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Author Topic: B.A.T. v4.3 "DANGER ZONE" + Patch 01  (Read 14155 times)

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roentgi

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Re: B.A.T. v4.3 "DANGER ZONE" + Patch 01
« Reply #120 on: December 18, 2024, 08:57:20 AM »

Thank you for the patch. However, nothing has changed on the map "Neuschwabenland -farang65". I've now tried an older "actors.static" and lo and behold, the ice floes and the bases are back.

That does not make any sense. The cause is, that both load.ini and loadx.ini refer to the new actorsx.static.
The old actors.static is still there but just not referenced. So "adding" another actors.static on top solves nothing. Unless you added a new load.ini along. And then the actors would be superfluous.

But I find it very practical that the second map "Neuschwabenland - without ice by faranq65/Vampire_pilot exists.

Thanks.
I was toying around with a few Operation Highjump mission ideas when I made that.



Das ist das Problem. Die Eisfelder, Eisberge und Nazibasen sind in der "actors.static" der alten Farang65 Karte von Neuschwabenland. Wenn ich die Eisberge jetzt lösche und neu speichere in "actors.static", habe ich eine geänderte "actors.static" die sich mit derselben load.ini öffnet. Die Eisberge fehlen dann auf der Karte natürlich. Bei mir öffnet sich mit der load.ini jetzt die Karte mit der alten "actors.static" mit Eisbergen und mit der loadx.ini die neue Karte mit der von Ihnen geänderten "actors.static" ohne die Eisberge.
That's the problem. The ice fields, icebergs and Nazi bases are in the "actors.static" of the old Farang65 map of Neuschwabenland. If I now delete the icebergs and save them again in "actors.static", I have a modified "actors.static" that opens with the same load.ini. The icebergs are of course missing from the map. For me, the load.ini now opens the map with the old "actors.static" with icebergs and the loadx.ini opens the new map with the "actors.static" you changed without the icebergs.
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roentgi

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Re: B.A.T. v4.3 "DANGER ZONE" + Patch 01
« Reply #121 on: December 18, 2024, 09:18:47 AM »

Thank you for the patch. However, nothing has changed on the map "Neuschwabenland -farang65". I've now tried an older "actors.static" and lo and behold, the ice floes and the bases are back.

That does not make any sense. The cause is, that both load.ini and loadx.ini refer to the new actorsx.static.
The old actors.static is still there but just not referenced. So "adding" another actors.static on top solves nothing. Unless you added a new load.ini along. And then the actors would be superfluous.

But I find it very practical that the second map "Neuschwabenland - without ice by faranq65/Vampire_pilot exists.

Thanks.
I was toying around with a few Operation Highjump mission ideas when I made that.




I now have the old actors.static together with the load.ini, the loadx.ini, the labels and texts in the game in the WAW/Mapmods/Maps/Neuschwabenland folder. I don't know whether and how you can pack two files with the same name (actors.static) together into sfs files.  Maybe separate folders for both maps?
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Vampire_pilot

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Re: B.A.T. v4.3 "DANGER ZONE" + Patch 01
« Reply #122 on: December 18, 2024, 11:59:48 AM »

Man, what are you smoking?

Just install the patch and get on with your life.


(edit: I don't want to be offensive but the fix was the load.ini only. Nothing worth a second thought)

SAS~Storebror

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Re: B.A.T. v4.3 "DANGER ZONE" + Patch 01
« Reply #123 on: December 18, 2024, 12:05:55 PM »

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Don't split your mentality without thinking twice.

roentgi

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Re: B.A.T. v4.3 "DANGER ZONE" + Patch 01
« Reply #124 on: December 18, 2024, 02:07:07 PM »

Man, what are you smoking?

Just install the patch and get on with your life.


(edit: I don't want to be offensive but the fix was the load.ini only. Nothing worth a second thought)




sorry, didn't mean to offend anyone here. Merry Christmas.
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stoney69

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Re: B.A.T. v4.3 "DANGER ZONE" + Patch 01
« Reply #125 on: December 18, 2024, 02:50:32 PM »

I've got a straight 4.3 install, but am getting this. Any ideas?


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Whiskey_Sierra_972

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Re: B.A.T. v4.3 "DANGER ZONE" + Patch 01
« Reply #126 on: December 18, 2024, 02:56:20 PM »

log please....

My bet?

A now incorrect name in the one .mis file of a mission....
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stoney69

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Re: B.A.T. v4.3 "DANGER ZONE" + Patch 01
« Reply #127 on: December 18, 2024, 04:18:41 PM »

Correct W_S. Old mission, old map.
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Gaston

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Re: B.A.T. v4.3 "DANGER ZONE" + Patch 01
« Reply #128 on: December 18, 2024, 11:39:14 PM »

This map (Solomons) was named The Slot, in the past...

I think it can be downloaded (but do not remember where).
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Whiskey_Sierra_972

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Re: B.A.T. v4.3 "DANGER ZONE" + Patch 01
« Reply #129 on: December 19, 2024, 08:58:47 AM »

Correct W_S. Old mission, old map.

Please post the .mis , maybe a simple correction could work....use code please to avoid loooong post or cropped text....
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Spinnetti

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Re: B.A.T. v4.3 "DANGER ZONE" + Patch 01
« Reply #130 on: December 19, 2024, 12:26:23 PM »

Hi, not sure if unrelated to 4.3 or not. under 4.2.3 all was good. The 4.3 and patch one seemed to install fine, but seeing something weird on the ground textures  - looks like a bulls eye pattern at super low res in white with my plane at the center. Anybody seen anything like that?
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stoney69

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Re: B.A.T. v4.3 "DANGER ZONE" + Patch 01
« Reply #131 on: December 19, 2024, 03:16:08 PM »

I got it fixed and working fine Whiskey_Sierra. I should'a seen that before I posted. Sorry guys.
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