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Author Topic: Broken "destroy" objective  (Read 209 times)

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MetalHead

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Broken "destroy" objective
« on: February 28, 2025, 07:56:33 PM »

Hello

I've found a bug regarding the "destroy" objective in missions. Unless the required destruction level is set to 100% the objective is broken and immediately disappears on mission start. Happens both in case of air and ground units and regardless of the target being present from the start or spawned after some time. However, if the target flight/unit group consists of a single aircraft/vehicle then the objective stays there and can be completed successfully, regardless of the destruction level parameter - at least most of the time (I've noticed one case where a single ship was the target and the objective was set to 50% - it could not be fulfilled, unless I've changed the parameter to 100%).

It seems to be related to the "destroy" objective itself as it plagues everything from old, stock missions, dedicated BAT missions and anything I create in the editor myself.
Other objective types seem to be working correctly.

Any ideas how to deal with it?
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cbradbury

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Re: Broken "destroy" objective
« Reply #1 on: March 01, 2025, 07:48:58 AM »

Confirmed. Quick test with ground attack in JTW.

Nothing shows in the log as far as I can tell. Also, the objective lines show up correctly when you look in the mission file (including the specific percentage settings).
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