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Author Topic: Redko's Afrika new textures ...  (Read 175918 times)

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redko

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Re: Redko's Afrika new textures ...
« Reply #312 on: November 28, 2010, 02:37:37 AM »

Redko... I still think that North Africa desert is more yellowish to palid brown... than ebony white:
I am great fan of your work and textures... this is just a constructive suggestion

If you've ever been into photography, then you've probably noticed that you can photograph any given landscape in a seemingly endless variety of ways and get a very varied result in terms of color and other factors. And since the North African desert is huge and immense, it shouldn't be surprising that you can find photos of it in a great variation of colors, tints and shades, not only depending on time of day and weather conditions, but also per location.

And besides, the map in question is a fictional area anyway, not meant to literally represent any specific area. It's a generic desert map if you will.

If you'd really like the textures to appear browner, all you'll have to do after installing the map, is open the textures in a graphics editor and run them all through the same color shift values ... easy as pie.

Agree with that. Blond is right for asking anyway, it's a complicated question how to chose the good colours. We have to keep in mind that il2 deals bad with the colours, it's not a DirectX game
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redko

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Re: Redko's Afrika new textures ...
« Reply #313 on: November 28, 2010, 02:41:31 AM »

Looking Really convincing!!

I have to say, perhaps blond does have a point, from an artistic point of view these latest shots look perfect  :) but we are flying in an IL-2 world...where the chosen paintschemes are, for many already created campaigns, more suited to a more stereotypical yellower brown hue.

And if the washed out look is just gamma effect at midday then ignore all i said!  ;) ;)

Do you still have any plans for the Libya map? which if i remember was the first mention in your venture into the Desert ;)

Cheers Dakpilot

Agree too. There is gamma, textures looks more coloured in game. You will have to wait guys the final map to test this point. In game on my ring there is no different with Desert_Online map. Do you find that map too desaturated ?

Anyway i could resaturate the textures but only at the end of the map repainting process. For Lybia map it's in stand by since i decided to reskin the 3 stock desert maps but i will finish that map too.
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Blond

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Re: Redko's Afrika new textures ...
« Reply #314 on: November 28, 2010, 02:46:16 AM »

agracier, I know very well the photo-color variations and size of North Africa...  :) ...but for some reason 95% photos of North Africa are light brownish or even light orange. Just as cammo paterns of all WW2 desert aircraft.

But anyway, if it is just a fictional desert... I am bailing out from discussion.
( For some reason I concluded it should be North African coast region, don't know why... ;) )

Redko, just keep on your great art work...
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redko

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Re: Redko's Afrika new textures ...
« Reply #315 on: November 28, 2010, 03:01:04 AM »

agracier, I know very well the photo-color variations and size of North Africa...  :) ...but for some reason 95% photos of North Africa are light brownish or even light orange. Just as cammo paterns of all WW2 desert aircraft.

But anyway, if it is just a fictional desert... I am bailing out from discussion.
( For some reason I concluded it should be North African coast region, don't know why... ;) )

It's both, fictional and Norh Africa. Do you find Dersert_Online textures too desaturated ? If yes it could be resaturated or change for hot tones instead of cold ones. But wait to get this one first as some textures used on Desert are also used here, same for SandOfTime. Change one would change the others so it's better the change all in the same time.

The discussion is good it's not the problem. It's just that it's better to make a opinion when you get the map for real.

You see i'm a big fan of Viking's Grand Canyon map. The first version was too saturated so i decided to change it, now it's better ....even if for my personal taste it's still too saturated. But i know the colour effect he wants to get, and it's true that the grand canyon is in  part red, really red and saturated...that's why the sector is called "Colorado" (coloured, saturated in spanish).

But the thing is that IL2 engine work so bad with colours specially when saturated.

But no troubles guys, it can be changed. Just wait to get the map on your rig and we will see if a resaturation is needed.  ;)
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Dakpilot

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Re: Redko's Afrika new textures ...
« Reply #316 on: November 28, 2010, 04:09:18 AM »

Desert online and Sands of time, to me look great(in game) with a Huge majority of available skins when playing missions and campaigns, so if MTO is to be similar then it will be Perfect :) :)

With so many different montitors, settings , gapa setting etc. screen grabs at this beta stage will just give a "feeling"

Looking forward to release  8)

Cheers Dakpilot
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redko

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Re: Redko's Afrika new textures ...
« Reply #317 on: November 28, 2010, 03:24:35 PM »

New surfacing rocky textures

I found a new rocky texture showing pieces of prock surface through the sand. The effect is pretty nice and it will give a certain interrest for this map cause it make really illusion. When flying over it you can almost feel the rock under the sand...the only thing you want then is to land to take the rock with the hands  ;D.

I have been waiting for a moment to get this kind of textures, I knew something was mising for this map...and finally i get it. Maybe i will update with this Desert_Online and SandsofTime too.

I also resaturate the textures according to the debate we got here. Not so brown as you would like maybe Blond but less pale anyway dude.  :)

MTO movie rendering test - Christine trip



Some screens.




























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max_thehitman

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Re: Redko's Afrika new textures ...
« Reply #318 on: November 28, 2010, 03:47:40 PM »


Great idea about the sand dunes and wavey sand textures. I  really like it. Very realistic too.
In my opinion the textures are great as they are. Perfecto.
Anyone who has ever been to the deserts in Africa know how varied in color and texture it can be.
Your version is also great as it is.
If people want a darker color, then I would suggest to set their game to a diferent sun setting for
a darker color (06:00AM to 07:30AM - or - 17:00PM to 19:00 PM) , or fly at Noon but tweak their monitor colors a bit darker.

I think its good to go as it is Redko   8)

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Blond

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Re: Redko's Afrika new textures ...
« Reply #319 on: November 28, 2010, 04:00:33 PM »

Great new feature ??? - On some screens... it looks like a 3d model of broken desert roocks, can't beleive it is just a texture!

Of course, it also breakes well "repeatitivness" of texture... randomised variety of textures gives a feeling of real desert underneath, even from higher altitude.

It should be applied to some large, plane N. African desert map mate... ;)

(Maybe Oleg should take you for possible future BoB:SoW expansion pack)

Many thanks for a "less palid" cosmetics! ;)
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Mick

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Re: Redko's Afrika new textures ...
« Reply #320 on: November 28, 2010, 05:31:38 PM »

... those new textures of yours magnify Christine's beauty mate ...!!  :P
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SAS~HolyGrail

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Re: Redko's Afrika new textures ...
« Reply #321 on: November 29, 2010, 06:41:54 AM »

Lovely video update  8)
Thank you for your continuing work on maps visual and immersion improvement  :)
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redko

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Re: Redko's Afrika new textures ...
« Reply #322 on: November 29, 2010, 11:49:20 AM »

Lovely video update  8)
Thank you for your continuing work on maps visual and immersion improvement  :)

Thanks sir, coming from you it's an honor  :).

Nothing related with this map but those who like the score music by Philip Glass you can watch that kickass documentary about Robert McNamara policy during the cuban missile crysis...i guess you know that classic HolyGrail  ;) :

http://video.google.com/videoplay?docid=-8653788864462752804#

Excellent doc guys, watch that for your own culture.
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SAS~HolyGrail

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Re: Redko's Afrika new textures ...
« Reply #323 on: November 29, 2010, 12:22:02 PM »

Thank you for posting link my friend , I have never seen before this documentary  :-[
I will dedicate my time to this interesting documentary by watching it the next thing tomorrow morning  8)
Thank you again for posting link redko  :)
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