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Author Topic: Ta-183 with IFF & radar support for gyro-gunsight, homing missiles, and fixes  (Read 44612 times)

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Korrigan

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I got it too ! Many thanks Twister  :)
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Twister

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Probably, some magic letter-digit combination  ::)
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ringlett

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and 2x X-4 + 2x X-7 variant. Maybe?
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crazydog

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game freeze when the X-4 autohoming nearly hit the target
is this mod conflict with the F-86J?
anyway this mod is nice
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Vampire_pilot

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I have both mods and they work fine together here.

Vampire_pilot

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I have never noticed that before (depending on how i was playing with this mod):

AI will not attack on its own when X4homing as loadout selected!  the same with teh Lerche and the Me-262.
I had a clean UP2.01 with just these MODS enabld so no other influences.

QMB Misson, 2 183 against 4 A-20, let autopilot play. It passes by the enemy as if nothing happens. when I switch off auto pilot and command my wingman to attack though, he uses his rockets to attack.

is this known yet?!
has anybody experienced the same?

Olt_von_Rixdorf

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Hello vampire-pilot,

i know this problem from the Go-229A-2 and Go-229A-NJG Mod:

https://www.sas1946.com/main/index.php/topic,3899.15.html

There is the same problem. Not solved.

Cheers !
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Vampire_pilot

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hm, hm, yeah, but not exactly the same since these planes are supposed to be X4 planes, the 229 not.

actually with the lerche, when i select regular x4 all works normal, the AI attacks.
the ta 183 even then fails to attack.
and only on orders uses the X4.

the 229s AI won't use x4 at all.
maybe the same background though... can't be helped it seems, so you hav ethe same effect with these mods at least? jsut to make sure it is not me alone.

Twister

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I think, I figured out the source of this issues. Will fix it over some time (except 229).
Game developers used some trick on Ta-183 to make AAM's launch one-by-one (not salvo), side effect is the AI "thinks" the plane has bombs and thus not attacks without immediate threat or direct order.
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Vampire_pilot

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i noticed actually that the the Go-229 actually *will* launch the x4s but only on close range, in parallel to using it's guns.

Twister

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i noticed actually that the the Go-229 actually *will* launch the x4s but only on close range, in parallel to using it's guns.
AI deploys it as regular direct fire rockets.

I did some research on Ta-183 and now think there is probably nothing wrong with the plane. More likely there is some fault in game AI.
Curious, if just one missile is in payload (and no fake bombs), AI will attack w/o order.
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Twister

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UPDATE: AI fix for homing & guided AAM's
« Reply #23 on: September 02, 2010, 12:37:27 PM »

AI now is competent in using homing & guided AAM's.

Unfortunately, I'm not completely fixed that Ta-183 bug (Ta-152 suffers from it too), but patched some holes.
Now AI is capable to attack bombers with guided & homing X4/X7 missiles without order.
AI can attack fighters with guided or homing X4/X7, but direct order requred. However, AI can independently decide to attack fighters with homing X4 & X7, if fire solution possible w/o breaking formation and/or changing flight plan.

EDIT: by some reason, with weapon configurations, where two cannons is removed, AI is agressive to enemy fighters, even w/o order to attack.

With homing X4 veteran & ace AI is dangerous for fighters up to 4-5 km's, for bombers - up to 7 - 10 km's.
Also, AI "understands" difference between different missiles types and commits attacks accordingly.

and 2x X-4 + 2x X-7 variant. Maybe?
Added 2x X-4 homing + 2x X-7 homing (outer X4 on rocket key, inner X7 on bomb key) loadout option.
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