Hi!
I have discovered that the BAT development of stationary planes is more complex than what I was thinking about....a simple addition of a not yet added stationary....
So I post here a list of missing stationary planes that actually are missing from DOF , this because I was working on DOF .ini files , maybe in the future (depending of the reply to this post) something similar 'll be posted also about the other modules....
These are the missing stationary planes in DOF:
Fokker_DII air.Fokker_DII 2 NOINFO g01 SUMMER
OK SiemensSchuckertD1 air.SiemensSchuckertD1 2 NOINFO g01 SUMMER
OK Aviatik air.Aviatik 2 NOINFO g01 SUMMER
xAlbatros_CX air.Albatros_CX 2 NOINFO g01 SUMMER
Oeffag_CII air.Oeffag_CII 2 NOINFO g01 SUMMER
Oeffag_CIIG air.Oeffag_CIIG 2 NOINFO g01 SUMMER
xMoraneSaulnier_I air.MoraneSaulnier_I 1 NOINFO fr01 SUMMER
Nieuport10C1 air.Nieuport10C1 1 NOINFO fr01 SUMMER
Nieuport10 air.Nieuport10 1 NOINFO fr01 SUMMER
Nieuport10AV air.Nieuport10AV 1 NOINFO fr01 SUMMER
Nieuport10AR air.Nieuport10AR 1 NOINFO fr01 SUMMER
FE2d air.FE2d 1 NOINFO gb01 SUMMER
Scout_TF1 air.U_2VEX2_TF1 1 NOINFO gb01 SUMMER
xMoraneSaulnier_L_Pearly air.MoraneSaulnier_L_Pearly 1 NOINFO fr01 SUMMER
xMoraneSaulnier_L_Plate air.MoraneSaulnier_L_Plate 1 NOINFO fr01 SUMMER
xAnasal air.Anasal 1 NOINFO r01 SUMMER
xAeroA26 air.AeroA26 1 NOINFO cz01 SUMMER
SB_Bomber_RFC_Sea air.SB_Bomber_RFC_Sea 1 NOINFO gb01 SUMMER
Short_Type184G air.Short_Type184G 1 NOINFO gb01 SUMMER
Short_Type184G2 air.Short_Type184G2 1 NOINFO gb01 SUMMER
Short_Type184M air.Short_Type184M 1 NOINFO gb01 SUMMER
Short_Type184M3 air.Short_Type184M3 1 NOINFO gb01 SUMMER
Short_Type184M3b air.Short_Type184M3b 1 NOINFO gb01 SUMMER
Short_Type184R air.Short_Type184R 1 NOINFO gb01 SUMMER
Scout_Mk1_Float air.U_2VEX1gb_Float 1 NOINFO gb01 SUMMER
Searching in SAS treads I managed to add the 2 signed as OK from this old tread:
https://www.sas1946.com/main/index.php/topic,37950.msg420598.html#msg420598From the same tread the other missing planes marked with x are present but when installed in BAT no plne could be seen in FMB object windows even if no CTD happen....
Here the log fopr one of them as example....
Maximum texture size : 32768
Maximum simultaneous textures :4
MaxAnisotropic (1.0 = none) : 16.000000
15 Splashscreens available.
WARNING: ****( Unexpected txr reload (tfNoCompress16Bit,tfCompressMajorAlpha): '3DO/Effects/TEXTURES/PluffMkI.tga'
Car: Parameter [Renault]:<PanzerSubtype> not found
Can't set property
java.lang.RuntimeException: Can't set property
at com.maddox.il2.objects.vehicles.cars.CarGeneric$SPAWN.getF(CarGeneric.java:42)
at com.maddox.il2.objects.vehicles.cars.CarGeneric$SPAWN.LoadCarProperties(CarGeneric.java:80)
at com.maddox.il2.objects.vehicles.cars.CarGeneric$SPAWN.<init>(CarGeneric.java:188)
at com.maddox.il2.objects.vehicles.cars.CarWW1.<clinit>(CarWW1.java:100)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Class.java:115)
at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:240)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1542)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1475)
at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
at com.maddox.il2.game.Main.exec(Main.java:405)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Problem in car spawn: com.maddox.il2.objects.vehicles.cars.CarWW1$Renault
No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$Albatros_CX' <<<<< I THINK THIS IS THE ISSUE
ScreenMode Library Version 0.01 loaded successfully.
Initializing DirectSound playback device...
Primary buffer created.
Playback format is set : sampling rate = 22050, num channels = 2.
Buffer caps : Transfer rate = 0, CPU overhead = 0.
Default speaker config is : 1310724.
Direct sound audio device initialized successfully :
DX Version : 7
Hardware - disabled [buffers : 0]
Extensions - disabled :
EAX ver. 1 [ ] - disabled
EAX ver. 2 [ ] - disabled
EAX ver. 3 [ ] - disabled
I3D ver. 2 [ ] - disabled
ZoomFX [ ] - disabled
MacroFX [ ] - disabled
SIMD render [X]
num channels 32
Cannot open audio file samples/infinite 1
[Jan 22, 2025 8:03:23 PM UTC +1] -------------- END log session -------------
I hope that some of them could be added as some of them are peculiar for detailing missions areas...for example the Shorts seaplanes....