This another update is mostly about weapons and fire control.
Loadouts list rearranged and has six bombing loadouts added (see loadouts list in first post).
Some loadouts has reduced guns ammunition or lower guns removed in order to fit in take-off weight restrictions.
Gunsight changes:
- gyro-gunsight recalibrated to Allies wingspans range;
- target range gauge now working;
- wingspan knob animated (rotating) and has B-29 wingspan option.
Instrument panel & controls changes:
- gun ammo gauges recalibrated;
- primary trigger animated;
- X-4 knüppel animated, lamp near knüppel lights when X-4 is on-line in the air;
- X-4 lamps now working and indicating presence of ordnance on external hardpoints.
Since gyro-gunsight and X-4 control device shares same controls (bombsight keys), I have took measures to prevent it from operating simultaneously. So, gyro-gunsight wingspan controls will not operate, while guided X-4 is in the air and requred control and, in turn, horizontal X-4 control will not operate, if guided X-4 isn't launched.
Fire control changes (for additonal loadouts only):
- primary trigger now fires upper pair of guns, lower pair is on secondary trigger and switchable.
AI changes:
- under AI contol plane will not fire next guided X-4, while previous is still in the air, and will fire it just as soon as previous exploded, if necessary.
This way it's more realistic (just one X-4 could be guided at same time) and effective.
Have fun !