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Author Topic: Time for Kittyhawk ring sight upgrade  (Read 309 times)

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genXgamer

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Time for Kittyhawk ring sight upgrade
« on: January 07, 2025, 08:42:54 PM »

Hi guys

As I fly the P-40 Kittyhawk a lot!  I'm goin' to get rid of the paper cut-out ring sight.

Below are the two options I'm thinking of using, the other option is to just 3d model a new one.

Please provide feedback on preference or thoughts in general.




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WxTech

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Re: Time for Kittyhawk ring sight upgrade
« Reply #1 on: Yesterday at 09:13:38 AM »

The fully 3D model of the iron sight ring and post I cooked up for the Warhawk, as shown in your last screenie, would be applicable. Depending in the height they are set to, you might need to adjust the position of the locking nut so as to sit flush against the cowl panel. Or you could remove those lock nuts altogether.

It is my intention to include this for my own P-40 'pit re-build (the full canopy will be entirely made anew, as this existing thing is truly horrific.)
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genXgamer

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Re: Time for Kittyhawk ring sight upgrade
« Reply #2 on: Yesterday at 09:31:13 AM »

Thanks for the feedback Glenn.

I'll take a look at it today, I might have to rescale or make changes in gmax.

https://www.jetphotos.com/photo/8258934
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WxTech

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Re: Time for Kittyhawk ring sight upgrade
« Reply #3 on: Yesterday at 04:12:32 PM »

I built the model to precise measurements someone had published by measuring a real example. There should be no need to rescale. The ring was apparently dimensioned so that it would subtend a roughly 100 mil diameter as seen from the typical pilot viewpoint. Which is commonly the case in our game to be too far back (one of the reasons I typically shift the CAMERA hook a bit farther forward.)
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genXgamer

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Re: Time for Kittyhawk ring sight upgrade
« Reply #5 on: Yesterday at 06:03:53 PM »

You did a good job!

I had to edit the mesh file removing all comments and giving it a 5 LOD.
Now it's viewable in Mesh Viewer and can be positioned.


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genXgamer

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Re: Time for Kittyhawk ring sight upgrade
« Reply #6 on: Yesterday at 06:51:48 PM »

DONE

It's quite a bit larger than the original ring, but correct.

Now back to finishing a small Green Hell 43 - Milne Bay map.




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WxTech

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Re: Time for Kittyhawk ring sight upgrade
« Reply #7 on: Yesterday at 09:21:35 PM »

Shane,
That was the very info I used, from that hand drawn sketch! And as always, I made the mesh entirely using a spreadsheet.
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genXgamer

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Re: Time for Kittyhawk ring sight upgrade
« Reply #8 on: Yesterday at 10:44:51 PM »

Hi Glenn

The problem we have is, the bead we see in-game is part of the engine mesh.
Your bead is thinner and so the paper cutout one can still be seen.
Are you able to remove the bead from the engine mesh and we'll replace it with your one.

Both the ring and bead are half models, do you have complete ones?
I suppose I can place two, rotate one 180 degrees and piece the two halves together.




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WxTech

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Re: Time for Kittyhawk ring sight upgrade
« Reply #9 on: Today at 07:51:41 AM »

Yeah, I wasn't too concerned about the external mesh, my priority having been the cockpit. Hence making only the visible portions. With hindsight I wish I had made the full things. But that was years back when I was adhering to the more minimalist approach.

When incorporating, I retained the original forward post in the external mesh, but made it thinner and moved it so as to be more in line with the cockpit's new 3D one. That made the simple flat thing largely unseen.

I didn't even think to add these new elements to the external model, partly due to the incongruity of such small element detail on a very crude overall coarseness. 😉

Adding the ring to the external model would require one of two approaches:

- Have it present on the external mesh only, hoping that its nearness to the front windscreen does not cause its clipping nor the visibility of part of the external canopy mesh. This is hard to achieve for wider FoVs when panning, even for a judiciously chosen value for the forward component of ZNorms.

- Have it present in both the external engine mesh and the cockpit mesh, with the former carefully placed so as to exactly overlap the latter and thereby avoid a 'doubled' ring at a wider FOV and when seen near the screen edge while panning.


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genXgamer

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Re: Time for Kittyhawk ring sight upgrade
« Reply #10 on: Today at 09:43:44 AM »

I'll look at making your ring and bead models whole today, if successful I'll share the mesh files with you so they can be used in any of your future projects.

As you know, now days people want higher poly aircraft models and replacing those paper cutouts will be a small improvement.
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WxTech

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Re: Time for Kittyhawk ring sight upgrade
« Reply #11 on: Today at 01:31:16 PM »

Thanks, Shane!
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