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Author Topic: Dimon's Hurricanes and Spitfires revamped v.1.22  (Read 8769 times)

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Knochenlutscher

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Re: Dimon's Hurricanes and Spitfires revamped v.1.2
« Reply #36 on: August 31, 2023, 04:34:46 PM »

Links are restored for v.1.2 in first Post, Thanks to Roman  :D

I tried tinkering at the Reticle, but no way it's gonna work.
I end up in a mess.

So we better stick to this here.

Best wishes
Tobias
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Frankiek

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Re: Dimon's Hurricanes and Spitfires revamped v.1.2
« Reply #37 on: August 31, 2023, 04:52:10 PM »

Reticle fixing is the speciality of Grand Master Wxtech
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Knochenlutscher

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Re: Dimon's Hurricanes and Spitfires revamped v.1.2
« Reply #38 on: September 01, 2023, 05:59:40 AM »

It's not so easy, the New Fireflies, these Spits and Hurries use very strange Setup.
The PBY reticle we fixed with Epervier was easy, this is not going to work
at these Slots, have no clue why.
I know WxTech is the Cockpitmaster, but he has so many personal Projects, WIPs.
I'm anxious to pull more on his table, since the issues
are mild, they're not freakingly bonged.
 :-[
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Wiseman : "Did you speak the exact words?" Ash : "Look, maybe I didn't say every single little tiny syllable, no. But basically I said them, yeah."

Knochenlutscher

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Re: Dimon's Hurricanes and Spitfires revamped v.1.21
« Reply #39 on: October 06, 2023, 11:56:31 AM »

Version 1.21 is online

Update content
Russian dust Filter Texture/Mapping fix

Please delete old Mod, remnants, start fresh again.

NO copy and paste Installs.
Only for B.A.T. v4.2.2 Update + hotfix 4.

Best wishes
Tobias
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Peter Lynn

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Re: Dimon's Hurricanes and Spitfires revamped v.1.21
« Reply #40 on: October 06, 2023, 08:20:21 PM »

Thank you yet again Tobias, your talents are clearly without limits! :D
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cgagan

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Re: Dimon's Hurricanes and Spitfires revamped v.1.21
« Reply #41 on: October 07, 2023, 01:47:22 AM »

Many thanks Tobias!!!! 8)
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Knochenlutscher

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Re: Dimon's Hurricanes and Spitfires revamped v.1.21
« Reply #42 on: October 07, 2023, 07:04:29 AM »

Thank you Peter and Costas,

No, no talent, it's just lil fixing, all the work is done by other Modders.
Without their output, input, my sandboxing wouldn't go much far.
I can't even hold that crown.

But I do my best to prepp these things, so we can fly them in BAT without having conflicts.

I'm learning things slowly myself. i.e. 3-D handling.
The Cockpit I'm still trying to fix. I don't give up on it.

Best wishes
Tobias


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Wiseman : "Did you speak the exact words?" Ash : "Look, maybe I didn't say every single little tiny syllable, no. But basically I said them, yeah."

Knochenlutscher

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Re: Dimon's Hurricanes and Spitfires revamped v.1.21
« Reply #43 on: October 07, 2023, 02:10:40 PM »

Yippieh Yeah,

-I managed to get the Reticle to work at the Hurries and Spitfires here
-Gunsight view/Normal view/Seated view








Mirror here in Screenies is not the working, the final Mirror is exactly as in current version.

I'll try fixing visibillity Bubble/Holes in Seated view later, it can be done
via Java/hier.him fiddling, adding meshes to close Holes. Last time I did it, was for Radar Avengers.

Nightshift over, must get to sleep
Tobias
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Wiseman : "Did you speak the exact words?" Ash : "Look, maybe I didn't say every single little tiny syllable, no. But basically I said them, yeah."

Knochenlutscher

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Re: Dimon's Hurricanes and Spitfires revamped v.1.22
« Reply #44 on: October 08, 2023, 07:47:01 AM »

Version 1.22 is online

Update/Fix at Cockpits

They are no beauties, after endless fiddling I got these.

Warning!!! These Dimon Models are very tricky to apply, fiddle at Reticle Masks.
Feel free to tweak to your liking. Size or Shape of Reticle.
Don't overestimate your Skills.
I'm doing Cockpit tweaks since 2013 here, and I had
a fun time. Be prepared. That's the nature of these Import Models.
It's a rough Gunsight Fix.
Every normal User can afford customisation if he wants.

Alright, will add Spitfire Cockpit Screens later. I'm tired after a nightsession.

Best wishes
Tobias
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Old_DaD

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Re: Dimon's Hurricanes and Spitfires revamped v.1.22
« Reply #45 on: October 27, 2023, 10:45:33 AM »

Hello,
If I may ask a  question..
There is no HURRICANE MKI included in this pack.
If I am missing the point pls excuse me, but the stock MKI pales in comparison now you have made these look good.
Was there so reason for it not being included?
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Knochenlutscher

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Re: Dimon's Hurricanes and Spitfires revamped v.1.22
« Reply #46 on: October 27, 2023, 11:41:56 AM »

Yes, it's called Multi-Mesh exporting in 3-D Software. A Skill I lack atm.
I'm new to 3-D Software, can only handle Single Mesh and gradually learn
stuff. For the missing Mk.I Slots it would require raking up that Skill and experience.
Others learn stuff very fast, I'm gifted with physical and cognitive setbacks, so I'll take the very loooong road.

Please don't compare the old Stock Hurricane Pack with this one here.
Both are independent contemporaries done by creative Modders, not me.
I just like to have them without Map/Filter restriction in Missions.

That's it.

Hope this Helps
Tobias
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WxTech

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Re: Dimon's Hurricanes and Spitfires revamped v.1.22
« Reply #47 on: December 21, 2023, 08:22:28 PM »

I wish someone would have PM'd me months ago about this project! I saw myself mentioned regarding reticle mask implementation...

I saw the thread last year, then forgot about it. Today a YouTube video about the new motor sound for the Hurri caught my eye, and in the comments I asked where the cockpit came from. The Reply was about Dimon's Spitfires and Hurricanes, and a search led me here.

I'm about to download this and give it a look! Any fixes I can make will follow...
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Great minds discuss ideas. Average minds discuss events. Small minds discuss people. - Hyman Rickover (but probably predating his use.)
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