I have a problem, and its called making missions.
I make large scale historical missions, with historical numbers, if it says 75 aircraft that is what I put in. Usually operates at the edge of my pc's performance.
Either single missions, or I make a "online" (spawnable) missions with multiple missions worked out.
Making realistic flights from start to finish, or as close as possible with the maps available. Usually with a Full flight time scale, and then a "cut down" version.
I try to make 1 mission per aircraft I like, as a standard for this I try to build 1st missions of an aircraft type, and if that is hard to find I go with an early mission when the type first saw service.
Like the first combat action of the Corsair, or the A-36 Apache dive bombing on Pantelleria Island, and the A.V.G.'s defense of Rangoon.
I've never made a campaign at all, the scale of the missions take almost all of my time. I don't even really get to fly them much since it take so long adjusting, timing, and co-coordinating the action.
Hyperlobby Online coops
Online was always the best,
what version are people running on hyperlobby the most now?