Hello guys, not sure if this is/was anything to do with the Aviaskins file but I use this in BAT and other installs:
https://www.sas1946.com/main/index.php/topic,57217.msg634919.html#msg634919 I do not know how or what it does exactly but I use it to test my Thorneycroft and Bedford static models I include in
the Buildings folder of those downloads to allow those static objects to be assembled with a hier and as far as I can
tell there are no issues:
https://www.sas1946.com/main/index.php/topic,67604.0.htmlhttps://www.sas1946.com/main/index.php/topic,71763.0.htmlhttps://www.sas1946.com/main/index.php/topic,67637.0.htmlThese are the same as the moving vehicle in that each mesh is below the 3000 threshold, so far no one in my threads
has made any comment as to any errors they faced, I do not think there are many users but a few have tested these
but I do not know if they did that in BAT or their own installs.
Essentially this saves just using one mesh for a static object as was the sim norm and so mine are multiple meshes that
allow me to create various versions of the vehicle for a scene, doors open etc.,the stationary works for the moving vehicle
but that is the exact copy of that car folder.
Maybe Mike or someone who knows the BAT install more intimately could test my stuff themselves and report here as
to what if any issues they find, that would help all of us.
EDIT:I do not have many additions to my #WAW3 folder as I prefer to use it as delivered by the team working on it but I have
Andrew's class files in a folder titled
! Files from Andrew make hier work for static, this sits at the top of that #WAW3
folder.
Take care and be safe.
Wishing you all the very best, Pete.