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Author Topic: AI overheating and manual supercharger management v1.2  (Read 46339 times)

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PA_Willy

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Re: AI overheating beta v1.1
« Reply #60 on: December 02, 2010, 08:02:24 AM »

Updated,see first post :).

Thank you Sir!!
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Catahoulak9

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Re: AI overheating beta v1.1
« Reply #61 on: December 02, 2010, 09:43:10 AM »

Thanks Malone.
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X-Raptor

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Re: AI overheating beta v1.1
« Reply #62 on: December 02, 2010, 01:49:31 PM »

@ SANI: 

thank you m8 for your mod, just a pity your mod Hot_AI conflict with antother great mod = FULL TROTTLE_FX  :( any chance to solve this?
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SAS~Sani

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Re: AI overheating beta v1.1
« Reply #63 on: December 02, 2010, 01:55:23 PM »

Do you have a link to that FX mod?
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hguderian

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Re: AI overheating beta v1.1
« Reply #64 on: December 02, 2010, 02:06:22 PM »

Here it is https://www.sas1946.com/main/index.php/topic,4031.0.html
But it's incompatible with HG&P Maximum Effects also...
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PO_MAK_249RIP

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Re: AI overheating beta v1.1
« Reply #65 on: December 02, 2010, 02:54:10 PM »

OK Vampire Pilot - who is she ???
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X-Raptor

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Re: AI overheating beta v1.1
« Reply #66 on: December 02, 2010, 04:29:02 PM »

Do you have a link to that FX mod?

Hi SANI thank for prompt attention.. here you are the link of FULL TROTTLE mod
(Sorry my fault over for correct name..)

https://www.sas1946.com/main/index.php/topic,4031.0.html
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SAS~Malone

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Re: AI overheating beta v1.1
« Reply #67 on: December 02, 2010, 10:45:06 PM »

OK Vampire Pilot - who is she ???

easy there, making...'she' is vamp pilot's wife, lol!    ;D

and i dunno, guys, while that full throttle FX mod for all planes may be 'cool', it is far from historically accurate......i'd much rather use Sani's 109 throttle smoke mod, as that is more realistic.....
to each his own, i guess, but i don't see why Sani should have to  adjust this mod to suit another which isn't all that realistic... :)
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X-Raptor

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Re: AI overheating beta v1.1
« Reply #68 on: December 03, 2010, 06:00:32 AM »

OK Vampire Pilot - who is she ???

easy there, making...'she' is vamp pilot's wife, lol!    ;D

and i dunno, guys, while that full throttle FX mod for all planes may be 'cool', it is far from historically accurate......i'd much rather use Sani's 109 throttle smoke mod, as that is more realistic.....
to each his own, i guess, but i don't see why Sani should have to  adjust this mod to suit another which isn't all that realistic... :)

Hi Malone, sorry but I have politely to disagree with you about historical accuracy of Full trottle as IT is simply more complete as than SANI one , I give SANI all my hat off as he has been the way opener, the 1st one to start this kind of mod, but is a fact that almost all WWII planes produce a grey exaust smoke not only 109 or 190.

2nd No one here has asked nor obliged SANI to change his good mod AI_Overheat as it is now, just we have pointed him that it conflict with another one and this kind of request is always present  in mod discussion, and sometime is possible to change/resolve the conflict, sometimes is not.. but pointing situation of conflict don't mean criticism at all nor a "order" to change the -not forget-  free-for-all-community-benefit modder work ;) regards.
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[URU]Fox

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Re: AI overheating beta v1.1
« Reply #69 on: December 03, 2010, 06:08:59 AM »

Excellent MOD. I'll report if i find any bugs.
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SAS~Malone

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Re: AI overheating beta v1.1
« Reply #70 on: December 03, 2010, 06:09:43 AM »

ok then, X-Rap, point taken, you obviously know more about WW2 aircraft than me, so we'll leave it at that then....if Sani can do it, i'm sure he will.... ;)
then again, in  most WW2 footage i've seen, primarily of allied fighters, when they are going flatout, there was no sign of any smoke, but then again, loads of other factors have to be taken into account, i guess...atmospherics, etc...and maybe the smoke wasn't visible because of the sub-HD quality of the footage... :D
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X-Raptor

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Re: AI overheating beta v1.1
« Reply #71 on: December 03, 2010, 08:18:15 AM »

Hi Malone, it's sufficent you go to see a WWII planes airshow ;) as I go whenever is possible and you'll see directly that they smoke a bit especially exactly when they made climb accelerate manoveurs.
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