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Author Topic: Redko's Afrika new textures ...  (Read 175904 times)

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redko

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Re: Redko's Afrika new textures ...
« Reply #360 on: December 28, 2010, 10:41:10 AM »

Redko please empty your PM box ...  ;)

"PM could not be sent to 'redko' as their inbox is full!"

Yep done, it's ok now. My bad.
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redko

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Re: Redko's Afrika new textures ...
« Reply #361 on: December 29, 2010, 01:15:36 PM »

Nothing related with Mto but i just uploaded the third part of my "docky styled" serie of movies  "B29 Superfortress - The Road to Japan" about the air war over Japan.

This time it's in colour, vintage style of course. After a little bit sad part 2 here i'm back to something more "epic". The purpose is just the glorify the majesty of the p51 flying through b29 formations, and a little fight of course. Enjoy

Special thanks to ChampionFx/Holygrail and his team, and all the other FX modders, without you this kind of movies would be impossible to make.

Put the sound loud   :D

Movie:











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agracier

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    • The Great War in a Different Light
Re: Redko's Afrika new textures ...
« Reply #362 on: December 29, 2010, 01:28:54 PM »

very nice docu style vid ...very atmospheric and with appropriate feel to it ...

thanks, this is one to download and save
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redko

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Re: Redko's Afrika new textures ...
« Reply #363 on: December 29, 2010, 01:53:01 PM »

very nice docu style vid ...very atmospheric and with appropriate feel to it ...

thanks, this is one to download and save

Thanks ;). By the way the last time you were asking for editing softs to make movies, i forgot to tell you that a track ir or equivalent is essential to get natural camera movements.  ;). And of course to play too, if you don't have this, you know what to ask for the next Xmass.
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redko

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Re: Redko's Afrika new textures ...
« Reply #364 on: December 29, 2010, 03:18:59 PM »

So Redko... what is this radio-silence ?
Any chance of updates this year ? Are you having a problem to get concenreted with all that snow outside ?

Might have something to do with 4.10 ... it is a map-makers nightmare since it contains none of the objects we have been taking for granted, like Egypt houses, Canons UK objects, fabianfred's objects, lal_Rone hangars etc etc ... how to make decent maps without these objects, and how to extract them from sfs files in UP2.0?

If i was you i would stay in 4.09 whatever the pack is. There is nothing really interresting on 4.10, this is my personal opinion of course. It's gonna be harder to make mods now, we (I) don't have time to lose. It's already hard to find time to make a "simple" repaint with MTO I just can't image how hard it's gonna be for other moders. Maybe be in the future, but for now I stay in 4.09...
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Avala

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Re: Redko's Afrika new textures ...
« Reply #365 on: December 29, 2010, 03:42:08 PM »

Nothing related with Mto but i just uploaded the third part of my "docky styled" serie of movies  "B29 Superfortress - The Road to Japan" about the air war over Japan.

This time it's in colour, vintage style of course. After a little bit sad part 2 here i'm back to something more "epic". The purpose is just the glorify the majesty of the p51 flying through b29 formations, and a little fight of course. Enjoy

Special thanks to ChampionFx/Holygrail and his team, and all the other FX modders, without you this kind of movies would be impossible to make.

Put the sound loud   :D

Movie:











Excellent. Is there downloadable high quality version?
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agracier

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Re: Redko's Afrika new textures ...
« Reply #366 on: December 29, 2010, 03:57:46 PM »

If i was you i would stay in 4.09 whatever the pack is. There is nothing really interresting on 4.10, this is my personal opinion of course. It's gonna be harder to make mods now, we (I) don't have time to lose. It's already hard to find time to make a "simple" repaint with MTO I just can't image how hard it's gonna be for other moders. Maybe be in the future, but for now I stay in 4.09...

Making maps for one or the other version won't make a difference once all the objects are sorted out and (re) installed in 4.10.

But on other issues, the more I try and get 4.10 up to a decent standard regarding planes and effects that were already working, the more frustrated and the more flabbergasted I become. For instance I just saw that several planes that have been flyable since 4.08, like the Blenheims, Gladiator and the MS 406/410 have been relegated to AI status only. There are others as well. This is the kind of thing I just do not understand. 4.10 is more of a regression than anything else ...

So you can bet I am of the same mind as you are ...
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Mick

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Re: Redko's Afrika new textures ...
« Reply #367 on: December 29, 2010, 04:02:34 PM »

This is the kind of thing I just do not understand. 4.10 is more of a regression than anything else ...

 :-\
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redfox

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Re: Redko's Afrika new textures ...
« Reply #368 on: December 30, 2010, 12:47:06 AM »

Quote
This is the kind of thing I just do not understand. 4.10 is more of a regression than anything else ...

Totally agree.

All those beautiful maps, objects, aircraft, effects and flight enhancements which worked with '4.09 modded' were ignored.

All you great map makers and modders please keep up your great work, as I believe many enthusiasts will prefer 4.09 until 4.10 and it's successors catch up.
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redko

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Re: Redko's Afrika new textures ...
« Reply #369 on: December 30, 2010, 12:33:16 PM »

Excellent. Is there downloadable high quality version?

Not for the moment but maybe I could make it for you at megaupload. In general I DL directly the videos on youtube by using "FREE FLV CONVERTER" a freeware. If the vid is in HD, you can DL it in HD using the software settings. You can also change the codecs, sounds and other options.

But if you want please tell me and i will upload it for you. The file is around 500go.
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redko

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Re: Redko's Afrika new textures ...
« Reply #370 on: December 30, 2010, 12:37:15 PM »

I personally like some of the features of this patch, but seeing in other topics the turnaround to NOT change to 4.10, it makes no sense any more to argue or to waste time with this.  :D

I saw this: your or Agraciers wasn't the problem and wasn't really affected by e.g. the discussed code changes or bugs in this TD patch I'm pretty sure: I can run all your lovely maps ands also some of Agraciers maps in this (to me meanwhile obsolete) 4.10 modded ModAct version.. Only thing I had to do was to install some objects and to carefully look for the path' in the load.inis or all.ini as I had to do it with every ModActor when installing modded maps. So those who wants to have this patch can use your maps with a ModAct 2.5b , thats all I wanted to say here.

Looking forward to all your upcoming maps mate and sorry that I misused your topic with some apparently "pro" 4.10 posts...    :)

I hope you are right  :-\. It's really frustrating to know that you have to install again mods, you just can't image all the work and time spent on making a single map.   :)
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Mick

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Re: Redko's Afrika new textures ...
« Reply #371 on: December 30, 2010, 12:55:25 PM »

... The file is around 500go.

I guess you were born in Marseille redko ... :P
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