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Author Topic: Fi-167 arresting hook malfunction  (Read 588 times)

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Draken

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Fi-167 arresting hook malfunction
« on: October 24, 2022, 07:26:35 PM »

The arresting hook of the Fi-167 does not deploy .
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KingTiger503

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Re: Fi-167 arresting hook malfunction
« Reply #1 on: October 24, 2022, 07:31:56 PM »

Logs Please.

If Not, Cannot Help.



Best Regards KT503
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My Greatest and Best Regards KT503

Vampire_pilot

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Re: Fi-167 arresting hook malfunction
« Reply #2 on: October 24, 2022, 10:46:13 PM »

let me guess - You added a mod?
Because I made the thing, it works as is in BAT.

Ta183Huckebein

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Re: Fi-167 arresting hook malfunction
« Reply #3 on: October 25, 2022, 01:57:39 AM »

Can confirm, arrestor hook works fine for me in BAT.

I'm crap at (properly) landing it on a carrier deck, but it's slow enough that my inability to get my tail down fast enough isn't an inhibition
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Unca-Fester

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Re: Fi-167 arresting hook malfunction
« Reply #4 on: October 25, 2022, 07:39:25 PM »

I'm betting that someone failed to assign a key command to the tailhook function
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Draken

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Re: Fi-167 arresting hook malfunction
« Reply #5 on: October 27, 2022, 09:59:58 AM »

I do understand what was wrong : I was playing the plane in BAT 4.0 .
Now I upgraded it to 4.2.1 + hotfix and the arresting hook works .

However , there is still something strange with the flaps .
I can toggle flaps , but there are no flaps moving in external view .

So , does this plane have flaps or not ?
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Vampire_pilot

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Re: Fi-167 arresting hook malfunction
« Reply #6 on: October 27, 2022, 10:20:14 AM »

It has working flaps in the FM but no 3d animation. (which is the case for a few "rawer" mods....)

The plane was left unfinished as a mod.
I did a few rudimentary things, like adding a primitive hitbox (just fuselage) and a working hook and some FM work  to make it playable.
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