Special Aircraft Service

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 15 16 17 [18]   Go Down

Author Topic: WxTech's Effects Pack v1.6 for B.A.T and 4.12  (Read 19664 times)

0 Members and 3 Guests are viewing this topic.

PO_MAK_249RIP

  • CMON U SPURS!
  • member
  • Offline Offline
  • Posts: 2089
Re: WxTech's Effects Pack v1.6 for B.A.T and 4.12
« Reply #204 on: October 15, 2024, 12:36:04 AM »

Gotta agree with you VP I cant understand why WxTech has'nt updated to 4.2 - is this why you have issues trying to bring out the next version of your splendid effect's package WxTech???
Logged
Corsair Carbide case, Intel core i5 4690 3.5ghz with Arctic Cooler, Asus Rock H97 performance, MSI Ventus XS OC 1660GTX 6GB DDR6, 32GB Patriot Viper 1600Mhz, 256GB/500GB Crucial SSDs, Windows 10 64bit.

choripan200

  • member
  • Offline Offline
  • Posts: 1
Re: WxTech's Effects Pack v1.6 for B.A.T and 4.12
« Reply #205 on: October 19, 2024, 09:12:16 AM »

I don't know how to install it, it helps
Logged

WxTech

  • Modder
  • member
  • Offline Offline
  • Posts: 6013
Re: WxTech's Effects Pack v1.6 for B.A.T and 4.12
« Reply #206 on: October 19, 2024, 09:24:32 AM »

Gotta agree with you VP I cant understand why WxTech has'nt updated to 4.2 - is this why you have issues trying to bring out the next version of your splendid effect's package WxTech???

My primitive Java compiler balks when I try to compile certain crucial classes for later game versions. That's why I'm leaning toward releasing initially for B.A.T. 4.0-4.1.1, which I can fully compile and test for. And I'm constantly tweaking things and adding new functionality.

Note that this whole effects project has expanded to involve a considerable number of base classes. It might be thought of as almost a branched off version of the game for offliners.

If a motivated modder wanted to port over my code changes to the latest game version (I'll be supplying all Java files with my comments/notations within), that would be great.
Logged
Great minds discuss ideas. Average minds discuss events. Small minds discuss people. - Hyman Rickover (but probably predating his use.)
Pages: 1 ... 15 16 17 [18]   Go Up
 

Page created in 0.039 seconds with 27 queries.