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Author Topic: Redko's Afrika new textures ...  (Read 175919 times)

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redko

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Re: Redko's Afrika new textures ...
« Reply #348 on: December 26, 2010, 02:09:41 PM »

So Redko... what is this radio-silence ?
Any chance of updates this year ? Are you having a problem to get concenreted with all that snow outside ?
 ::)

Too tired, too busy, and i remade 3 times this map. It's a little bit harder than the others and as Agracier said once, you get better and better at each nex map, so the level is rising up more and more :(.

So seriously, there is a lot of middle hills on Mto, some mounts but many many hills si is hard to decide if you need to use rock of sand. I'm creatin a system of what we coudl call rivers of sand running from mounts to the coast and it must be painted with the hands.

I have almost 200 hours of painting on that map  ??? I'm will be finish a half mad hahahahahahahahaha :D. The system of "rivers of sand " take many time to be done but it deserves it cause the places where the work is finished are really nice.

So i don't know when i'm going to release this, 1 or 2 weeks, i don't know. I hope for the end of the newt week.

The only thing i can say is that no release before i estimate that the work is done.

I want a REAL desert ;).

I will update then a little SandOFTime and Desert_Online, but with resaturated colours.
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redko

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Re: Redko's Afrika new textures ...
« Reply #349 on: December 26, 2010, 02:14:32 PM »

So Redko... what is this radio-silence ?
Any chance of updates this year ? Are you having a problem to get concenreted with all that snow outside ?

Might have something to do with 4.10 ... it is a map-makers nightmare since it contains none of the objects we have been taking for granted, like Egypt houses, Canons UK objects, fabianfred's objects, lal_Rone hangars etc etc ... how to make decent maps without these objects, and how to extract them from sfs files in UP2.0?

Haven't dl this for the moment. You are scaring me with this  ::) ::) ::)....all must be reinstalled again i guess. Wait and see. I'll DL your new map tonigh, i was dreaming of it for weeks  :).

And i have UP know...so you know what it means ?? Nor more troubles with saving on some of your map, at least i will fly them. I just started Poltava's Malaga campains what all i can say is just WOW  8).
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redko

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Re: Redko's Afrika new textures ...
« Reply #350 on: December 26, 2010, 02:30:24 PM »

Macchi is a candy to fly  :P























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Mick

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Re: Redko's Afrika new textures ...
« Reply #351 on: December 27, 2010, 01:31:22 AM »

' tain qu'il est beau ton sable chaud , red ...!!  :-\
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agracier

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Re: Redko's Afrika new textures ...
« Reply #352 on: December 27, 2010, 01:38:58 AM »


You must not extract them form UP2.01 (a horriblee job, huu  ???), most links for staticObjects Mods are linked in the forum: sadly splitted allover the forum, but I remember there is a topic wiith a nearly complete 'list' of most staticObjects-mods to download, but ATM I haven't found this topic

So think positive, maps and objects aren't really a problem in new 4.10. ;)

The thing is, if even one measly object is missing from an install, a map will not save or fly. There is no nearly complete static.ini, it has to be complete complete or it can just as well be empty of anything at all.

I've been trying to find all the objects to install manually, but it isn't working. There are obviously too many objects embedded into UP sfs files - and it is indeed utter madness to try and extract them. And where can one find all the old manual install packs?

And apart from mod objects, it is crash after crash when trying to install many of the modded aircraft that have come to be taken as an integral part of the game. So that also means most missions that have been saved and refined through time are also of no use anymore.

It is all very discouraging and disheartening ...
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Mick

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Re: Redko's Afrika new textures ...
« Reply #353 on: December 27, 2010, 01:52:25 AM »

It is all very discouraging and disheartening ...

... agracier don't tell me you ever expected the DT to make modders life easier ...??  ::)
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agracier

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Re: Redko's Afrika new textures ...
« Reply #354 on: December 27, 2010, 02:34:40 AM »

Mick when its regarding to me will you please translate this:
Quote
' tain qu'il est beau ton sable chaud

Ha ha ... just a sort of rhyme - it means something like 'oh my, isn't your hot sand so beautiful' ... but admittedly it looses something in the translation ... ha ha.

It is meant as a compliment of course, but in rhyme ...
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redko

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Re: Redko's Afrika new textures ...
« Reply #355 on: December 27, 2010, 02:41:34 AM »


You must not extract them form UP2.01 (a horriblee job, huu  ???), most links for staticObjects Mods are linked in the forum: sadly splitted allover the forum, but I remember there is a topic wiith a nearly complete 'list' of most staticObjects-mods to download, but ATM I haven't found this topic

So think positive, maps and objects aren't really a problem in new 4.10. ;)

The thing is, if even one measly object is missing from an install, a map will not save or fly. There is no nearly complete static.ini, it has to be complete complete or it can just as well be empty of anything at all.

I've been trying to find all the objects to install manually, but it isn't working. There are obviously too many objects embedded into UP sfs files - and it is indeed utter madness to try and extract them. And where can one find all the old manual install packs?

And apart from mod objects, it is crash after crash when trying to install many of the modded aircraft that have come to be taken as an integral part of the game. So that also means most missions that have been saved and refined through time are also of no use anymore.

It is all very discouraging and disheartening ...

You have all this troubles due to this new patch ?
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Mick

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Re: Redko's Afrika new textures ...
« Reply #356 on: December 27, 2010, 02:55:45 AM »

Mick when its regarding to me will you please translate this:
Quote
' tain qu'il est beau ton sable chaud

Very sorry Gerax, my post had nothing to do with yours, knowing you don't speak Frog I would never have replied to you using that language ...

It was just a wink to my friend redko, agracier sort of translated it, in fact it comes from a song by Serge Gainsbourg, "Mon Légionnaire"  ;)
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Whiskey_Sierra_972

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Re: Redko's Afrika new textures ...
« Reply #357 on: December 27, 2010, 02:58:50 AM »

At the moment updating the game from 4.09 to 4.10 need a great care and patience , I suggest to use the basic rules for new mods installation: test them one by one and ABOVE ALL remember to make always a bacjup of the previous working installation!!

I'm starting with the object because they are needed before update the maps!

All static are fully compatible with 4.10 and of all ships available the only one not working is the ship pack 2 (but I know that it 'll be update soon)!

Today (wife permitting) I'll switch the object that have class files like tank....
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redko

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Re: Redko's Afrika new textures ...
« Reply #358 on: December 27, 2010, 04:32:45 AM »

Is there any new bildings/houses in this patch ?  ::) ::).
4.10 or other further patch would be very useful by bringing new objects, i'm thinking for PTO for exemple. PTO maps are suffering a lack of bildings...just think to the work done by Agracier/Uufflakke team with all desert house packs and image what would be poosible to do for PTO map like Kyushu or Okinawa.
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Mick

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Re: Redko's Afrika new textures ...
« Reply #359 on: December 28, 2010, 04:18:47 AM »

Redko please empty your PM box ...  ;)

"PM could not be sent to 'redko' as their inbox is full!"
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