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Author Topic: HierHimStatic by Novichok  (Read 1266 times)

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genXgamer

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Re: HierHimStatic by Novichok
« Reply #24 on: March 03, 2024, 06:30:10 AM »

Hi Pete

Just read your post now, placing at the top of my #WAW3 folder worked.
This allowed me to reproduce (not by intension) a problem also faced by Gerald in reply #19.
https://www.sas1946.com/main/index.php/topic,71977.0.html
Will post screenshot in the morning when I get to work.

It's just turned midnight so investigation into the blocky shadows will have to wait for tomorrow, obviously some conflict.

I've had Greif11's "Garbage of War" mods working in previous installs, only now do I understand and see the potential of using this HeirHimStatic mod for my own work, it's a game changer.
Strange how it never made it into B.A.T. but sometimes things get hidden away in posts.

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Mission_bug

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Re: HierHimStatic by Novichok
« Reply #25 on: March 03, 2024, 12:17:23 PM »

Glad that worked for you genXgamer. 8) It may be those files from Andrew were a version of one of the mods mentioned as he does/did frequent Aviaskins more than me and actually pointed me to that link when I was underway with the Thorneycroft project I think, it is so long ago I get mixed up on when and where. We both worked on a project to improve the Yagg fire engine in the Aviaskins vehicle pack, this used a him for many of the vehicles in that buildings folder I think, there are two versions of the Yagg, the improved one is named Yagg 2 in the folder if memory serves, there is an image of that upgraded one at the start of this thread with ladders and stuff I made to go with it:

https://www.sas1946.com/main/index.php/topic,51617.0.html

I have not seen much of Andrew posting of late so cannot ask the origins of his class files, however, they work so all is good. It could be I had one of the mods mentioned by others here in another install when some of us worked on that pack but now I use the files in the Junk's thread if I need to post a link to them for anyone. ;)

That link to Aviaskins in one of the replies throws an error for me which is very odd as usually I have no issue with them, it gets blocked and yet other stuff like the skins by Mstislav seemed okay when I last looked. I thought posting what I had and the link might help anyone having similar woes because it is something helpful to have in an install allowing a little customisation of your models if like me you make stuff.

Further to what you say about the trees, I installed some trees, maybe yours, not sure that had that same blocky/triangular tree shadow. I don't think it was BAT but one of the other installs I have, not sure why I had it but it is not with all trees, there are some I added to one of my own map changes that do it also, again, not all though, it seems it is probably certain meshes affected. o_O

I think it was in my main install so trying to bug fix that thing is probably beyond me, it needs special help as there is that much stuff in there, I am amazed it still loads. :D

Take care and be safe.

Wishing you all the very best, Pete. ;D
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genXgamer

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Re: HierHimStatic by Novichok
« Reply #26 on: March 03, 2024, 02:04:17 PM »

Here's the test vehicle added as a static object.
As it happens I had some trees (and Glenn) already present and you can see the shadows have gone to crap.

Some investigating later today, but I fear or know this is beyond my level of knowledge.
 

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carsmaster

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Re: HierHimStatic by Novichok
« Reply #27 on: March 15, 2024, 02:35:43 AM »

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