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Author Topic: Dust effect for plane crashes  (Read 531 times)

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WxTech

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Dust effect for plane crashes
« on: July 29, 2023, 04:27:04 PM »

I've posted before about the new dust effect that I implemented for debris, fuel tanks and such when impacting the ground. Until now, only impacts with water were given a splash effect. Now, such objects will raise a dust cloud upon each impact with the ground. For instance, a crashed plane which then discombobulates into dozens of pieces will have each bit creating a dust cloud, and for every time the piece bounces as it skitters across the ground.

There are versions of the effect for winter, desert and 'summer' (meaning, all but winter/desert) maps.

I've reduced the duration that each piece of such plane wreckage remains in existence after it stops moving, from the old 80 seconds to 1 second. The reason for this is only because a piece of wreckage for each engine retains the in-flight fire and smoke effects. The smoke, not having a Wind value, hangs about for those 80 seconds, creating a super dense, sizeable blob of a black cloud that looks supremely wrong next to the 'normal' smoke column rising and being carried away on the breeze.

In this screenie my unfortunate victim was traveling from L to R. The numerous small dust clouds can be seen being raised downrange of the ground impact as the many pieces of wreckage dash and bounce across the ground. Note also the few firey, smoking ballistic projectiles thrown out from the crash. Compared to v1.6 effects, the main crash fireballs are a bit larger and last a bit longer. And there are three versions, for 1, 2-3 and 4+ engined planes, increasing in size and duration respectively. Moreover, there is a chance also of a more violent explosion upon impact, being more likely for bombers.


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Frankiek

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Re: Dust effect for plane crashes
« Reply #1 on: July 29, 2023, 04:46:13 PM »

Sure if the bomber was at full load that would make quite an explosion
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Whiskey_Sierra_972

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Re: Dust effect for plane crashes
« Reply #2 on: July 30, 2023, 08:17:24 AM »

Your works are stunning WxTech!!!
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baggo

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Re: Dust effect for plane crashes
« Reply #3 on: July 30, 2023, 01:00:54 PM »

absolutely wonderful stuff Glenn, beautifully considered work that, many thanks , kev
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RABIZO

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Re: Dust effect for plane crashes
« Reply #4 on: August 01, 2023, 03:19:36 AM »

Thanks for the exciting effects as always.

It's what I need for my videos.
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larschance

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Re: Dust effect for plane crashes
« Reply #5 on: August 01, 2023, 06:33:23 AM »

Excellent as ever. Will this be part of your next effects pack?
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WxTech

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Re: Dust effect for plane crashes
« Reply #6 on: August 01, 2023, 06:53:46 AM »

But of course!
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Great minds discuss ideas. Average minds discuss events. Small minds discuss people. - Hyman Rickover (but probably predating his use.)

farafonoff

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Re: Dust effect for plane crashes
« Reply #7 on: August 02, 2023, 03:43:06 PM »

Hello WxTech, thank you for your works, I knew you first since when years ago I sought new blast effects for IL2 1946, yours aren't then only good but of the best surely...are you on Patreon or any modding platforms or website? I hope you will include your trees, tridimensional trees in IL2 woods even if low-poly, could be an oldest wish come true for IL2 modders.
Regards
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