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Author Topic: Redko's Afrika new textures ...  (Read 175849 times)

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LuseKofte

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Re: Redko's Afrika new textures ...
« Reply #12 on: August 08, 2010, 07:32:53 AM »

Well I do look forward to these textures using a computer that allowes full settings :)
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redko

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Re: Redko's Afrika new textures ...
« Reply #13 on: August 08, 2010, 07:35:39 AM »

Redko, your work convinced me I should try to mod my il2. Your two videos on youtube show the most realistic ground textures I have ever seen in a sim.

Are yours desert textures ready for download?
If you are not ready to make them available, would you be so kind to post few screen shots, so we can see how it looks in il2, before postproduction?

You should start you mods with Ultra pack. It's the easiest way to mod your game, you will have the some of the best things made for this game...and you will see you will discover a whole new game, mods completely changed the face of IL2.

Ok here are some more shots I already posted and deleted then for some reason. Hope you will like this :






the new coast for stock desert_online map:






New shallow waters:





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redko

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Re: Redko's Afrika new textures ...
« Reply #14 on: August 08, 2010, 07:43:05 AM »

Well I do look forward to these textures using a computer that allowes full settings :)

Oh textures aren't a problem for computers...black or green...a texture remain a texture. Smokes, FX, 3d objects...this could be a problem for an old pc. Mods request a little more power for pc than the unmoded il2. But it deserves it believe me! I haven't played il2 since many years before i discovered mods, it brings a new life to this sim. The mission and campains are totally differents and better with new FX/maps !

You already have this desert map, it's a stock one, i'm just repainting it with new textures and changing the coast + new water colour. If you can fly the stock map you will be able to play the repainted one  ;)
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redko

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Re: Redko's Afrika new textures ...
« Reply #15 on: August 08, 2010, 07:51:23 AM »

Ha! Want to jump into the pics and ... hello Africa!  :D
:). The map is done. I'm checking some last details.
Our friend Lejo made some very nice new houses for desert TOs, i want to see if this would fit or not with this first repainted stock map (1 of tree).
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LuseKofte

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Re: Redko's Afrika new textures ...
« Reply #16 on: August 08, 2010, 07:51:38 AM »

Yep my problem is that the watereffect and haze on top of lets say gerax mission hard on your beautiful pallu...uh pelalu ..eh pelau shit u know what I mean, make my PC stutter and it is because of this you and that damn good qmb mission of gerax there is to blame for my new PC witch is under construction   ;D
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orkan

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Re: Redko's Afrika new textures ...
« Reply #17 on: August 08, 2010, 03:29:14 PM »

I remember how I enjoyed first desert map in il2, and campaigns with Gladiators, P40s, G50, Bf109s, and Spitfires.
Your new textures will really convince me to refly all those old missions! I already installed Ultra pack, and I`m waiting (in)patiently. :)

When I look your screen shots, I see real world, you gave it density, substance. Its a sin to pinpoint only one thing, shallow waters look inviting, settlements also. :) I can only guess what you would do when SOW comes.
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redko

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Re: Redko's Afrika new textures ...
« Reply #18 on: August 10, 2010, 01:12:39 AM »

to remove random trees just delete the lines that have....altered bush in them

Ok thanks man it worked, no more trees  ;)
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Mick

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Re: Redko's Afrika new textures ...
« Reply #19 on: August 10, 2010, 04:40:06 PM »

a good historical Italian desert campaign - please, someone, make it happen! :D

... or a good German desert campaign with joint missions with your Italian mates with this ....  ;)

https://www.sas1946.com/main/index.php/topic,7839.msg80847.html#new
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redko

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Re: Redko's Afrika new textures ...
« Reply #20 on: August 12, 2010, 04:38:36 PM »

Some of the new repainted objects/houses made by our friend Lejo.
These are nicely re-textured and would fit perfectly with the desert maps.






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orkan

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Re: Redko's Afrika new textures ...
« Reply #21 on: August 12, 2010, 07:17:01 PM »

It`s funny what thought out textures do to ten years old engine. And buildings are lined up very "organically", convincingly. Fabric canopies in front of the doors are nice touch.
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redko

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Re: Redko's Afrika new textures ...
« Reply #22 on: August 13, 2010, 05:45:45 AM »

It`s funny what thought out textures do to ten years old engine. And buildings are lined up very "organically", convincingly. Fabric canopies in front of the doors are nice touch.

Yep, it's a nice work from our moders Delpervier and Lejo  ;)




So the last right line. I have make the grounds textures looks "organic" too. I have about 40 textures for desert now. Some will be used for this map, the rest for the other maps. I would like to make 50-60 textures and release this as a free set of textures for all mapmakers loving the desert.
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redko

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Re: Redko's Afrika new textures ...
« Reply #23 on: August 13, 2010, 01:16:33 PM »

This looks fantastic the textures are so realistic that i can almost feel the tropical heat, very well done Redko you are an inspiration to us all!!

Thanks  ;). Is better without trees now  :)
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