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Author Topic: VittorioVeneto from Asheshouse's Littorio2  (Read 317 times)

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gunny0134

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VittorioVeneto from Asheshouse's Littorio2
« on: Yesterday at 03:23:58 AM »

This idea came to my mind by the following concepts.

 1. The two battleships are homogeneous. that is, sister ships.
 2. Asheshouse's Littorio2 (BAT stock ver) is a great mod. It's worth replicating and using it as it is. Only one thing, Littorio2's ship name panel has been erased.
 3. In BAT #WAW3, VittorioVeneto's Java class already exists.

Therefore, this cloning method is by no means difficult or complicated. Just follow the normal ship installation method. But, it was tested only on 4.12.2m, BAT 4.2.

Credits : 1. All credits of the battleship itself are with Asheshouse
             2. The seaplane object is FM1 of maciek1460
             3. Italian paint on the FM1 : stanislao

Installation :

1. Unzip the downloaded file and put it in the #WAW mod folder.

  D/L : https://www.mediafire.com/file/ch9gl46whlxx6rr/ShipAshe_RM_VittorioVeneto+from+Littorio2.zip/file

2. chief.ini (position above Littorio2 would be appropriate)

  VittorioVeneto ships.ShipAsheRM$VittorioVeneto 2 icons/shipDestroyer.mat

 [Ships.VittorioVeneto]
  com.maddox.il2.objects.ships.ShipAsheRM$VittorioVeneto

* You shouldn't space her name. Spacing causes 70% CTD, because PC or 1946 is a fool.

3. ships.ini
Code: [Select]
[VittorioVeneto]
Description   Littorio Class - Battleship

Icon         shipDestroyer

// Model
Mesh         3do/Ships/VittorioVeneto/Hier.him

// Motion Parameters
SliderDistance 296.25
Speed          37 //FLEET
SoundMove      models.Ship

IsAirport      1

// Vitals

[VittorioVeneto:Part0]
BaseChunk Hull1
strengthBasedOnThisSection strength_HullEnorm
Vital
 damageDepth   0.0
 damagePitch  -2.0
 damageRoll    3.0
 damageTime   78.0

[VittorioVeneto:Part1]
BaseChunk Hull2
strengthBasedOnThisSection strength_HullEnorm
Vital
 damageDepth   0.0
 damagePitch   0.0
 damageRoll    2.0
 damageTime   75.0

[VittorioVeneto:Part2]
BaseChunk Hull3
strengthBasedOnThisSection strength_HullEnorm
Vital
 damageDepth   0.0
 damagePitch   0.0
 damageRoll    2.0
 damageTime   75.0
 

[VittorioVeneto:Part3]
BaseChunk Hull4
strengthBasedOnThisSection strength_HullEnorm
Vital
 damageDepth   0.0
 damagePitch   0.0
 damageRoll    2.0
 damageTime   75.0

// Armament

//381mm 3x3

[VittorioVeneto:Part4]
BaseChunk                 Head1
AdditionalCollisionChunk0  Gun1
strengthBasedOnThisSection strength_GunHuge

gunBasedOnThisSection gun_SK_C34
 HeadMinYaw                -145
 HeadMaxYaw                 145
 GunHeadChunk             Head1
 GunBarrelChunk            Gun1
 GunShellStartHook  ShellStart1
 FireFastTargets              0

[VittorioVeneto:Part5]
BaseChunk                 Head2
AdditionalCollisionChunk0  Gun2
strengthBasedOnThisSection strength_GunHuge

gunBasedOnThisSection gun_SK_C34
 HeadMinYaw                -145
 HeadMaxYaw                 145
 GunHeadChunk             Head2
 GunBarrelChunk            Gun2
 GunShellStartHook  ShellStart2
 FireFastTargets              0

[VittorioVeneto:Part6]
BaseChunk                 Head3
AdditionalCollisionChunk0  Gun3
strengthBasedOnThisSection strength_GunHuge

gunBasedOnThisSection gun_SK_C34
 HeadMinYaw                -145
 HeadMaxYaw                 145
 GunHeadChunk             Head3
 GunBarrelChunk            Gun3
 GunShellStartHook  ShellStart3
 FireFastTargets              0
 

//152mm 4x3

//10x152mm/55 - gun_SK_C28 - placeholder

[VittorioVeneto:Part7]
 BaseChunk                 Head4
 AdditionalCollisionChunk0  Gun4
 strengthBasedOnThisSection strength_GunHuge
 
 gunBasedOnThisSection gun_SK_C28
  HeadMinYaw                  20
  HeadMaxYaw                 150
  GunHeadChunk             Head4
  GunBarrelChunk            Gun4
  GunShellStartHook  ShellStart4
  FireFastTargets              0

[VittorioVeneto:Part8]
 BaseChunk                 Head5
 AdditionalCollisionChunk0  Gun5
 strengthBasedOnThisSection strength_GunHuge
 
 gunBasedOnThisSection gun_SK_C28
  HeadMinYaw                -150
  HeadMaxYaw                 -20
  GunHeadChunk             Head5
  GunBarrelChunk            Gun5
  GunShellStartHook  ShellStart5
  FireFastTargets              0

[VittorioVeneto:Part9]
 BaseChunk                 Head6
 AdditionalCollisionChunk0  Gun6
 strengthBasedOnThisSection strength_GunHuge
 
 gunBasedOnThisSection gun_SK_C28
  HeadMinYaw                -150
  HeadMaxYaw                 -20
  GunHeadChunk             Head6
  GunBarrelChunk            Gun6
  GunShellStartHook  ShellStart6
  FireFastTargets              0

[VittorioVeneto:Part10]
 BaseChunk                 Head7
 AdditionalCollisionChunk0  Gun7
 strengthBasedOnThisSection strength_GunHuge
 
 gunBasedOnThisSection gun_SK_C28
  HeadMinYaw                  20
  HeadMaxYaw                 150
  GunHeadChunk             Head7
  GunBarrelChunk            Gun7
  GunShellStartHook  ShellStart7
  FireFastTargets              0

//90mm 12x1

[VittorioVeneto:Part11]
BaseChunk                 Head8
AdditionalCollisionChunk0  Gun8
strengthBasedOnThisSection strength_GunTiny

gunBasedOnThisSection gun_RM90_50x1
 HeadMinYaw                  10
 HeadMaxYaw                 100
 GunHeadChunk             Head8
 GunBarrelChunk            Gun8
 GunShellStartHook  ShellStart8
 FireFastTargets              2
 
 [VittorioVeneto:Part12]
 BaseChunk                 Head10
 AdditionalCollisionChunk0  Gun10
 strengthBasedOnThisSection strength_GunTiny
 
 gunBasedOnThisSection gun_RM90_50x1
  HeadMinYaw                  10
  HeadMaxYaw                 100
  GunHeadChunk             Head10
  GunBarrelChunk            Gun10
  GunShellStartHook  ShellStart10
 FireFastTargets              2
 
 [VittorioVeneto:Part13]
 BaseChunk                 Head12
 AdditionalCollisionChunk0  Gun12
 strengthBasedOnThisSection strength_GunTiny
 
 gunBasedOnThisSection gun_RM90_50x1
  HeadMinYaw                  10
  HeadMaxYaw                 135
  GunHeadChunk             Head12
  GunBarrelChunk            Gun12
  GunShellStartHook  ShellStart12
 FireFastTargets              2
 
 [VittorioVeneto:Part14]
 BaseChunk                 Head14
 AdditionalCollisionChunk0  Gun14
 strengthBasedOnThisSection strength_GunTiny
 
 gunBasedOnThisSection gun_RM90_50x1
  HeadMinYaw                -135
  HeadMaxYaw                 -10
  GunHeadChunk             Head14
  GunBarrelChunk            Gun14
  GunShellStartHook  ShellStart14
 FireFastTargets              2
 
 [VittorioVeneto:Part15]
 BaseChunk                 Head16
 AdditionalCollisionChunk0  Gun16
 strengthBasedOnThisSection strength_GunTiny
 
 gunBasedOnThisSection gun_RM90_50x1
  HeadMinYaw                -100
  HeadMaxYaw                 -10
  GunHeadChunk             Head16
  GunBarrelChunk            Gun16
  GunShellStartHook  ShellStart16
 FireFastTargets              2
 
 [VittorioVeneto:Part16]
 BaseChunk                 Head18
 AdditionalCollisionChunk0  Gun18
 strengthBasedOnThisSection strength_GunTiny
 
 gunBasedOnThisSection gun_RM90_50x1
  HeadMinYaw                -100
  HeadMaxYaw                 -10
  GunHeadChunk             Head18
  GunBarrelChunk            Gun18
  GunShellStartHook  ShellStart18
 FireFastTargets              2

[VittorioVeneto:Part17]
BaseChunk                 Head9
AdditionalCollisionChunk0  Gun9
strengthBasedOnThisSection strength_GunTiny

gunBasedOnThisSection gun_RM90_50x1
 HeadMinYaw                -100
 HeadMaxYaw                 -10
 GunHeadChunk             Head9
 GunBarrelChunk            Gun9
 GunShellStartHook  ShellStart9
 FireFastTargets              2
 
 [VittorioVeneto:Part18]
 BaseChunk                 Head11
 AdditionalCollisionChunk0  Gun11
 strengthBasedOnThisSection strength_GunTiny
 
 gunBasedOnThisSection gun_RM90_50x1
  HeadMinYaw                -100
  HeadMaxYaw                 -10
  GunHeadChunk             Head11
  GunBarrelChunk            Gun11
  GunShellStartHook  ShellStart11
 FireFastTargets              2
 
 [VittorioVeneto:Part19]
 BaseChunk                 Head13
 AdditionalCollisionChunk0  Gun13
 strengthBasedOnThisSection strength_GunTiny
 
 gunBasedOnThisSection gun_RM90_50x1
  HeadMinYaw                -135
  HeadMaxYaw                 -10
  GunHeadChunk             Head13
  GunBarrelChunk            Gun13
  GunShellStartHook  ShellStart13
 FireFastTargets              2
 
 [VittorioVeneto:Part20]
 BaseChunk                 Head15
 AdditionalCollisionChunk0  Gun15
 strengthBasedOnThisSection strength_GunTiny
 
 gunBasedOnThisSection gun_RM90_50x1
  HeadMinYaw                  10
  HeadMaxYaw                 135
  GunHeadChunk             Head15
  GunBarrelChunk            Gun15
  GunShellStartHook  ShellStart15
 FireFastTargets              2
 
 [VittorioVeneto:Part21]
 BaseChunk                 Head17
 AdditionalCollisionChunk0  Gun17
 strengthBasedOnThisSection strength_GunTiny
 
 gunBasedOnThisSection gun_RM90_50x1
  HeadMinYaw                  10
  HeadMaxYaw                 100
  GunHeadChunk             Head17
  GunBarrelChunk            Gun17
  GunShellStartHook  ShellStart17
 FireFastTargets              2
 
 [VittorioVeneto:Part22]
 BaseChunk                 Head19
 AdditionalCollisionChunk0  Gun19
 strengthBasedOnThisSection strength_GunTiny
 
 gunBasedOnThisSection gun_RM90_50x1
  HeadMinYaw                  10
  HeadMaxYaw                 100
  GunHeadChunk             Head19
  GunBarrelChunk            Gun19
  GunShellStartHook  ShellStart19
 FireFastTargets              2
 
//37mm twin 8x2

[VittorioVeneto:Part23]
 BaseChunk                 Head20
 AdditionalCollisionChunk0  Gun20
 strengthBasedOnThisSection strength_GunSmall
 
 gunBasedOnThisSection gun_SK_C30
  HeadMinYaw                  -45
  HeadMaxYaw                  120
  GunHeadChunk             Head20
  GunBarrelChunk            Gun20
  GunShellStartHook  ShellStart20
  FireFastTargets              2

[VittorioVeneto:Part24]
 BaseChunk                 Head21
 AdditionalCollisionChunk0  Gun21
 strengthBasedOnThisSection strength_GunSmall
 
 gunBasedOnThisSection gun_SK_C30
  HeadMinYaw                 -120
  HeadMaxYaw                   45
  GunHeadChunk             Head21
  GunBarrelChunk            Gun21
  GunShellStartHook  ShellStart21
  FireFastTargets              2

[VittorioVeneto:Part25]
 BaseChunk                 Head22
 AdditionalCollisionChunk0  Gun22
 strengthBasedOnThisSection strength_GunSmall
 
 gunBasedOnThisSection gun_SK_C30
  HeadMinYaw                 -45
  HeadMaxYaw                  45
  GunHeadChunk             Head22
  GunBarrelChunk            Gun22
  GunShellStartHook  ShellStart22
  FireFastTargets              2

[VittorioVeneto:Part26]
 BaseChunk                 Head23
 AdditionalCollisionChunk0  Gun23
 strengthBasedOnThisSection strength_GunSmall
 
 gunBasedOnThisSection gun_SK_C30
  HeadMinYaw                 -45
  HeadMaxYaw                  45
  GunHeadChunk             Head23
  GunBarrelChunk            Gun23
  GunShellStartHook  ShellStart23
  FireFastTargets              2

[VittorioVeneto:Part27]
 BaseChunk                 Head24
 AdditionalCollisionChunk0  Gun24
 strengthBasedOnThisSection strength_GunSmall
 
 gunBasedOnThisSection gun_SK_C30
  HeadMinYaw                 -45
  HeadMaxYaw                  45
  GunHeadChunk             Head24
  GunBarrelChunk            Gun24
  GunShellStartHook  ShellStart24
  FireFastTargets              2

[VittorioVeneto:Part28]
 BaseChunk                 Head25
 AdditionalCollisionChunk0  Gun25
 strengthBasedOnThisSection strength_GunSmall
 
 gunBasedOnThisSection gun_SK_C30
  HeadMinYaw                  -45
  HeadMaxYaw                   45
  GunHeadChunk             Head25
  GunBarrelChunk            Gun25
  GunShellStartHook  ShellStart25
  FireFastTargets              2

[VittorioVeneto:Part29]
 BaseChunk                 Head26
 AdditionalCollisionChunk0  Gun26
 strengthBasedOnThisSection strength_GunSmall
 
 gunBasedOnThisSection gun_SK_C30
  HeadMinYaw                 -120
  HeadMaxYaw                   45
  GunHeadChunk             Head26
  GunBarrelChunk            Gun26
  GunShellStartHook  ShellStart26
  FireFastTargets              2
 
[VittorioVeneto:Part30]
 BaseChunk                 Head27
 AdditionalCollisionChunk0  Gun27
 strengthBasedOnThisSection strength_GunSmall
 
 gunBasedOnThisSection gun_SK_C30
  HeadMinYaw                 -45
  HeadMaxYaw                 120
  GunHeadChunk             Head27
  GunBarrelChunk            Gun27
  GunShellStartHook  ShellStart27
  FireFastTargets              2
 
//20mm twin 16x2

[VittorioVeneto:Part31]
 BaseChunk                 Head28
 AdditionalCollisionChunk0  Gun28
 strengthBasedOnThisSection strength_GunTiny
 
 gunBasedOnThisSection gun_MG_C38
  HeadMinYaw                  -55
  HeadMaxYaw                   90
  GunHeadChunk             Head28
  GunBarrelChunk            Gun28
  GunShellStartHook  ShellStart28
  FireFastTargets               2

[VittorioVeneto:Part32]
 BaseChunk                 Head29
 AdditionalCollisionChunk0  Gun29
 strengthBasedOnThisSection strength_GunTiny
 
 gunBasedOnThisSection gun_MG_C38
  HeadMinYaw                  -90
  HeadMaxYaw                   55
  GunHeadChunk             Head29
  GunBarrelChunk            Gun29
  GunShellStartHook  ShellStart29
  FireFastTargets               2

[VittorioVeneto:Part33]
 BaseChunk                 Head30
 AdditionalCollisionChunk0  Gun30
 strengthBasedOnThisSection strength_GunTiny
 
 gunBasedOnThisSection gun_MG_C38
  HeadMinYaw                    0
  HeadMaxYaw                  150
  GunHeadChunk             Head30
  GunBarrelChunk            Gun30
  GunShellStartHook  ShellStart30
  FireFastTargets               2

[VittorioVeneto:Part34]
 BaseChunk                 Head31
 AdditionalCollisionChunk0  Gun31
 strengthBasedOnThisSection strength_GunTiny
 
 gunBasedOnThisSection gun_MG_C38
  HeadMinYaw                 -150
  HeadMaxYaw                    0
  GunHeadChunk             Head31
  GunBarrelChunk            Gun31
  GunShellStartHook  ShellStart31
  FireFastTargets               2

[VittorioVeneto:Part35]
 BaseChunk                 Head32
 AdditionalCollisionChunk0  Gun32
 strengthBasedOnThisSection strength_GunTiny
 
 gunBasedOnThisSection gun_MG_C38
  HeadMinYaw                  -45
  HeadMaxYaw                   35
  GunHeadChunk             Head32
  GunBarrelChunk            Gun32
  GunShellStartHook  ShellStart32
  FireFastTargets               2

[VittorioVeneto:Part36]
 BaseChunk                 Head33
 AdditionalCollisionChunk0  Gun33
 strengthBasedOnThisSection strength_GunTiny
 
 gunBasedOnThisSection gun_MG_C38
  HeadMinYaw                  -35
  HeadMaxYaw                   45
  GunHeadChunk             Head33
  GunBarrelChunk            Gun33
  GunShellStartHook  ShellStart33
  FireFastTargets               2

[VittorioVeneto:Part37]
 BaseChunk                 Head34
 AdditionalCollisionChunk0  Gun34
 strengthBasedOnThisSection strength_GunTiny
 
 gunBasedOnThisSection gun_MG_C38
  HeadMinYaw                  -30
  HeadMaxYaw                   90
  GunHeadChunk             Head34
  GunBarrelChunk            Gun34
  GunShellStartHook  ShellStart34
  FireFastTargets               2

[VittorioVeneto:Part38]
 BaseChunk                 Head35
 AdditionalCollisionChunk0  Gun35
 strengthBasedOnThisSection strength_GunTiny
 
 gunBasedOnThisSection gun_MG_C38
  HeadMinYaw                  -90
  HeadMaxYaw                   30
  GunHeadChunk             Head35
  GunBarrelChunk            Gun35
  GunShellStartHook  ShellStart35
  FireFastTargets               2

[VittorioVeneto:Part39]
 BaseChunk                 Head36
 AdditionalCollisionChunk0  Gun36
 strengthBasedOnThisSection strength_GunTiny
 
 gunBasedOnThisSection gun_MG_C38
  HeadMinYaw                  -90
  HeadMaxYaw                   45
  GunHeadChunk             Head36
  GunBarrelChunk            Gun36
  GunShellStartHook  ShellStart36
  FireFastTargets               2

[VittorioVeneto:Part40]
 BaseChunk                 Head37
 AdditionalCollisionChunk0  Gun37
 strengthBasedOnThisSection strength_GunTiny
 
 gunBasedOnThisSection gun_MG_C38
  HeadMinYaw                  -45
  HeadMaxYaw                   90
  GunHeadChunk             Head37
  GunBarrelChunk            Gun37
  GunShellStartHook  ShellStart37
  FireFastTargets               2

[VittorioVeneto:Part41]
 BaseChunk                 Head38
 AdditionalCollisionChunk0  Gun38
 strengthBasedOnThisSection strength_GunTiny
 
 gunBasedOnThisSection gun_MG_C38
  HeadMinYaw                  -60
  HeadMaxYaw                   45
  GunHeadChunk             Head38
  GunBarrelChunk            Gun38
  GunShellStartHook  ShellStart38
  FireFastTargets               2

[VittorioVeneto:Part42]
 BaseChunk                 Head39
 AdditionalCollisionChunk0  Gun39
 strengthBasedOnThisSection strength_GunTiny
 
 gunBasedOnThisSection gun_MG_C38
  HeadMinYaw                  -45
  HeadMaxYaw                   60
  GunHeadChunk             Head39
  GunBarrelChunk            Gun39
  GunShellStartHook  ShellStart39
  FireFastTargets               2

[VittorioVeneto:Part43]
 BaseChunk                 Head40
 AdditionalCollisionChunk0  Gun40
 strengthBasedOnThisSection strength_GunTiny
 
 gunBasedOnThisSection gun_MG_C38
  HeadMinYaw                  -45
  HeadMaxYaw                   70
  GunHeadChunk             Head40
  GunBarrelChunk            Gun40
  GunShellStartHook  ShellStart40
  FireFastTargets               2

[VittorioVeneto:Part44]
 BaseChunk                 Head41
 AdditionalCollisionChunk0  Gun41
 strengthBasedOnThisSection strength_GunTiny
 
 gunBasedOnThisSection gun_MG_C38
  HeadMinYaw                  -70
  HeadMaxYaw                   45
  GunHeadChunk             Head41
  GunBarrelChunk            Gun41
  GunShellStartHook  ShellStart41
  FireFastTargets               2

[VittorioVeneto:Part45]
 BaseChunk                 Head42
 AdditionalCollisionChunk0  Gun42
 strengthBasedOnThisSection strength_GunTiny
 
 gunBasedOnThisSection gun_MG_C38
  HeadMinYaw                  -80
  HeadMaxYaw                   80
  GunHeadChunk             Head42
  GunBarrelChunk            Gun42
  GunShellStartHook  ShellStart42
  FireFastTargets               2

[VittorioVeneto:Part46]
 BaseChunk                 Head43
 AdditionalCollisionChunk0  Gun43
 strengthBasedOnThisSection strength_GunTiny
 
 gunBasedOnThisSection gun_MG_C38
  HeadMinYaw                  -80
  HeadMaxYaw                   80
  GunHeadChunk             Head43
  GunBarrelChunk            Gun43
  GunShellStartHook  ShellStart43
  FireFastTargets               2
 
//37mm single 4x1
 
[VittorioVeneto:Part47]
 BaseChunk                 Head44
 AdditionalCollisionChunk0  Gun44
 strengthBasedOnThisSection strength_GunSmall
 
 gunBasedOnThisSection gun_SK_C30
  HeadMinYaw                 -165
  HeadMaxYaw                  165
  GunHeadChunk             Head44
  GunBarrelChunk            Gun44
  GunShellStartHook  ShellStart44
  FireFastTargets              2
 
[VittorioVeneto:Part48]
 BaseChunk                 Head45
 AdditionalCollisionChunk0  Gun45
 strengthBasedOnThisSection strength_GunSmall
 
 gunBasedOnThisSection gun_SK_C30
  HeadMinYaw                 -165
  HeadMaxYaw                  165
  GunHeadChunk             Head45
  GunBarrelChunk            Gun45
  GunShellStartHook  ShellStart45
  FireFastTargets              2
 
[VittorioVeneto:Part49]
 BaseChunk                 Head46
 AdditionalCollisionChunk0  Gun46
 strengthBasedOnThisSection strength_GunSmall
 
 gunBasedOnThisSection gun_SK_C30
  HeadMinYaw                 -165
  HeadMaxYaw                  165
  NoFireMinYaw                -15
  NoFireMaxYaw                 15
  GunHeadChunk             Head46
  GunBarrelChunk            Gun46
  GunShellStartHook  ShellStart46
  FireFastTargets              2
 
[VittorioVeneto:Part50]
 BaseChunk                 Head47
 AdditionalCollisionChunk0  Gun47
 strengthBasedOnThisSection strength_GunSmall
 
 gunBasedOnThisSection gun_SK_C30
  HeadMinYaw                 -165
  HeadMaxYaw                  165
  NoFireMinYaw                -15
  NoFireMaxYaw                 15
  GunHeadChunk             Head47
  GunBarrelChunk            Gun47
  GunShellStartHook  ShellStart47
  FireFastTargets              2

//Director

[VittorioVeneto:Part51]
BaseChunk                 Director2
AdditionalCollisionChunk0  Gun48
strengthBasedOnThisSection strength_GunHuge

gunBasedOnThisSection gun_SK_C34
 HeadMinYaw                -145
 HeadMaxYaw                 145
 GunHeadChunk             Director2
 GunBarrelChunk            Gun48
 GunShellStartHook  ShellStart48
 FireFastTargets              0
 TrackingOnly

4. stationary.ini

 VittorioVeneto ships.ShipAsheRM$VittorioVeneto 2

5. !18n/technics.Properties

 VittorioVeneto      RM VittorioVeneto BB, 1940

Problem: 1. I didn't check if she was taking the battle action.
              2. Very rarely does the ship's skin flicker. I don't know if it's the effect of the seaplane mounting.
              3. Unfortunately, I don't have the ability to solve other possible problems, so I hope users get through them on their own... ::( ::(

Now, try this method yourself and check it out !!

Thank you.




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gunny0134

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Re: VittorioVeneto from Asheshouse's Littorio2
« Reply #1 on: Yesterday at 04:49:34 AM »

The anti-aircraft defense is so severe that it is difficult to approach to her.

I approached her prepared for death and struck with one torpedo, but she soon disappeared leisurely without damage.

It seems difficult to sink with only one torpedo... ::( ::(




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erafitti

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Re: VittorioVeneto from Asheshouse's Littorio2
« Reply #2 on: Yesterday at 06:01:42 AM »

The anti-aircraft defense is so severe that it is difficult to approach to her.

I approached her prepared for death and struck with one torpedo, but she soon disappeared leisurely without damage.

It seems difficult to sink with only one torpedo... ::( ::(


Naturally, like most of these heavy ships, they usually sank as a result of the internal explosions that followed. I don't know if these can be simulated in Il2.

Un saludo.
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gunny0134

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Re: VittorioVeneto from Asheshouse's Littorio2
« Reply #3 on: Yesterday at 06:10:36 PM »

Are three RM battleships VittorioVeneto, Littorio and Roma...

  1. VittorioVeneto class ? (nameship : VittorioVeneto)
  2. Is it Littorio class ? (nameship : Littorio)

It seems to be regarded as No.1 as the standard of the construction start date, and No.2 as the standard of the launching ceremony date or the ship's registration date.

BAT seems to call it the Littorio class.

Which one is more right ??
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Frankiek

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Re: VittorioVeneto from Asheshouse's Littorio2
« Reply #4 on: Yesterday at 07:35:12 PM »

Littorio Class is the correct name even though you can find Vittorio Veneto class in some documents
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gunny0134

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Re: VittorioVeneto from Asheshouse's Littorio2
« Reply #5 on: Yesterday at 08:02:45 PM »

Okay. Thanks for letting me know.
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ssn637

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Re: VittorioVeneto from Asheshouse's Littorio2
« Reply #6 on: Today at 05:42:25 AM »

Thanks Gunny!

That seaplane looks great!  Nice touch!

I renamed the Generic BB (Littorio) to RM Roma and now have all three of that class...

Cheers
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gunny0134

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Re: VittorioVeneto from Asheshouse's Littorio2
« Reply #7 on: Today at 08:25:26 AM »

I renamed the Generic BB (Littorio) to RM Roma and now have all three of that class...

I don't understand.

Because BAT #WAW3 has Asheshouse's Roma & Littorio2 in stock.

So you don't have to make any BB_generic to Roma.

Check it out again.
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