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Author Topic: Next-Generation Sound Engine v20241225 / Next Generation Unified Sound Mod v1.2  (Read 16357 times)

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Dimas1999

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This bang that you hear is the sound of every sound at once played at full volume before the game realizes that it shouldn't be played at full volume. It's a known issue, and so far, even though I have a general idea of the root cause, I'm not sure how to get at it.


This bug was fixed in 4.15 patch. Try looking at the classes from there.
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FL2070

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This bang that you hear is the sound of every sound at once played at full volume before the game realizes that it shouldn't be played at full volume. It's a known issue, and so far, even though I have a general idea of the root cause, I'm not sure how to get at it.


This bug was fixed in 4.15 patch. Try looking at the classes from there.

Interesting. I'm almost completely certain that it isn't Java code that causes this bug, but I'll look around in 4.15 to see if there's something from it that can be used. I strongly suspect, though, that the reason that bug is not present in 4.15 is that they've changed the sound DLLs.
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On average, the average average averages, averagely, the average average of all averages.

KayMut

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You can try using external sound libraries or change the sound settings in the configuration files.
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