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Author Topic: Tachikawa Ki 70 -Clara  (Read 10089 times)

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Dandolo513

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Re: Tachikawa Ki 70 -Clara
« Reply #60 on: September 29, 2022, 12:02:36 PM »

Hallo Gents,
some steps foreward with textures. Now i am be able to put the texture along the plane's surfaces without solution of continuity.





I have to find the way to make the same between wings and arones , stabs  and vators, keel and rudder.

Best regards

Dandolo513
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Yaro59

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Re: Tachikawa Ki 70 -Clara
« Reply #61 on: September 30, 2022, 04:00:28 AM »

Wow Dandolo, you can see the progress of your hard work.
                                               Good luck  ]thumleft[
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Mission_bug

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Re: Tachikawa Ki 70 -Clara
« Reply #62 on: September 30, 2022, 04:10:20 AM »

Great addition, thank you very much to all involved. 8)

Just one issue, I have no guns firing for the gunner stations, can you please tell us if this needs a particular weapons pack?

Take care and be safe.

Wishing you all the very best, Pete. ;D
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Dandolo513

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Re: Tachikawa Ki 70 -Clara
« Reply #63 on: September 30, 2022, 04:34:31 AM »

Yaro59  and Mission  bug you are very kind.
About the issue, I use Bat FP and all work fine.
I have relayed to CWatson for having some more data.
Ciao
Dandolo513
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Dandolo513

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Re: Tachikawa Ki 70 -Clara
« Reply #64 on: September 30, 2022, 11:40:22 AM »

Hallo Mission_bug.
This is the replay from CWatson
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The plane uses stock weapons. If the weapons were missing from game, drop down menu on loadouts would not work.

Tested weapons fir by AI and when you choose gunners' cockpits.

======
I hope this could be useful.

Best regards.

Dandolo513
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Mission_bug

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Re: Tachikawa Ki 70 -Clara
« Reply #65 on: September 30, 2022, 01:08:06 PM »


The plane uses stock weapons. If the weapons were missing from game, drop down menu on loadouts would not work.


Hello guys, thanks for the reply, really appreciated.

The bombs are there, however when I enter the gunner positions nothing happens when I pull the trigger!

I will try the aircraft again moving it up the hierarchy of the folder and see if that helps.

Take care and be safe.

Wishing you all the very best, Pete. ;D
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Dandolo513

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Re: Tachikawa Ki 70 -Clara
« Reply #66 on: October 12, 2022, 11:24:48 AM »

Hallo Gents,
the tachikawa KI 70 should be completed. I think someone will find some issue and i will be pleased to know about them.
I have  adapted some skins from Saiun  by Stefano, Stanislao and Yaro59 to Clara .
The KI 70 was only a prototype and i have found one historical picture about its skin So i have made a white skin and the others are only my and Yaro59's  imagination.













https://www.mediafire.com/file/x1ffmn0txyqw9kw/Ki-70+Clara.rar/file

Best regards

Dandolo513



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dona

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Re: Tachikawa Ki 70 -Clara
« Reply #67 on: October 12, 2022, 01:59:11 PM »

Nice work
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Dandolo513

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Re: Tachikawa Ki 70 -Clara
« Reply #68 on: October 13, 2022, 04:47:33 AM »

Hallo,
i add some more skins , most are edited from some ones send to me by Yaro59. It is necessary to improve the down surfaces of the plane. I mean stabs, vators , CF, Nose1, tail1 and engines. It is due to the deformations caused by curves and some lost parts of drawnings ( stabs and vators).
So if some good fellow wants to work on them , i will be very happy and grateful.

To realize template for my mods, i need some help to understand how obtain a template from Blender.  On this way i will be indipendent on almost all the creation fo a mod.

https://www.mediafire.com/file/xmhaizv2w9x992w/KI+70+SKINS.rar/file

Best regards

Dandolo513
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Mission_bug

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Re: Tachikawa Ki 70 -Clara
« Reply #69 on: October 13, 2022, 01:55:04 PM »

Thank you very much for the update, really appreciated. 8)

I managed to sort out why my guns were not firing, something wrong with the control settings. :-[

Recently I had a major issue with Windows and ended up reinstalling, since then I have had some odd occurances with joystick and mouse not picking up the setting I want them to. Anyway, after adding the latest update I returned the sim settings to default and the guns could be fired again, sadly some of the buttons on the joystick are not activating some of the controls I want it to. o_O

Take care and be safe.

Wishing you all the very best, Pete. ;D
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Dandolo513

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Re: Tachikawa Ki 70 -Clara
« Reply #70 on: October 13, 2022, 02:24:51 PM »

Ciao Pete,
This is a good new.
Sometimes we become crazy for very strange issue to our  Sim.
But ...when we resolve ...ohhh we are relieved .

Thanks for your appreciation for my mod.

Thanks a lot.

Fair winds and following seas

Daniele
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Dandolo513

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Re: Tachikawa Ki 70 -Clara
« Reply #71 on: October 14, 2022, 05:27:58 AM »

Hallo Gents,
as an help for Who would realize a skin for Clara, i can add a UV realized with Blender. It could be used as a mask to recognize the mesh's correct position on the skins i have posted.



I will try to improve this template, but i need some help to understand how work on Blender to realize a UV as a template.

Thanks .

Best regards.

Dandolo513
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