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Author Topic: Japan pilots  (Read 16921 times)

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stanislao

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Re: Japan pilots
« Reply #60 on: December 31, 2022, 04:37:58 AM »


 :( 
However, I understand your frustration, the Google translator very frequently distorts the meaning of sentences and makes complex speech incomprehensible.. I have noticed this several times, re-translating into Italian what I had translated into English with Google...

그러나 Google 번역기는 매우 자주 문장의 의미를 왜곡하고 복잡한 말을 이해할 수 없게 만듭니다. Google에서 영어로 번역한 것을 이탈리아어로 다시 번역하면서 여러 번 알아차렸습니다...   ;)

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gunny0134

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Re: Japan pilots
« Reply #61 on: December 31, 2022, 05:16:54 AM »

But no, dear Gunny, my outburst was not directed at you...

Good... ;D ;D

In that sense, these files are only for dear skin master Stanislao... ;D  :-| :P ;)

 - Emily
 - Betty_upgrade
 - Frances
 - Irving I, II

In particular, Irving(Gekko) is a work that takes my time and sweat. Please enjoy it... ;)

Just put all files into Ranwers' pilots japan folder. This time, it'll work well in all mod versions.

Thank you.

내려받기 = download
http://naver.me/xUtu4HFR

Edit : JIN [Cockpit2] new position value_Attaching -0.852 0 0   0 -0.852 0   0 0 0.852 0.0095 -2.142 -0.07


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stanislao

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Re: Japan pilots
« Reply #62 on: December 31, 2022, 08:50:18 AM »


 ;D  Thank you, thank you, thank you and thank you Gunny  !!!
All five work perfectly!
2023 is off to a great start!   ;)

 
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gunny0134

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Re: Japan pilots
« Reply #63 on: December 31, 2022, 09:15:01 AM »

All five work perfectly!

I'm glad it's working all well...!!

Look carefully at main pilot's foot of Gekko to external view.

Perhaps he was the first pilot to wear the Rudder pedals correctly in 'IL-2 Sturmovik 1946'

That is my pride... ;D

Thank you.
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Ranwers

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Re: Japan pilots
« Reply #64 on: January 02, 2023, 05:51:39 AM »

Gunny - one thing.
You must change not only names of pilots, but in files you must change collision in three lines!

FE:
For pilot3
Quote
[CoCommon]
NBlocks 1

[CoCommon_b0]
NParts 3

[CoCommon_b0p0]
Type Mesh
NFrames 1
Name xpilot3a

[CoVer0_b0p0]
0.2015475 0.1424706 0.03279843
0.148591 -0.09916046 0.04088165
0.2570318 0.1631937 0.6366756
0.1860794 -0.09756383 0.5169587
-0.1249075 0.1424706 0.03279843
-0.07195035 -0.09916046 0.04088165
-0.1803917 0.1631937 0.6366756
-0.109472 -0.09756383 0.5169587

[CoNeiCnt_b0p0]
4
5
5
4
4
5
5
4

[CoNei_b0p0]
2
1
5
4
2
3
0
5
7
1
3
0
6
4
1
2
7
6
5
6
0
2
6
7
4
0
1
5
7
4
3
2
6
5
1
3

[CoFac_b0p0]
1 2 3
0 2 1
6 5 7
4 5 6
0 1 5
5 4 0
1 3 7
7 5 1
3 2 6
6 7 3
2 0 4
4 6 2

[CoCommon_b0p1]
Type Mesh
NFrames 1
Name xpilot3b

[CoVer0_b0p1]
0.2330159 0.163294 0.1542797
0.2942542 -0.6309541 -0.4012988
0.04716855 -0.4131743 0.05944305
-0.1387112 0.163294 0.1542797
-0.1999507 -0.6309541 -0.4012988

[CoNeiCnt_b0p1]
4
3
4
3
4

[CoNei_b0p1]
2
1
4
3
0
2
4
0
1
4
3
4
2
0
2
3
0
1

[CoFac_b0p1]
0 2 1
4 2 3
0 1 4
4 3 0
2 4 1
2 0 3

[CoCommon_b0p2]
Type Mesh
NFrames 1
Name xhead3

[CoVer0_b0p2]
0.1123659 0.1120335 0.6369426
0.1123659 -0.0891147 0.6724014
0.1123659 0.1577721 0.8963692
0.1123659 -0.04337644 0.9318618
-0.0472018 0.1120335 0.6369426
-0.0472018 -0.0891147 0.6724014
-0.0472018 0.1577721 0.8963692
-0.0472018 -0.04337644 0.9318618

[CoNeiCnt_b0p2]
5
4
4
5
5
4
4
5

[CoNei_b0p2]
2
3
1
5
4
3
0
5
7
0
3
6
4
0
2
1
7
6
5
7
6
0
2
4
7
0
1
7
4
3
2
4
5
6
1
3

[CoFac_b0p2]
0 2 3
3 1 0
4 5 7
7 6 4
0 1 5
5 4 0
1 3 7
7 5 1
3 2 6
6 7 3
2 0 4
4 6 2

And same for ather pilots 4, 5,... etc (number of pilot = number collision)

And remove Hook sections in standing pilots.
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gunny0134

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Re: Japan pilots
« Reply #65 on: January 02, 2023, 08:51:17 AM »

You must change not only names of pilots, but in files you must change collision in three lines!
FE:
For pilot3 .....
And same for ather pilots 4, 5,... etc (number of pilot = number collision)
And remove Hook sections in standing pilots.

This is the part I never knew and didn't care about... :-[

I will check carefully when I replace the pilot from now on.

Thank you for your good teaching, master Ranwers...!!!
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gunny0134

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Re: Japan pilots
« Reply #66 on: January 02, 2023, 06:41:23 PM »

You must change not only names of pilots, but in files you must change collision in three lines!
And same for ather pilots 4, 5,... etc (number of pilot = number collision)
And remove Hook sections in standing pilots.

OK, I've corrected everything master Ranwers pointed out.

- I have corrected the connection of the three lines pointed out above.
- Removed (or deactivated) the standing pilot' hooks. I think it was a unnecessary section.

* Users who downloaded my files should also take a look (bombers only)

Now I have a question...!!!

If the connection of the three lines pointed out above is wrong, what is the wrong effect ?

  - This part can also be seen in the connection of the pilot on Hier.him
  - If it's connected incorrectly, what kind of the wrong effect does it have ?

Thank you.
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Ranwers

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Re: Japan pilots
« Reply #67 on: January 03, 2023, 03:19:42 AM »


Now I have a question...!!!

If the connection of the three lines pointed out above is wrong, what is the wrong effect ?

  - This part can also be seen in the connection of the pilot on Hier.him
  - If it's connected incorrectly, what kind of the wrong effect does it have ?


I think the pilots with wrong collision will never die, or will die in wrong place.
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gunny0134

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Re: Japan pilots
« Reply #68 on: January 03, 2023, 03:48:08 AM »

I think the pilots with wrong collision will never die, or will die in wrong place.

Oh, sometimes I see a strong pilot who never shows D1 status...

The pilot may have the wrong connection.

In that case, I need to check the connection status.

I learned a good thing... ;D

Thank you for your reply, master Ranwers...!!
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Mick

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Re: Japan pilots
« Reply #69 on: January 03, 2023, 04:22:13 AM »


Now I have a question...!!!

If the connection of the three lines pointed out above is wrong, what is the wrong effect ?

  - This part can also be seen in the connection of the pilot on Hier.him
  - If it's connected incorrectly, what kind of the wrong effect does it have ?


I think the pilots with wrong collision will never die, or will die in wrong place.

... very interesting ...!  8)

... I am going to edit all the pilots I use, so as to never die myself ...!  :P
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stanislao

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Re: Japan pilots
« Reply #70 on: January 03, 2023, 04:33:55 AM »


 :)   So the Link you posted above is now the correct one?

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Ranwers

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Re: Japan pilots
« Reply #71 on: January 03, 2023, 04:38:33 AM »


... I am going to edit all the pilots I use, so as to never die myself ...!  :P

Every one dreaming about it  :-[
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