And a last small question: is the rusted petroleum/fuel tanks in several of the above screenshots a standard object? I've never seem to have seen it before.
The white ones are from "industry of slovakia" objects. I don't there they were repainted through Vpmdia repaint pack. The orange ones (rusted) are from Lal mod pack, Hangar Mod 2 if i remember well.
Yes, all is done through fmb, i never used map_t for a repaint, except for the shallow waters and the water painting. To know where to put the texture i use the camera tool, so i can get the volume to see what is up what is down. I can zoom forward and backward and turn around the "object"...a hill for exemple.
But better than words i'm uploading a little video, a sort of "tutorial" even if i don't like the word. It's gonna help you maybe...and you will see, as you asked once on Kyushu's thread ( a long time agoo
) for production "secrets"....that unfortunatly there is no secret. All is really painted by hands, Km/Km.
It's a long work but to me the only one that make textures appear natural on the ground and without any (almost) artificial pattern. i will post this video in 1/2 hours.