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Author Topic: G8N Renzan pack (v1.1)  (Read 4387 times)

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Gaston

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Re: G8N Renzan pack
« Reply #12 on: October 01, 2024, 08:45:28 AM »

After adding MXY-7 to air.ini - the game crashed when loading at 20%. This was due to missing MXY-7 cockpit classes that I did not have. I found the missing classes in BAT and make them available for download here. Now everything works.
Thanks Vampire_pilot for your work!
https://www.mediafire.com/file/zjqdoznsnpzhv87/CockpitMXY_7.class.7z/file

But... isn't MXY-7 flyable in the original unmodded game ???
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RABIZO

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Re: G8N Renzan pack
« Reply #13 on: October 02, 2024, 03:21:46 AM »

Hello everyone.

I'm running the game with BAT4.1.3.

I can't set MXY to G8N2.
I was able to set MXY to G4M2E.

Is there something wrong with the way I'm doing it?
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Ta183Huckebein

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Re: G8N Renzan pack
« Reply #14 on: October 02, 2024, 06:42:32 AM »

Are you connecting the MXY-7-22 to the G8N2? Only that version will work with it. The MXY-7-11 will only work with the G4M2E
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RABIZO

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Re: G8N Renzan pack
« Reply #15 on: October 02, 2024, 07:23:32 AM »

Thank you, "Ta183Huckebein".

Yes, I don't think there's anything wrong with the settings.





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Vampire_pilot

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Re: G8N Renzan pack
« Reply #16 on: October 02, 2024, 08:33:25 AM »

This will connect the two, yes. This looks correct.


I'm running the game with BAT4.1.3.

For heaven's sake, update your game!

Gaston

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Re: G8N Renzan pack
« Reply #17 on: October 02, 2024, 09:02:12 AM »

I am trying to build a test flight with G8N2 and the new MXY (in BAT 4.2.3 WAW). In 2 versions : one in which the G8N2 is flyable, the other in which the MXY is flyable.

Results :

-when MXY is connected to the G8N2, no matter which one is flyable, the game crashes at 100 % when loading the mission,
-BUT when MXY is NOT connected to the G8N2, the mission loads fine (no matter if the G8N2 is flyable, or if it is the MXY).

In the FMB, the waypoints look like in RABIZO's screen capture, as I can connect the MXY to the G8N2. So... is there anything wrong ? Has anyone tried to build a mission, to see the problem ?

Here is the content of the flyable MXY mission :

Quote
[MAIN]
  MAP OkinawaLAL/whc_load.ini
  TIME 12.0
  CloudType 0
  CloudHeight 1000.0
  player IN_NN00
  army 2
  playerNum 0
[SEASON]
  Year 1940
  Month 6
  Day 15
[WEATHER]
  WindDirection 0.0
  WindSpeed 0.0
  Gust 0
  Turbulence 0
[MDS]
  MDS_Radar_SetRadarToAdvanceMode 0
  MDS_Radar_RefreshInterval 0
  MDS_Radar_DisableVectoring 0
  MDS_Radar_EnableTowerCommunications 1
  MDS_Radar_ShipsAsRadar 0
  MDS_Radar_ShipRadar_MaxRange 100
  MDS_Radar_ShipRadar_MinHeight 100
  MDS_Radar_ShipRadar_MaxHeight 5000
  MDS_Radar_ShipSmallRadar_MaxRange 25
  MDS_Radar_ShipSmallRadar_MinHeight 0
  MDS_Radar_ShipSmallRadar_MaxHeight 2000
  MDS_Radar_ScoutsAsRadar 0
  MDS_Radar_ScoutRadar_MaxRange 2
  MDS_Radar_ScoutRadar_DeltaHeight 1500
  MDS_Radar_HideUnpopulatedAirstripsFromMinimap 0
  MDS_Radar_ScoutGroundObjects_Alpha 5
  MDS_Radar_ScoutCompleteRecon 0
  MDS_Misc_DisableAIRadioChatter 0
  MDS_Misc_DespawnAIPlanesAfterLanding 1
  MDS_Misc_HidePlayersCountOnHomeBase 0
  MDS_Misc_BombsCat1_CratersVisibilityMultiplier 1.0
  MDS_Misc_BombsCat2_CratersVisibilityMultiplier 1.0
  MDS_Misc_BombsCat3_CratersVisibilityMultiplier 1.0
[RespawnTime]
  Bigship 1800
  Ship 1800
  Aeroanchored 1800
  Artillery 1800
  Searchlight 1800
[Wing]
  ja0100
  IN_NN00
[ja0100]
  Planes 1
  Skill 1
  skin0 G8-N1_aluminum_2.bmp
  Class air.G8N2
  Fuel 100
  weapons default
[ja0100_Way]
  NORMFLY 111458.30 80309.43 500.00 300.00 &0
  NORMFLY 110547.91 77966.35 500.00 300.00 &0
  NORMFLY 111339.11 72858.85 500.00 300.00 &0
  NORMFLY 118780.81 67017.51 500.00 300.00 &0
[IN_NN00]
  Planes 1
  Skill 1
  skin0 Hw_Mxy7_11_green.bmp
  Class air.MXY_7_22
  Fuel 100
  weapons default
[IN_NN00_Way]
  NORMFLY 111619.35 80238.24 500.00 300.00 ja0100 0 &0
  NORMFLY 110690.74 78034.48 500.00 300.00 &0
[NStationary]
[Buildings]
[Bridge]
[House]

and here is the content of the flyable G8N2 mission :

Quote
[MAIN]
  MAP OkinawaLAL/whc_load.ini
  TIME 12.0
  CloudType 0
  CloudHeight 1000.0
  player ja0100
  army 2
  playerNum 0
[SEASON]
  Year 1940
  Month 6
  Day 15
[WEATHER]
  WindDirection 0.0
  WindSpeed 0.0
  Gust 0
  Turbulence 0
[MDS]
  MDS_Radar_SetRadarToAdvanceMode 0
  MDS_Radar_RefreshInterval 0
  MDS_Radar_DisableVectoring 0
  MDS_Radar_EnableTowerCommunications 1
  MDS_Radar_ShipsAsRadar 0
  MDS_Radar_ShipRadar_MaxRange 100
  MDS_Radar_ShipRadar_MinHeight 100
  MDS_Radar_ShipRadar_MaxHeight 5000
  MDS_Radar_ShipSmallRadar_MaxRange 25
  MDS_Radar_ShipSmallRadar_MinHeight 0
  MDS_Radar_ShipSmallRadar_MaxHeight 2000
  MDS_Radar_ScoutsAsRadar 0
  MDS_Radar_ScoutRadar_MaxRange 2
  MDS_Radar_ScoutRadar_DeltaHeight 1500
  MDS_Radar_HideUnpopulatedAirstripsFromMinimap 0
  MDS_Radar_ScoutGroundObjects_Alpha 5
  MDS_Radar_ScoutCompleteRecon 0
  MDS_Misc_DisableAIRadioChatter 0
  MDS_Misc_DespawnAIPlanesAfterLanding 1
  MDS_Misc_HidePlayersCountOnHomeBase 0
  MDS_Misc_BombsCat1_CratersVisibilityMultiplier 1.0
  MDS_Misc_BombsCat2_CratersVisibilityMultiplier 1.0
  MDS_Misc_BombsCat3_CratersVisibilityMultiplier 1.0
[RespawnTime]
  Bigship 1800
  Ship 1800
  Aeroanchored 1800
  Artillery 1800
  Searchlight 1800
[Wing]
  ja0100
  IN_NN00
[ja0100]
  Planes 1
  Skill 1
  skin0 G8-N1_aluminum_2.bmp
  Class air.G8N2
  Fuel 100
  weapons default
[ja0100_Way]
  NORMFLY 111458.30 80309.43 500.00 300.00 &0
  NORMFLY 110547.91 77966.35 500.00 300.00 &0
  NORMFLY 111339.11 72858.85 500.00 300.00 &0
  NORMFLY 118780.81 67017.51 500.00 300.00 &0
[IN_NN00]
  Planes 1
  Skill 1
  skin0 Hw_Mxy7_11_green.bmp
  Class air.MXY_7_22
  Fuel 100
  weapons default
[IN_NN00_Way]
  NORMFLY 111619.35 80238.24 500.00 300.00 ja0100 0 &0
  NORMFLY 110690.74 78034.48 500.00 300.00 &0
[NStationary]
[Buildings]
[Bridge]
[House]

in case anyone wishes to test.
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Vampire_pilot

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Re: G8N Renzan pack
« Reply #18 on: October 02, 2024, 10:35:39 AM »

Quote
-when MXY is connected to the G8N2, no matter which one is flyable, the game crashes at 100 % when loading the mission,

And why exactly aren't you posting the log for this?

The mission loads fine and has no issues in itself.

Piotrek1

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Re: G8N Renzan pack
« Reply #19 on: October 02, 2024, 11:48:01 AM »

I tried both Gaston missions, in both cases the game crash at 100% while loading the mission, logs for both missions:
Quote
[17:15:11]   Loading mission Single/NN/G8N2.mis...
[17:15:11]   Y=1940 / M=6 / H= 12 , Temperature - 0m = 23.0 .
[17:15:11]   Loading map.ini defined airfields:
[17:15:11]   WARNING: ObjectVACache_Clear()
[17:15:11]   WARNING: * Buf0 : Obj: 0,  Vert 0,  Ind 0
[17:15:11]   WARNING: * Buf1 : Obj: 290,  Vert 134222,  Ind 297132
[17:15:11]   WARNING: * Buf2 : Obj: 0,  Vert 0,  Ind 0
[17:15:11]   Load bridges
[17:15:11]   Load static objects
[17:15:15]   BMPLoader bmp8PalTo4TGA4 s=PaintSchemes/Skins/G8N2/G8-N1_aluminum_2.bmp s1=3DO/Plane/G8N2/summer s2=PaintSchemes/Cache/-1071972915396295996
[17:15:15]   BMPLoader bmp8PalTo4TGA4 s=PaintSchemes/Skins/MXY-7-22/Baka2.bmp s1=3DO/Plane/MXY-7-22(Multi1)/summer s2=PaintSchemes/Cache/1928099998339758931
[17:15:15]   ERROR file: File users/1/Icons not found
[17:15:15]   java.lang.NoClassDefFoundError: com/maddox/il2/objects/air/P1Y1kai
[17:15:15]      at com.maddox.il2.objects.air.MXY_7_22.checkAsDrone(MXY_7_22.java:285)
[17:15:15]      at com.maddox.il2.objects.air.MXY_7_22.missionStarting(MXY_7_22.java:267)
[17:15:15]      at com.maddox.il2.game.Mission.doMissionStarting(Mission.java:1968)
[17:15:15]      at com.maddox.il2.game.Mission.doBegin(Mission.java:2022)
[17:15:15]      at com.maddox.il2.game.cmd.CmdMission.exec(CmdMission.java:83)
[17:15:15]      at com.maddox.rts.CmdEnv.exec(CmdEnv.java:601)
[17:15:15]      at com.maddox.il2.gui.GUIMission$4.doAction(GUIMission.java:106)
[17:15:15]      at com.maddox.rts.MsgAction.doAction(MsgAction.java:36)
[17:15:15]      at com.maddox.rts.MsgAction.invokeListener(MsgAction.java:152)
[17:15:15]      at com.maddox.rts.Message._send(Message.java:1217)
[17:15:15]      at com.maddox.rts.Message.sendToObject(Message.java:1191)
[17:15:15]      at com.maddox.rts.Message.sendTo(Message.java:1134)
[17:15:15]      at com.maddox.rts.Message.trySend(Message.java:1115)
[17:15:15]      at com.maddox.rts.Time.loopMessages(Time.java:180)
[17:15:15]      at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[17:15:15]      at com.maddox.il2.game.MainWin3D$Background.step(MainWin3D.java:159)
[17:15:15]      at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:167)
[17:15:15]      at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[17:15:15]      at com.maddox.il2.game.Main.exec(Main.java:422)
[17:15:15]      at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Quote
[17:17:29]   Loading mission Single/NN/MXY-7-22.mis...
[17:17:29]   Y=1940 / M=6 / H= 12 , Temperature - 0m = 23.0 .
[17:17:29]   Loading map.ini defined airfields:
[17:17:29]   Load bridges
[17:17:29]   Load static objects
[17:17:32]   BMPLoader bmp8PalTo4TGA4 s=PaintSchemes/Skins/G8N2/G8-N1_aluminum_2.bmp s1=3DO/Plane/G8N2/summer s2=PaintSchemes/Cache/-1071972915396295996
[17:17:32]   BMPLoader bmp8PalTo4TGA4 s=PaintSchemes/Skins/MXY-7-22/Ohka.bmp s1=3DO/Plane/MXY-7-22(Multi1)/summer s2=PaintSchemes/Cache/2940196141131009494
[17:17:32]   ERROR file: File users/1/Icons not found
[17:17:32]   java.lang.NoClassDefFoundError: com/maddox/il2/objects/air/P1Y1kai
[17:17:32]      at com.maddox.il2.objects.air.MXY_7_22.checkAsDrone(MXY_7_22.java:285)
[17:17:32]      at com.maddox.il2.objects.air.MXY_7_22.missionStarting(MXY_7_22.java:267)
[17:17:32]      at com.maddox.il2.game.Mission.doMissionStarting(Mission.java:1968)
[17:17:32]      at com.maddox.il2.game.Mission.doBegin(Mission.java:2022)
[17:17:32]      at com.maddox.il2.game.cmd.CmdMission.exec(CmdMission.java:83)
[17:17:32]      at com.maddox.rts.CmdEnv.exec(CmdEnv.java:601)
[17:17:32]      at com.maddox.il2.gui.GUIMission$4.doAction(GUIMission.java:106)
[17:17:32]      at com.maddox.rts.MsgAction.doAction(MsgAction.java:36)
[17:17:32]      at com.maddox.rts.MsgAction.invokeListener(MsgAction.java:152)
[17:17:32]      at com.maddox.rts.Message._send(Message.java:1217)
[17:17:32]      at com.maddox.rts.Message.sendToObject(Message.java:1191)
[17:17:32]      at com.maddox.rts.Message.sendTo(Message.java:1134)
[17:17:32]      at com.maddox.rts.Message.trySend(Message.java:1115)
[17:17:32]      at com.maddox.rts.Time.loopMessages(Time.java:180)
[17:17:32]      at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[17:17:32]      at com.maddox.il2.game.MainWin3D$Background.step(MainWin3D.java:159)
[17:17:32]      at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:167)
[17:17:32]      at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[17:17:32]      at com.maddox.il2.game.Main.exec(Main.java:422)
[17:17:32]      at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
I think the main culprit is this entry :
java.lang.NoClassDefFoundError: com/maddox/il2/objects/air/P1Y1kai

G8N2 in game with default weapon option:

Translated with DeepL.com (free version)

Best Regards,
Piotrek

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Vampire_pilot

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Re: G8N Renzan pack
« Reply #20 on: October 02, 2024, 12:40:13 PM »

Ah shit.

I see the problem. (Logs help, so for fs sake post them).
It's a stupid problem. Fix will happen tomorrow.

But this bug means, it works for nobody but me. So nobody did really try and use it until now.

PO_MAK_249RIP

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Re: G8N Renzan pack
« Reply #21 on: October 02, 2024, 01:23:17 PM »

Just wondering whether to install this now or wait for the next update??????
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Vampire_pilot

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Re: G8N Renzan pack
« Reply #22 on: October 02, 2024, 01:54:34 PM »

Wait

Vampire_pilot

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Re: G8N Renzan pack
« Reply #23 on: October 03, 2024, 12:59:04 AM »

I posted a fixed pack v1.1 in the 1st post. Simply overwrite.

This should eliminate the docking problem.
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