 11, 2022, 09:25:02 AM »

You can try to use these DLL that work for the HD skins as well as the high polygon meshes

https://www.sas1946.com/main/index.php/topic,56944.msg630019.html#msg630019
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yutaka142

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Re: C6N1- C6N1-S Saiun - Myrt
« Reply #81 on: December 13, 2022, 07:03:01 AM »

Dear "Frankiek"
DLL-4096-2017year you gave me
By using it, I was able to fly Saiun. thank you!

Dear "Dandolo513"
The Saiun cloud you made is very nice. Thank you!

Dear "Epervier"
I apologize for posting the log as is. From now on, as you said, I'll paste it with "code" around it. Thank you for teaching my ignorance.



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Dandolo513

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Re: C6N1- C6N1-S Saiun - Myrt
« Reply #82 on: December 13, 2022, 08:22:33 AM »

Yutaka142,
You are very kind and I am pleased You had solved.
Have a fun with Saiun
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Frankiek

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Re: C6N1- C6N1-S Saiun - Myrt
« Reply #83 on: December 13, 2022, 04:54:31 PM »

Happy that t worked :)
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