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Author Topic: Curtiss SOC-1 Seagull extracted from BAT 4.3  (Read 2990 times)

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HaFu1939

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Re: Curtiss SOC-1 Seagull flyable plane
« Reply #12 on: January 12, 2025, 03:07:14 PM »

@Hafu1939 ...can you share your file with me to see what didn't work for me....if you want. ;)

So... I forgot something, you forgot something. If you compare our sets and each of us happens to have forgotten something different, it might work...
https://www.mediafire.com/file/9p3s81sc84xoajk/SOC1.zip/file
I'd appreciate feedback on my mistakes...
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erafitti

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Re: Curtiss SOC-1 Seagull flyable plane
« Reply #13 on: January 13, 2025, 05:23:43 AM »

For java experts, extracted via dump the necessary elements in BAT, installed in 41.12 SAS_modactivator.

It gives the following log error (Armament):

Mission error, ID_04: java.lang.RuntimeException: Weapon set 'default' not registered in air.SOC_1
java.lang.RuntimeException: Weapon set 'default' not registered in air.SOC_1
   at com.maddox.il2.objects.air.Aircraft.weaponsLoad(Aircraft.java:2440)
   at com.maddox.il2.objects.air.Aircraft.load(Aircraft.java:2141)
   at com.maddox.il2.game.Mission.loadAir(Mission.java:1324)
   at com.maddox.il2.ai.Wing.load(Wing.java:143)
   at com.maddox.il2.game.Mission.loadWings(Mission.java:1095)
   at com.maddox.il2.game.Mission._load(Mission.java:667)
   at com.maddox.il2.game.Mission.access$600(Mission.java:124)
   at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:412)
   at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
   at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
   at com.maddox.il2.game.Main.exec(Main.java:422)
   at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)

What could be the solution?.

Un saludo.
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gilles64

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Re: Curtiss SOC-1 Seagull flyable plane
« Reply #14 on: January 13, 2025, 05:27:37 AM »

@Hafu1939 ...can you share your file with me to see what didn't work for me....if you want. ;)

So... I forgot something, you forgot something. If you compare our sets and each of us happens to have forgotten something different, it might work...
https://www.mediafire.com/file/9p3s81sc84xoajk/SOC1.zip/file
I'd appreciate feedback on my mistakes...

Hello Hafu1939,

I thank you for your sending but unfortunately I have the same incident report...
Code: [Select]
com.maddox.il2.objects.air.SOC_1
java.lang.ClassNotFoundException: com.maddox.il2.objects.air.SOC_1
at com.maddox.rts.LDR.loadClass(LDR.java:20)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClassInternal(Unknown Source)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at com.maddox.il2.ai.AirportCarrier.clsBigArrestorPlane(AirportCarrier.java:616)
at com.maddox.il2.ai.AirportCarrier.isPlaneContainsArrestor(AirportCarrier.java:595)
at com.maddox.il2.gui.GUIQuick.fillArrayPlanes(GUIQuick.java:2577)
at com.maddox.il2.gui.GUIQuick.<init>(GUIQuick.java:3679)
at com.maddox.il2.gui.GUI.create(GUI.java:199)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1885)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
at com.maddox.il2.game.Main.exec(Main.java:432)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Main begin: PlMisAir(GUIQuick): class 'air.SOC_1' not found
java.lang.RuntimeException: PlMisAir(GUIQuick): class 'air.SOC_1' not found
at com.maddox.il2.gui.GUIQuick.fillArrayPlanes(GUIQuick.java:2569)
at com.maddox.il2.gui.GUIQuick.<init>(GUIQuick.java:3679)
at com.maddox.il2.gui.GUI.create(GUI.java:199)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1885)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
at com.maddox.il2.game.Main.exec(Main.java:432)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[13 janv. 25 08:33:59] -------------- END log session -------------

I tried different combinations between your file and mine...but to no avail! :(

Here is my own file:
https://www.mediafire.com/file/qsxdhsd5a92tgdi/SOC-1_Seagull.7z/file

Gilles
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gilles64

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Re: Curtiss SOC-1 Seagull flyable plane
« Reply #15 on: January 13, 2025, 05:46:21 AM »

For java experts, extracted via dump the necessary elements in BAT, installed in 41.12 SAS_modactivator.

It gives the following log error (Armament):

Mission error, ID_04: java.lang.RuntimeException: Weapon set 'default' not registered in air.SOC_1
java.lang.RuntimeException: Weapon set 'default' not registered in air.SOC_1
   at com.maddox.il2.objects.air.Aircraft.weaponsLoad(Aircraft.java:2440)
   at com.maddox.il2.objects.air.Aircraft.load(Aircraft.java:2141)
   at com.maddox.il2.game.Mission.loadAir(Mission.java:1324)
   at com.maddox.il2.ai.Wing.load(Wing.java:143)
   at com.maddox.il2.game.Mission.loadWings(Mission.java:1095)
   at com.maddox.il2.game.Mission._load(Mission.java:667)
   at com.maddox.il2.game.Mission.access$600(Mission.java:124)
   at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:412)
   at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
   at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
   at com.maddox.il2.game.Main.exec(Main.java:422)
   at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)

What could be the solution?.

Un saludo.

Hi erafitti,

Were you able to open your own file in the QMB without any problems?... no 60%?

Were there any elements that we forgot?

Can you share your own file with us please?

Greetings,

Gilles
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Epervier

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Re: Curtiss SOC-1 Seagull flyable plane
« Reply #16 on: January 13, 2025, 06:21:38 AM »

Si vous avez fait l'extraction depuis le pack BAT, il y a 99,99% de "chance" qu'il faille chercher le fichier "cod" qui contient la liste de l'armement de l'avion.

If you've extracted from the BAT pack, there's a 99.99% “chance” that you'll need to look for the “cod” file containing the aircraft's armament list.
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If your results do not live up to your expectations, tell yourself that the great oak was once an acorn too. - Lao Zi -

gilles64

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Re: Curtiss SOC-1 Seagull flyable plane
« Reply #17 on: January 13, 2025, 10:13:54 AM »

Si vous avez fait l'extraction depuis le pack BAT, il y a 99,99% de "chance" qu'il faille chercher le fichier "cod" qui contient la liste de l'armement de l'avion.

If you've extracted from the BAT pack, there's a 99.99% “chance” that you'll need to look for the “cod” file containing the aircraft's armament list.

Salut Epervier, dans le dossier d'extraction 'Dump', pas de fichier de 'cod' en visuel... :(
Pense tu pouvoir nous aider a finaliser cet hydravion?

Hi Epervier, in the extraction folder 'Dump', no 'cod' file in visual...
Do you think you can help us finalize this seaplane?

Greetings,

Gilles
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erafitti

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Re: Curtiss SOC-1 Seagull flyable plane
« Reply #18 on: January 13, 2025, 10:27:44 AM »

Voila¡¡¡¡.


Merci Epervier, tu es la lumière qui nous guide dans ce monde de plus en plus sombre. ;)

You are the light that guides us in this increasingly dark world.

+
WAWCOD01.sfs

By the way, does anyone know any method to extract the specific cod for this aircraft?.

Un saludo.

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Frankiek

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Re: Curtiss SOC-1 Seagull flyable plane
« Reply #19 on: January 13, 2025, 11:23:53 AM »

there you are, just extract the attached file into a cod folder in your SOC folder and you will be ready to go

SOC\Cod\-1241935130
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gilles64

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Re: Curtiss SOC-1 Seagull flyable plane
« Reply #20 on: January 13, 2025, 11:53:24 AM »

there you are, just extract the attached file into a cod folder in your SOC folder and you will be ready to go

SOC\Cod\-1241935130

Very big thanks Frankiek!!  ;D ;D

Finally he flies in 4.12.2m Modact 5.30!!  ;D



I also don't forget erafitti and Epervier too!!  ;D  ]cheers[

Greetings,

Gilles
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HaFu1939

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Re: Curtiss SOC-1 Seagull flyable plane
« Reply #21 on: January 13, 2025, 01:22:13 PM »

Congratulations to gilles64, I’m glad you can fly this plane! Thanks to all, I’ve learned a bit…
Best regards,
HaFu1939
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gilles64

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Re: Curtiss SOC-1 Seagull flyable plane
« Reply #22 on: January 13, 2025, 01:36:22 PM »

Congratulations to gilles64, I’m glad you can fly this plane! Thanks to all, I’ve learned a bit…
Best regards,
HaFu1939

Oops!!...congratulations go to all those who contributed to the almost finality of the request... and you are part of it HaFu1939!  ;) ..I only opened a door and you all rushed in!!

It's great!!  ;D

Thank you community!!  ;D

Greetings,

Gilles
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herbarnold99

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Re: Curtiss SOC-1 Seagull flyable plane
« Reply #23 on: January 13, 2025, 01:44:36 PM »

This is exciting! But I'm missing something when I add that "cod" file to my "SOC" file. Can someone spell out which files in the above posts should be used and how to properly modify them? Or will a single file flyable plane be posted soon?

many thx
Herb
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