Special Aircraft Service

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 2 3 4 [5] 6 7 8 ... 10   Go Down

Author Topic: New Improved artillery pieces  (Read 52618 times)

0 Members and 2 Guests are viewing this topic.

wingflyr

  • Modder
  • member
  • Offline Offline
  • Posts: 215
Re: New Improved artillery pieces
« Reply #48 on: August 18, 2010, 06:34:07 AM »

Just installed the mod and according to the log my video card was overloaded because the shadow meshes were too detailed from my understanding, here's a part of the millions of warnings like this my log has:"Too many vertexes or faces per shadow hier mesh"
My computer crashed to the blue screen. Even my Nvidia EN9800Gt video card didn't support it. Sorry but i won't risk my computer for this mod...

Edit: the computer crashed when the presentation movie started.

The shadow mesh, the lod mesh, and all the hooks are all original. The main meshes are altered, for example body,head ,and gun meshes, which are all under 3000polys as recommended way back in the day I made sure of this. As for machines, these work perfeckly fine on both my machines low end and high end. I have more new tanks on the way some with new features such as brush camo on german king tiger.
Logged

Domanating

  • member
  • Offline Offline
  • Posts: 16
Re: New Improved artillery pieces
« Reply #49 on: August 18, 2010, 11:28:37 AM »

I really don't know why it is happening but it happened and i don't like seeing the blue screen because once after getting a blue screen crash my computer never rebooted again.
It took me 1 hour at least to make this mod "work" (actually never did), I installed the soldiers, vehicles and artillery MODs over my IL2 with UP2.01 in the MODs folder and added the new lines to the ini files.
The technics.ini that came with artillery mod was my only concern since i didn't understand quite well if i should replace my technics with yours or should i add your lines to my technics. I backed up my technics.ini and tried both. Using your technics.ini only resulted in 70%CTD. Adding your technics lines to my technics resulted in successful loading but when the presentation movie started my PC frozen went black for 2 minutes and got blue screen.

Note:after installing UP2.01 my ini's are no longer in MODs/STD folders but moved to Files folder again. I don't know if it's relevant but worth saying.
Logged

mishapilot

  • member
  • Offline Offline
  • Posts: 283
Re: New Improved artillery pieces
« Reply #50 on: August 24, 2010, 02:57:40 AM »

I like them very much, but a slight problem - when you look down and forward (angle 45)on some vehicles (Willis, Chevrolet) they become invisible...
Logged

wingflyr

  • Modder
  • member
  • Offline Offline
  • Posts: 215
Re: New Improved artillery pieces
« Reply #51 on: August 25, 2010, 12:04:54 PM »

I like them very much, but a slight problem - when you look down and forward (angle 45)on some vehicles (Willis, Chevrolet) they become invisible...

Thanks, I'll check it out,and get back. Theres more tanks on the way.I'll post some screenies soon.
Logged

AIRdomination

  • member
  • Offline Offline
  • Posts: 120
Re: New Improved artillery pieces
« Reply #52 on: August 25, 2010, 11:14:57 PM »

Well I guess the term "scared the pants off of him" was taken too literally. :D LOL

I don't know what could honestly cause that though.
Logged

alessio

  • member
  • Offline Offline
  • Posts: 91
Re: New Improved artillery pieces
« Reply #53 on: September 01, 2010, 01:45:44 AM »

...wingflyr..only you now can reskin new germans tanks camouflage (like panther , stug.III ecc). We need more accurate tanks....
Logged

alessio

  • member
  • Offline Offline
  • Posts: 91
Re: New Improved artillery pieces
« Reply #54 on: September 01, 2010, 04:20:40 PM »

what is the line that I must write in conf.ini for see men on the artillery pieces? help
Logged

SAS~Malone

  • flying as #46 with the FAC
  • Editor
  • member
  • Offline Offline
  • Posts: 14562
  • proud member of that 'other' site
Re: New Improved artillery pieces
« Reply #55 on: September 02, 2010, 04:29:37 AM »

as gerax said, and it must go in the [game] section of the conf.ini  ;)
Logged
.....taking fun seriously since 1968.....  8)

Mick

  • Modder
  • member
  • Offline Offline
  • Posts: 5453
Re: New Improved artillery pieces
« Reply #56 on: September 02, 2010, 10:37:45 AM »


Logged

wingflyr

  • Modder
  • member
  • Offline Offline
  • Posts: 215
Re: New Improved artillery pieces
« Reply #57 on: September 03, 2010, 08:13:49 PM »

All artillery released in screenies.



https://www.sas1946.rocks/images/imageshit/dead/dead.gif
https://www.sas1946.rocks/images/imageshit/dead/dead.gif

OK here are some fix-its for some of the problems, just unzip backup and replace all. Any problems just ask here and someones bound to help if I dont get back to you  right away. I have very little time devoted to these as is, and may have to quit modding, although I do love doing them.

These problems are of simple corrections the were over looked due to the large amount I released, taking lot of time to checking them all.
Maybe in future I will release smaller ones, Thanks for you patients thou, much appreciated guys.

Wingflyr

https://www.mediafire.com/file/55ysz4x725fijl1/Artillery%20lod%20corrections.rar

http://www.filefront.com/17260404/Artillery lod corrections.rar
Logged

wingflyr

  • Modder
  • member
  • Offline Offline
  • Posts: 215
Re: New Improved artillery pieces
« Reply #58 on: September 03, 2010, 08:16:18 PM »

Logged

wingflyr

  • Modder
  • member
  • Offline Offline
  • Posts: 215
Re: New Improved artillery pieces
« Reply #59 on: September 03, 2010, 09:29:42 PM »

Many thanks for the improvements.  ;)
I'm just viewing your WIP pics, really wonderful,
looking forward to it....   :)

Thanks M8.
Logged
Pages: 1 2 3 4 [5] 6 7 8 ... 10   Go Up
 

Page created in 0.027 seconds with 26 queries.