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Author Topic: Map Editor refuses to work suddenly  (Read 319 times)

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genXgamer

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Re: Map Editor refuses to work suddenly
« Reply #12 on: November 01, 2024, 05:31:42 PM »

Hi Seppel

Can you give me an idea of the size of the actors static.
I would be interested in comparing it to maps I've previously worked on.

MidEastBig - 516 KB

Green Hell 43 - 1,366 KB

Zip_Alpen (West) - 5,132 KB
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Frankiek

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Re: Map Editor refuses to work suddenly
« Reply #13 on: November 01, 2024, 05:43:39 PM »

... but in HSFX there is no selector!?
Only in BAT.
You can install the latest version of the selector in HSFX as well it will work perfectly fine
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Seppel

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Re: Map Editor refuses to work suddenly
« Reply #14 on: November 01, 2024, 05:53:08 PM »

I called it germany-west. It contains villages and cities from Stralsund to the North Sea coast.
The size is about 2,300 KB
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Kleinigkeiten machen die Vollkommenheit aus, aber Vollkommenheit ist keine Kleinigkeit.

Seppel

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Re: Map Editor refuses to work suddenly
« Reply #15 on: November 02, 2024, 02:01:09 PM »

After launching the Editor today without changing anything, the landscape problem came back!?

I give up!
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Kleinigkeiten machen die Vollkommenheit aus, aber Vollkommenheit ist keine Kleinigkeit.

Seppel

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Re: Map Editor refuses to work suddenly
« Reply #16 on: November 03, 2024, 04:00:13 AM »

With the help of genXgamer I at least managed to open the important actors file, devided it and so could edit it.
There is one file left that I am not able to open, but I do not have to, as it needn't to be edited.

Yesterday I managed to create a temporary actors.static for the ColdWar version!
That means nothing more, than I can proceed with building modern airfields, as it will be possible to generate a finale actors.static file.

So I guess the problems are ... not solved but ... "evaded".
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Kleinigkeiten machen die Vollkommenheit aus, aber Vollkommenheit ist keine Kleinigkeit.
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