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Author Topic: What map texture causes this appearance?  (Read 922 times)

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genXgamer

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What map texture causes this appearance?
« on: September 01, 2023, 11:25:32 PM »

Does anyone know what texture gives this honeycomb look?

I have modified both WaterNoise and WaterNoise00 but there is no change.
Is there another texture being used?


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WxTech

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Re: What map texture causes this appearance?
« Reply #1 on: September 02, 2023, 12:14:30 AM »

If you refer to the shifting pattern in water that suggests the refractive action of waves upon light, I believe that's part of the animated water textures. Been a long while since I looked at that stuff...
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WxTech

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Re: What map texture causes this appearance?
« Reply #2 on: September 02, 2023, 12:27:10 AM »

maps/_Tex/water/animated/waternoise00Caustic.tga - waternoise15Caustic.tga

A dump will provide them. You may need to open and save the files with the ViewIMF utility, if you wish to edit them.
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Chrival

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Re: What map texture causes this appearance?
« Reply #3 on: September 02, 2023, 06:52:30 PM »

Hi
Use Animated2 instead
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genXgamer

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Re: What map texture causes this appearance?
« Reply #4 on: September 03, 2023, 12:32:06 AM »

Hi Chrival

Can you please provide more information regarding Animated2.
Can you see how close I am to having blue sea/ocean and dirty rivers?

P.S. Disregard the jagged rivers.


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WxTech

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Re: What map texture causes this appearance?
« Reply #5 on: September 03, 2023, 12:51:05 AM »

Unless we could arrange to apply different textures to rivers versus open water bodies, the dirty rivers mean also dirty ocean shallows and reefs. 😞

For purely inland maps having only rivers, altering the water color RGB values in the map's load.ini is the easy expedient.

If only a scheme employing two versions of shallows or application of different water color values wasn't implemented from the start.
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Frankiek

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Re: What map texture causes this appearance?
« Reply #6 on: September 03, 2023, 01:14:45 AM »

I agree the best would be to have separate settings for fresh water bodies and sea. The animated water in the rivers often creates very unnatural waves and foamy effects along the banks that are very rare to observe even in very large rivers and bad weather.
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genXgamer

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Re: What map texture causes this appearance?
« Reply #7 on: September 03, 2023, 03:57:19 PM »

Agree the foam at the river edges isn't desirable, this could possibly be modified.
No doubt to get dirty rivers and a blue ocean sacrifices have to be made, but not all maps require sparkling water and coral reefs.

A river looking like this is far more interesting than a flat blue one, anyway back to experimenting.
 

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WxTech

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Re: What map texture causes this appearance?
« Reply #8 on: September 03, 2023, 08:32:36 PM »

How do things look at a distance? Is there a threshold where the appearance makes a sudden shift?
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genXgamer

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Re: What map texture causes this appearance?
« Reply #9 on: September 04, 2023, 04:04:00 AM »

How the river looks in the map builder (VP Modpack) and in-game (B.A.T.) are different so I'll concentrate on what matters, in-game.
This is the only one of the test rivers that saved and gave the correct appearance.

I changed the map's default dark blue water colour to the one used in your New Guinea map and as expected this also reduced the blue in the river.
Going by the colour of the other rivers further adjustments could be made for even better results, the water2 texture could also be tweaked.

In some areas the underlying texture is coming through, minor adjustments to the RGB value could be made however I quite like it representing floating debris.   Changing the underlying texture to one with boulders could give boulders or rocks poking out the water.

As far as the noise pattern, I'm at a loss there.   It must be hardcoded or something because no matter what I modified it still remained.
You have to be below 500 metres to start seeing the pattern anyway, also you will notice there is no foam at the edges or waves.

P.S. Postimages wasn't working so I used imgbox for the first time so I hope the image displays okay.


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WxTech

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Re: What map texture causes this appearance?
« Reply #10 on: September 04, 2023, 04:29:28 AM »

How is it that little bits of 'river bank' texture are showing up mid river, like exposed, dry 'islands'?
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Frankiek

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Re: What map texture causes this appearance?
« Reply #11 on: September 04, 2023, 05:33:05 AM »

It is actually not bad like floating reeds or water lily quite common in tropical rivers the boulders are also a good idea overall is much better than the sea blue rivers
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