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Author Topic: Old game, new life, stage 2.  (Read 1251 times)

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carsmaster

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Re: Old game, new life, stage 2.
« Reply #12 on: February 01, 2025, 11:44:34 AM »

Anyone knows how this works in BAT 4.3?
Theoretically, if there are conflicts with the classes of aircraft YAK-3 and YAK-3P, you can remove the hashes of the aircraft classes(only 2  of main classes of external model) from my mod and they will be used from BAT. I am currently away from my work computer for several days and cannot tell you which two hashes need to be removed. The mod will have its own external model and completely its own slots and classes in the future. For now, everything is based on the clean version 4.12.2

UPDATE:
hesh
Yak-3           EC33F1B803AA4754
Yak-3P         928A9854D32EACE
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ssn637

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Re: Old game, new life, stage 2.
« Reply #13 on: February 01, 2025, 12:23:36 PM »

My BAT 4.3.0 WAW installation doesn't have any class files with the same name as those in Carsmaster's Yak-3 mod (Carsmaster_COCKPIT_YAK_3_YAK_3P_8192pix_v.2.0), and a classcheck reported no issues.
I created a Quick Mission with the Yak-3P (Kuban, Scramble) and the aircraft loaded just fine!
And, oh my gosh, what a stunning view!  I could spend hours just admiring all those gauges and the details of the cockpit interior! 
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UberDemon

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Re: Old game, new life, stage 2.
« Reply #14 on: February 01, 2025, 05:10:54 PM »

carmaster,

Absolutely stunning.  Working like a charm in BAT 4.3 and I tried both settings of all obtions.

For anyone that wants an easy installation, I packaged it up for BAT 4.3 WAW and you can install it with JSGME.  Download and unzip to the BATMODS folder and install with JSGME.

Download here:  https://www.mediafire.com/file/f3o07985ydjzhip/%2523Carmaster02Yak3.zip/file

You can paste this in the [Mods] section of conf.ini for easy changes and comments:
Code: [Select]
;YAK3/3P Options
sight=0
;sight=1
;Value 0 = "PBP-1(PBP-1)"
;Value 1 = "PKI(PKI)"
;No entry is like selecting 0
;FUEL Indicator
Fuel_300=1
;Fuel_300=0
;Value 1 = there is a device
;Value 0 = there is no device
NighLightColor=1
;NighLightColor=0 white and blue color
;NighLightColor=1 red illumination
;No entry uses white-blue
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Best Regards, UberDemon/danzigzag, Get UQMG at SAS BAT Mission area.  www.uberdemon.net no longer exists.  (** Alienware Aurora R7 / i7-8700 3.20GHz / 16GB RAM / Win 10 x64 / NVIDIA GeForce GTX 1080 **)

carsmaster

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Re: Old game, new life, stage 2.
« Reply #15 on: February 01, 2025, 06:40:04 PM »

You can paste this in the [Mod] section of conf.ini for easy changes and comments:
Thank you.
I'm glad everything works.
A small clarification:
The section in conf.ini should be called [Mods], not [Mod].
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UberDemon

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Re: Old game, new life, stage 2.
« Reply #16 on: February 01, 2025, 10:40:25 PM »

Corrected above.
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Best Regards, UberDemon/danzigzag, Get UQMG at SAS BAT Mission area.  www.uberdemon.net no longer exists.  (** Alienware Aurora R7 / i7-8700 3.20GHz / 16GB RAM / Win 10 x64 / NVIDIA GeForce GTX 1080 **)

UberDemon

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Re: Old game, new life, stage 2.
« Reply #17 on: Yesterday at 10:48:39 PM »

I've experienced the same issue with the "rainbow color" effects like gunny.  It happens when there are certain effects going on, like using the C&C Flare gun effect, or when there is rain and thunder or certain explosions.  Certain objects to include buildings and trenches will become "rainbow-colored."  It goes away if you zoom out or switch angle.

Something more serious is that I can't fly missions with the IL-2M as a player.  The mission is allowed to start but it goes to a neutral camera, and you can select the plane you should be flying but you cannot control it.  If I uninstall the  Yak 3/3P files, everything goes back to normal, and no "rainbow" objects.

This is in BAT 4.3, so it could be just an issue with BAT 4.3, or my installation.
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Best Regards, UberDemon/danzigzag, Get UQMG at SAS BAT Mission area.  www.uberdemon.net no longer exists.  (** Alienware Aurora R7 / i7-8700 3.20GHz / 16GB RAM / Win 10 x64 / NVIDIA GeForce GTX 1080 **)

gunny0134

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Re: Old game, new life, stage 2.
« Reply #18 on: Today at 02:35:24 AM »

So I'm just keeping 4096 drills with no additions to the Mods section. The "rainbow color" is gone. I'm not sure about the other issues with it yet (on 4.12.2m, BAT 4.2 WAW).

But my inconvenience is something else.

This cockpit is that when I look at the sun a little bit to the side, it can't block the sun's light and just shine.

The original cockpit doesn't show this.

I hope other users check it out, because it might only happen to me...


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