.. well looks like our friend redko forgot to post his new jawdropping desert textures here, so here are 2 video tasters that he made ..
:
New desert textures - il2 Sturmovik - test 1New desert textures video test 2 - default desert mapEDIT :
Latest video reposted here for new readers of this topic
Il2 Sturmovik - Desert reskined release videoEDIT 2:New video teaser, Sands Of Time (posted 10/17/2010) :
EDIT : Download link and instructions by redko :Back to classical method.
Ok here you have knew link for a lighter version of the map, with indexed textures (better for slow pc) and some bugs have been fixed. I added some sea airfields. There are 2 ways to install the map, I would suggest you to chose the second which replace once for all the stock map and make that you not need to edit too many things on your existing missions/campains and will be able to play the old ones on this new map.
The coast is diferent in this map from the stock one, so some objecst may have to be moved.
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http://www.filefront.com/17276813/desert_indexed.ziphttps://www.mediafire.com/?ybguxx0od7upg5fInstall instructions (i recommand the case 2, please read both before to proceed to installation ):
Separate map_F file for those who already have the map and need this (error message map_F missing):
http://www.filefront.com/17276842/map_F.zipCASE 1 = I WANT A SEPARATE INSTALL:
Just the "redko_Desert" file into your mapmod folder as usual like this :
MODS/MAPMODS/maps/redko_desert
Put the texture folder like this:
MODS/MAPMODS/maps/Tex_/redko_tex/Lybia
On you all.ini file, located on MODS/MAPMODS/maps path folder, add this line:
redko_desert redko_desert/load.ini
You have Missions/campains from the stock desert_online map, you have to edit the .mis file for each missions and change the name of the map to redko_desert.
CASE 2 = I WANT TO REPLACE THE STOCK MAP (easier in my opinion, both for install and later to deal with the existing missions/campains
In this case, do the same, ad the textures file "Lybia" on the classic redko_tex folder still like this:
MODS/MAPMODS/maps/Tex_/redko_tex/Lybia
And then just rename the redko_desert folder into classic "desert" name exactly like the stock one...and that's all. You have nothing to add in you all.ini file
Mods needed:
Lejo's Southern European Houses Pack:
https://www.sas1946.com/main/index.php/topic,7046.0.htmlLejo's Desert House Pack:
https://www.sas1946.com/main/index.php/topic,8440.msg89505.html#msg89505Credits:
Lejo, Viking, Avala, Mick and all the SAS and AAS team
EDIT : Sands Of Time map released 10/21/2010OK, please read this carefully before asking question about how or why things are not working. Thks
Install instructions (i recommand the case 2, please read both before to proceed to installation ):
CASE 1 = I WANT A SEPARATE INSTALL:
Just put the "redko_SandsOfTime" file into your mapmod folder as usual like this :
MODS/MAPMODS/maps/redko_SandsOfTime
Put the texture folder like this:
MODS/MAPMODS/maps/Tex_/redko_tex/Lybia
On you all.ini file, located on MODS/MAPMODS/maps path folder, add this line:
redko_SandsOfTime redko_SandsOfTime/load.ini
If you have existing Missions/campains from the stock SandsOfTime map, you have to edit the .mis file for each missions and change the name for to redko_SandsOfTime.
CASE 2 = I WANT TO REPLACE THE STOCK MAP (easier in my opinion, both for install and later to deal with the existing missions/campains)
In this case, do the same, ad the textures file "Lybia" on the classic redko_tex folder still like this:
MODS/MAPMODS/maps/Tex_/redko_tex/Lybia
And then just rename the redko_SandsOfTime map folder into classic "SandsOfTime" name exactly like the stock one...and that's all. You have nothing to add in you all.ini file
Mods needed:
Lejo's Southern European Houses Pack:
https://www.sas1946.com/main/index.php/topic,7046.0.htmlLejo's Desert House Pack:
https://www.sas1946.com/main/index.php/topic,8440.msg89505.html#msg89505Credits:
Lejo, Viking, Avala, Mick and all the SAS and AAS team
DL LINKS
https://www.mediafire.com/?gtd5u3i5ue7un21http://www.filefront.com/17417239/redko SandsOfTime.zip