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Author Topic: Bell 47 skins n/a in multiplay  (Read 158 times)

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Dimlee

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Bell 47 skins n/a in multiplay
« on: December 19, 2024, 08:36:12 AM »

This issue is not game-breaking but strange and I encountered it for the first time. So I decided to share.

Bell 47 helicopter.

I found and downloaded some cool skins for this wonderful creature. Placed them into the appropriate folder.
Made the new mission where Bell 47 was used as AI and also played by the pilot. New skins worked in all cases.

Then I tried the same mission in the Multiplay...
Started the server, launched the mission, pressed the Arming button, selected Aircraft: Bell 47, Skin dropdown list...only "Default" skin was available.
Uh-uh.  o_O
Selected other aircraft - their many skins were available. All skins were stored in the same /Skins directory.
And while the mission was running in Multiplay, AI Bell 47 choppers happily flew with the customs skins as I designed in FMB...
Smells like an AI conspiracy to me. :-X

So, in a nutshell.
Customs skins for Bell 47 are not available for the player in the Multiplay.

Note: I use one "centralised" storage on the external HDD for all skins, with symbolic links to all versions of IL2 1946 on PC. I created the links once again but the problem persisted.

As said, not a big issue.
But if someone can check and replicate this problem in Multiplay, I'll be grateful.
If not replicated, my suspicions about AI conspiracy will be confirmed!
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WhiteSnake1976

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Re: Bell 47 skins n/a in multiplay
« Reply #1 on: December 19, 2024, 09:53:18 AM »

Where did you get the skins from?

Compair them to a skin that works from an other aircraft, see if there is any difference in the file.
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Dimlee

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Re: Bell 47 skins n/a in multiplay
« Reply #2 on: December 20, 2024, 12:41:48 PM »

Where did you get the skins from?

Compair them to a skin that works from an other aircraft, see if there is any difference in the file.

From this forum, as I remember.

Files are similar to others, *.bmp, about 3MB each. They work perfectly in the mission played offline from within the FMB.
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