Hello. I noticed a strange error in the game. I flew the BF110 F2 against the BF-110E 1.When my plane is fired at by the enemy's tail gunner, and there are many hits, the picture freezes. When switching to the exterior, everything works, after switching back to the cabin, it freezes again. The same problem if you take ROGOZARSKI LVT-1 . I completely reinstalled the game today. after installing versions 4.0 and 4.1, the problem was not observed. After installing 4.2, the problem reappeared and version 4.3 + patch 1 did not fix it. I will try to post a part of the error log file, if necessary, I will try to publish the entire log. P.S. base game 4.12.2+4.0+4.1+4.2+4.3+ Patch 1. No additional mods are connected. Thank you.
[2025-01-11 18:33:42.357 UTC +3] dT:17454 INTERNAL ERROR: Can't open file '3DO/Cockpit/Bf-110C_4133/F2_boardleft_dmg.mat'
[2025-01-11 18:33:42.357 UTC +3] dT: 0 WARNING: object '3DO/Cockpit/Bf-110C_4133/F2_boardleft_dmg.mat' of class 'TMaterial' not loaded
[2025-01-11 18:33:42.357 UTC +3] dT: 0 INTERNAL ERROR: Material: Can't load 'F2_boardleft_dmg.mat'
[2025-01-11 18:33:42.357 UTC +3] dT: 0 java.lang.RuntimeException: INTERNAL ERROR: Material: Can't load 'F2_boardleft_dmg.mat'
[2025-01-11 18:33:42.357 UTC +3] dT: 0
[2025-01-11 18:33:42.357 UTC +3] dT: 0 at com.maddox.il2.engine.HierMesh.MaterialReplace(Native Method)
[2025-01-11 18:33:42.357 UTC +3] dT: 0 at com.maddox.il2.engine.HierMesh.materialReplace(HierMesh.java:480)
[2025-01-11 18:33:42.357 UTC +3] dT: 0 at com.maddox.il2.objects.air.CockpitBF_110F2.reflectCockpitState(CockpitBF_110F2.java:812)
[2025-01-11 18:33:42.357 UTC +3] dT: 0 at com.maddox.il2.objects.air.Cockpit.doReflectCockitState(Cockpit.java:503)
[2025-01-11 18:33:42.357 UTC +3] dT: 0 at com.maddox.il2.objects.air.Aircraft.setCockpitState(Aircraft.java:2960)
[2025-01-11 18:33:42.357 UTC +3] dT: 0 at com.maddox.il2.fm.AircraftState.doSetCockpitState(AircraftState.java:1134)
[2025-01-11 18:33:42.357 UTC +3] dT: 0 at com.maddox.il2.fm.AircraftState.setCockpitState(AircraftState.java:1122)
[2025-01-11 18:33:42.358 UTC +3] dT: 0 at com.maddox.il2.objects.air.BF_110.hitBone(BF_110.java:597)
[2025-01-11 18:33:42.358 UTC +3] dT: 0 at com.maddox.il2.objects.air.Aircraft.msgShot(Aircraft.java:1102)
[2025-01-11 18:33:42.358 UTC +3] dT: 0 at com.maddox.il2.ai.MsgShot.invokeListener(MsgShot.java:57)
[2025-01-11 18:33:42.358 UTC +3] dT: 0 at com.maddox.rts.Message._send(Message.java:1217)
[2025-01-11 18:33:42.358 UTC +3] dT: 0 at com.maddox.rts.Message.sendToObject(Message.java:1158)
[2025-01-11 18:33:42.358 UTC +3] dT: 0 at com.maddox.rts.Message.sendTo(Message.java:1134)
[2025-01-11 18:33:42.358 UTC +3] dT: 0 at com.maddox.rts.Message.trySend(Message.java:1115)
[2025-01-11 18:33:42.358 UTC +3] dT: 0 at com.maddox.rts.Message.send(Message.java:1079)
[2025-01-11 18:33:42.358 UTC +3] dT: 0 at com.maddox.il2.ai.MsgShot.send(MsgShot.java:46)
[2025-01-11 18:33:42.358 UTC +3] dT: 0 at com.maddox.il2.objects.weapons.Bullet.collided(Bullet.java:149)
[2025-01-11 18:33:42.358 UTC +3] dT: 0 at com.maddox.il2.engine.MsgBulletCollision.invokeListener(MsgBulletCollision.java:39)
[2025-01-11 18:33:42.358 UTC +3] dT: 0 at com.maddox.rts.Message._send(Message.java:1217)
[2025-01-11 18:33:42.358 UTC +3] dT: 0 at com.maddox.rts.Message.sendToObject(Message.java:1191)
[2025-01-11 18:33:42.358 UTC +3] dT: 0 at com.maddox.rts.Message.sendTo(Message.java:1134)
[2025-01-11 18:33:42.358 UTC +3] dT: 0 at com.maddox.rts.Message.trySend(Message.java:1115)
[2025-01-11 18:33:42.358 UTC +3] dT: 0 at com.maddox.rts.Time.loopMessages(Time.java:252)
[2025-01-11 18:33:42.358 UTC +3] dT: 0 at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[2025-01-11 18:33:42.358 UTC +3] dT: 0 at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
[2025-01-11 18:33:42.358 UTC +3] dT: 0 at com.maddox.il2.game.Main.exec(Main.java:422)
[2025-01-11 18:33:42.358 UTC +3] dT: 0 at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[2025-01-11 18:33:57.912 UTC +3] dT: 519 java.lang.RuntimeException: unknown exception in hierMesh
[2025-01-11 18:33:57.912 UTC +3] dT: 0 at com.maddox.il2.engine.HierMesh.isVisualRayHit(Native Method)
[2025-01-11 18:33:57.912 UTC +3] dT: 0 at com.maddox.il2.engine.HierMesh.isVisualRayHit(HierMesh.java:537)
[2025-01-11 18:33:57.912 UTC +3] dT: 0 at com.maddox.il2.game.VisibilityChecker.computeVisibility(VisibilityChecker.java:244)
[2025-01-11 18:33:57.912 UTC +3] dT: 0 at com.maddox.il2.objects.effects.SunGlare.computeIntegratedSunFlash(SunGlare.java:214)
[2025-01-11 18:33:57.912 UTC +3] dT: 0 at com.maddox.il2.objects.effects.SunGlare.render(SunGlare.java:235)
[2025-01-11 18:33:57.912 UTC +3] dT: 0 at com.maddox.il2.engine.Renders.doPaint(Renders.java:412)
[2025-01-11 18:33:57.912 UTC +3] dT: 0 at com.maddox.il2.engine.Renders.paint(Renders.java:253)
[2025-01-11 18:33:57.912 UTC +3] dT: 0 at com.maddox.il2.engine.RendersTicker.msgTimeOut(Renders.java:637)
[2025-01-11 18:33:57.912 UTC +3] dT: 0 at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
[2025-01-11 18:33:57.912 UTC +3] dT: 0 at com.maddox.rts.Message._send(Message.java:1217)
[2025-01-11 18:33:57.912 UTC +3] dT: 0 at com.maddox.rts.Message.sendToObject(Message.java:1191)
[2025-01-11 18:33:57.912 UTC +3] dT: 0 at com.maddox.rts.Message.sendTo(Message.java:1134)
[2025-01-11 18:33:57.912 UTC +3] dT: 0 at com.maddox.rts.Message.trySend(Message.java:1115)
[2025-01-11 18:33:57.912 UTC +3] dT: 0 at com.maddox.rts.Time.loopMessages(Time.java:252)
[2025-01-11 18:33:57.912 UTC +3] dT: 0 at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[2025-01-11 18:33:57.912 UTC +3] dT: 0 at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
[2025-01-11 18:33:57.912 UTC +3] dT: 0 at com.maddox.il2.game.Main.exec(Main.java:422)