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Author Topic: PlMisAir for 4.15m  (Read 1025 times)

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Ghostil

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PlMisAir for 4.15m
« on: January 18, 2025, 08:50:26 AM »

Rums to everyone. I put the last 4.15 on yesterday and now I can not edit the 1st class for the editor.
All in errors.
My addon that was created for 4.13 worked normally and at 4.14 but right now the game crashes to the desktop when choosing aircraft.
I wanted to transfer everything new, but I also can’t fix anything.
Where can I download java files for aircraft for the editor?


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Whiskey_Sierra_972

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Re: PlMisAir for 4.15m
« Reply #1 on: January 18, 2025, 09:47:17 AM »

Maybe you can try to post here:

https://www.sas1946.com/main/index.php/board,266.0.html

....because this is a section for other stuff than tech help....

Before post other hard to understand questions , as you are new to modding (I suppose because you registered here today and this is your first post) , take a look also here:

https://www.sas1946.com/main/index.php/board,7.0.html

This 'll help you to understand where your issues started from....

Third....what is your native language?

Maybe you could be more confident to post initial help request also here:

https://www.sas1946.com/main/index.php/board,203.0.html
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Epervier

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Re: PlMisAir for 4.15m
« Reply #2 on: January 18, 2025, 10:15:45 AM »

Maybe you can try to post here:

https://www.sas1946.com/main/index.php/board,266.0.html
Why do you want him to post in the BAT forum?
He's talking about the 4.15... not the 4.3.   :D
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If your results do not live up to your expectations, tell yourself that the great oak was once an acorn too. - Lao Zi -

Ghostil

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Re: PlMisAir for 4.15m
« Reply #3 on: January 18, 2025, 10:50:28 AM »

I have pure IL2 without these large mods.
Previously, I decompiled classes jode-1.1.2-pre1.jar.
But out of 4.15 I get an error in all classes by the editor. The rest of the classes seem to open normally.
Code: [Select]
com\maddox\il2\builder
Problems so far only with classes along this path. These are classes for a full editor.
I have not used Java, but right now I decided to transfer my old mod to a new version again.


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Ghostil

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Re: PlMisAir for 4.15m
« Reply #4 on: January 18, 2025, 11:01:04 AM »



From 4.11 or 4.12, everything opens up perfectly.
From 4.15 I can’t open anything there at all.

The dampler class was pawed and right now the code was pulled out only by the program from this site. There it was necessary to put dumps and everything pulled out of the game.
In new versions, Java changed it may still be connected with errors.
Maybe it is necessary to open classes with another decompile?
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SAS~Storebror

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Re: PlMisAir for 4.15m
« Reply #5 on: January 18, 2025, 11:29:53 AM »

Maybe it is necessary to open classes with another decompile?
Jode supports JDK 1.3 and - to a certain degree - 1.4.
TD in their own mind decided to compile IL-2 4.15 with JDK 8 (without really making any use of it), that's why Jode can't open these classfiles anymore.

]cheers[
Mike
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Ghostil

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Re: PlMisAir for 4.15m
« Reply #6 on: January 18, 2025, 11:55:54 AM »

Maybe it is necessary to open classes with another decompile?
Jode supports JDK 1.3 and - to a certain degree - 1.4.
TD in their own mind decided to compile IL-2 4.15 with JDK 8 (without really making any use of it), that's why Jode can't open these classfiles anymore.

]cheers[
Mike
How can all be disassembled now?
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Ghostil

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Re: PlMisAir for 4.15m
« Reply #7 on: January 18, 2025, 12:14:23 PM »

JD-GUI
This opens but after it is not going to go back.
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Frankiek

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Re: PlMisAir for 4.15m
« Reply #8 on: January 18, 2025, 04:05:54 PM »

DJ by Neskov can decompile 4.15 classes however in order to recompile the new classes you need to have JDK 1.8 in your system
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Ghostil

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Re: PlMisAir for 4.15m
« Reply #9 on: January 19, 2025, 02:24:43 AM »



100 errors were gorgeous when assembling after that.
It does not compile these classes at all.
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Ghostil

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Re: PlMisAir for 4.15m
« Reply #10 on: January 19, 2025, 02:26:38 AM »

Java 1.8.0.431  right now.
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SAS~Storebror

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Re: PlMisAir for 4.15m
« Reply #11 on: January 19, 2025, 02:33:07 AM »

Classpath missing / not set / set wrong?
Just a wild guess as we can only see the end of the story in your screenshot.

]cheers[
Mike
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