Actually, the plane's files are totally unrelated in the two modules.
While I do not see an immediate suspect, something is fishy with your setup apparently.
So we think the problem is the spring animation. If the plane in the air and in the preview has properly alligned wheels, the spring compression on the ground is animated wrong. For all I see, this is done in HS_123.class or 434826B4D4D3A254 (hashed version)
Can you check if you have, for whatever reason more than one HS_123.class or maybe a hashed doublete of it somewhere in #WAW3?
You could try and check if copying over the HS_123 classes from TGA into a top loading folder into #WAW3 changes anything. If that does not help, the error may be a difference in 3d data pulled. However, I can not imagine how this may happen.