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Author Topic: Aichi E16A1 Zuiun-Paul  (Read 6123 times)

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RABIZO

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Re: Aichi E16A1 Zuiun-Paul
« Reply #48 on: August 16, 2023, 06:25:27 PM »

Hallo Dandolo513.

Thank you for your response.

You asked a question about the propeller on my channel, didn't you?

I'm currently readjusting my "skins".
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Dandolo513

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Re: Aichi E16A1 Zuiun-Paul
« Reply #49 on: August 20, 2023, 06:06:27 AM »

Hallo RABIZO,
sorry for delay.
Yes I have asked on your channel.
I have no idea how to set the propeller on  a different rotation.
Sorry.
Best regards.
Dandolo513
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Epervier

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Re: Aichi E16A1 Zuiun-Paul
« Reply #50 on: August 20, 2023, 11:34:19 AM »

Either by modifying the 3D of the propeller (note the differences in propeller position when the mesh is opened with MSH Converter).
When opening the propeller mesh with MSHConverter :
- if the spinner is towards me ==> it will turn left
- if the spinner is opposite me ==> it will turn right

Or by adding MoveFan code to the aircraft class.
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If your results do not live up to your expectations, tell yourself that the great oak was once an acorn too. - Lao Zi -

Dandolo513

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Re: Aichi E16A1 Zuiun-Paul
« Reply #51 on: August 25, 2023, 02:36:20 PM »

Hallo Gents,
July and August have been very busy with my real  life, so ... i have worked few time on mods.

With Zuiun i should have finished  but...i have some troubles with tank' s fire and leaks.

I mean, on ILModder app it seems all ok



On IL2 tanks don't burn or leak

So i post the last update hoping on some help.

https://www.mediafire.com/file/7xcm77az9r8oc0r/E16A+Zuiun+Paul+25+aug.rar/file

About skins, Yaro have done 2 wonderful ones and i am waiting for some more contribute.

In addition, there must be something to set about view from cockpit and i am doing some tests.

Best regards

Dandolo513



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Frankiek

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Re: Aichi E16A1 Zuiun-Paul
« Reply #52 on: August 25, 2023, 03:01:29 PM »

Well the hooks for fire and leaks may work but the problem could be in the collision boxes and\or the damage code in the classes that makes  the plane too strong
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Dandolo513

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Re: Aichi E16A1 Zuiun-Paul
« Reply #53 on: August 25, 2023, 03:16:49 PM »

hallo Frankiek,
indeed the plane seems to weak. I mean if i shot to it, it is hit and it been destroyed.
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RABIZO

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Re: Aichi E16A1 Zuiun-Paul
« Reply #54 on: August 25, 2023, 06:09:31 PM »

Hello.

I am currently working on "skins" in consultation with "Dandolo513".

I don't have any materials for this airplane, so I made the body line on my own. I can't respond to verification.



There are some problems, but the view from the cockpit. . . I can't fix that part.


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Dandolo513

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Re: Aichi E16A1 Zuiun-Paul
« Reply #55 on: August 26, 2023, 12:00:05 AM »

Hallo Rabizo,
about the issue of cockpit view i have asked to CWatson.
I will keep You informed.

Best regards.
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Ranwers

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Re: Aichi E16A1 Zuiun-Paul
« Reply #56 on: August 26, 2023, 06:45:08 AM »

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Remember, that it takes considerably longer to create a mod than a pretty screen shot

Hubberranz

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Re: Aichi E16A1 Zuiun-Paul
« Reply #57 on: August 26, 2023, 06:55:48 AM »

I have a water spawning issue: when spawning, the model inserts and propeller is ruined. Tried an other map: same splash in. Not much bouncing though, just an almost straight in insertion.
I'm using yesterdays answer #51 august model plus fix.   412.2 5.3

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Dandolo513

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Re: Aichi E16A1 Zuiun-Paul
« Reply #58 on: August 27, 2023, 01:13:04 AM »

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Dandolo513

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Re: Aichi E16A1 Zuiun-Paul
« Reply #59 on: August 27, 2023, 01:25:19 AM »

I have a water spawning issue: when spawning, the model inserts and propeller is ruined. Tried an other map: same splash in. Not much bouncing though, just an almost straight in insertion.
I'm using yesterdays answer #51 august model plus fix.   412.2 5.3

Hallo Hubberranz,
indeed i have no skills about spawning. It seems the plane is hit during spawning.
Maybe something tied to damages's profile?

I am trieng to improve this profile but no joy until now.

I really don't know.

Best regards.

Dandolo513
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