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Author Topic: Redko's Afrika new textures ...  (Read 175911 times)

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CWMV

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Re: Redko's Afrika new textures ...
« Reply #336 on: December 22, 2010, 01:23:45 PM »

running a HP Pavilion elite HPE, AMD Phenom II X4 945 3.00GHZ, 8 Gig RAM, ATI Radeon HD5450, Windows 7 home premium 64 bit etc...
I will give your suggestions and the map a try tonight.
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Jarink

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Re: Redko's Afrika new textures ...
« Reply #337 on: December 22, 2010, 07:40:12 PM »

CWMV, you may want to double-check your conf.ini settings. I saw similar issues when I first tried MrO's Tunisia map. Turned out my conf settings were to blame.
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CWMV

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Re: Redko's Afrika new textures ...
« Reply #338 on: December 22, 2010, 08:17:39 PM »

Ok what needs to be changed in the conf.ini?
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Mick

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Re: Redko's Afrika new textures ...
« Reply #339 on: December 23, 2010, 01:08:10 AM »

Redko has released 2 maps that (can) replace the stock ones :

desert online and SandsOfTime, see page 1 of this thread for download links and read-me

He is currently finishing MTO and hopes to release it soon ... ;)

He then intends to "take a look" at Mr Oblongo's Tunisia map, and that would be just great since FlatSpinMan is currently making a Tunisia campaign ...  :P

https://www.sas1946.com/main/index.php/topic,11106.0.html

http://mission4today.com/index.php?name=Downloads&file=details&id=2471
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WhiteCat

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Re: Redko's Afrika new textures ...
« Reply #340 on: December 23, 2010, 04:36:21 AM »

Redko, I gave a go to that famous Flatspin Afrika campaign yesterday but I did before for my personal use a version of your SandsOfTime and Desert repaints for personal use fixing some requests from other users around about your maps (shallows, not original coastline, not perfectly seamless textures in some cases, too much contrast in mountains in some cases... Just some tuning, keeping the spirit to the maps to the maximum :) ) let me know if interested and I'll post some screens focusing on the changes if you are OK with that. Really good maps man, only that I'm a bit perfectionist, I know ;)

By the way, I'd swear that some of the issues your 'clients' :) are complaining about are related with non Perfect mode, specially CWMV one. I realized that so many people still fly in Excellent mode when I repainted Iwo.
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Uufflakke

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Re: Redko's Afrika new textures ...
« Reply #341 on: December 23, 2010, 08:22:08 AM »

On page one are download links for 2 desert maps actually.
Desert Online ánd Sands of Time. If you want to replace your stock map you need to go to CASE 2 for each map.
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CWMV

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Re: Redko's Afrika new textures ...
« Reply #342 on: December 23, 2010, 01:22:42 PM »

...By the way, I'd swear that some of the issues your 'clients' :) are complaining about are related with non Perfect mode, specially CWMV one. I realized that so many people still fly in Excellent mode when I repainted Iwo.
Tried running it in perfect mode, made no difference.
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WhiteCat

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Re: Redko's Afrika new textures ...
« Reply #343 on: December 23, 2010, 03:47:27 PM »

Mmmm strange I'd swear I saw exactly something like that when I was changing different configurations for Iwo Excellent - Perfect mode. Ok then maybe is something related with your conf.ini because I don't see that for sure.
...By the way, I'd swear that some of the issues your 'clients' :) are complaining about are related with non Perfect mode, specially CWMV one. I realized that so many people still fly in Excellent mode when I repainted Iwo.

Mmmm strange I'd swear I saw exactly something like that when I was changing different configurations for Iwo Excellent - Perfect mode. Ok then maybe is something related with your conf.ini because I don't see that for sure.
Tried running it in perfect mode, made no difference.
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CWMV

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Re: Redko's Afrika new textures ...
« Reply #344 on: December 24, 2010, 10:42:12 PM »

I dont know what happened, but while going through the ATI card optimization thread somewhere along the line this map started working.
All I can say is MORE! Stunning work.
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Blond

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Re: Redko's Afrika new textures ...
« Reply #345 on: December 26, 2010, 07:50:33 AM »

So Redko... what is this radio-silence ?

Any chance of updates this year ? Are you having a problem to get concenreted with all that snow outside ?
 ::)
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jbunnelle

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Re: Redko's Afrika new textures ...
« Reply #346 on: December 26, 2010, 07:59:28 AM »

Damn, I get an ini map load error whenever I try to start a campaign.  Here's how I interpreted replacement method #2.  Can someone check for errors?  Probably something simple I'm overlooking.   :-[

C:\Program Files (x86)\GOG.com\IL-2 Sturmovik 1946\MODS\MAPMODS\maps

Inside maps, I have three folders: desert, SandsOfTime, Tex_    And the last folder's structure: Tex_\redko_tex\lybia

And I am on 4.09 still. 
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agracier

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Re: Redko's Afrika new textures ...
« Reply #347 on: December 26, 2010, 08:12:23 AM »

So Redko... what is this radio-silence ?
Any chance of updates this year ? Are you having a problem to get concenreted with all that snow outside ?

Might have something to do with 4.10 ... it is a map-makers nightmare since it contains none of the objects we have been taking for granted, like Egypt houses, Canons UK objects, fabianfred's objects, lal_Rone hangars etc etc ... how to make decent maps without these objects, and how to extract them from sfs files in UP2.0?
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